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=ATM= Airdrop [A3] - Beta

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=ATM= AIRDROP

1451321732-atm.png

Hi everyone !

Today i release the first version of the atm_airdrop Script.

Special thanks

Aeroson for my first version of loadout
Lynx75 for is help
Hajimoto [ECWC] for the translate and beta test
Sc0rc3d and KevsnoTrev for the "chemlight on Soldier" script.

Version 6.5

In this atm_airdrop.Stratis you found one folder ATM_Airdrop in this folder you found the script

With this script you can make a HALO jump where you want, just open the addaction "HALO Jump" and click where you want on map. You are paradrop at your selected altitude, You don't need to take a Steerable parachute before. The script Give you one.

Installation :

Just put the folder ATM_airdrop and the file Stringtable.xml in your mission folder.

In the description.ext file of your mission add this line :


#include "ATM_airdrop\dialog.hpp"

class CfgSounds

{

sounds[] = {Vent,Vent2,Para};



class Vent {name="Vent";sound[]={ATM_airdrop\data\Vent.ogg,db-11,1.0};titles[] = {};};

class Vent2 {name="Vent2";sound[]={ATM_airdrop\data\Vent2.ogg,db-11,1.0};titles[] = {};};

class Para {name="Para";sound[]={ATM_airdrop\data\parachute.ogg,db-11,1.0};titles[] = {};};



};

In your mission editor

example :

Put a flag pole on map and add this line in the Init :

this addAction["<t color='#ff9900'>HALO jump</t>", "ATM_airdrop\atm_airdrop.sqf"]

To Cut the Rope : Press your selected key when you open your parachute

 

 

Changelog v6.5 :

-Fixed some errors

-Remove the automatically open Parachute at 150m

-Updated the stringtables.xml

 

Changelog v6.0 :
-Fixed some error in script
-automatically deploy your parachute at 150m

Changelog v5.5 :
-You can put a IR strobe on your shoulder


Changelog v5 :
-I Remove the 3D sounds, you need to put this lines in your description.ext :


class CfgSounds

{

sounds[] = {Vent,Para};



class Vent {name="Vent";sound[]={ATM_Airdrop\data\vent.ogg,db-11,1.0};titles[] = {};};

class Para {name="Para";sound[]={ATM_Airdrop\data\parachute.ogg,db-11,1.0};titles[] = {};};

};



Changelog v4.5 :

-You can remove this lines in your description.ext :

[code]

class CfgSounds

{

sounds[] = {Vent,Para};



class Vent {name="Vent";sound[]={ATM_Airdrop\data\vent.ogg,db-11,1.0};titles[] = {};};

class Para {name="Para";sound[]={ATM_Airdrop\data\parachute.ogg,db-11,1.0};titles[] = {};};

};

[/CODE]

- Your backpack come front of you now (more immersive)

- New sounds

- No default key to cut-away

- When you die in the air your loadout comeback (normally)



Changelog v4.0 :

- Work on the game release !

- The Higher Altitude is now 20000m

- You have a special helmet only if you jump higher 8000m.



Changelog v3.5 :

- You can remove this lines in the init.sqf :

[code]

getLoadout = compile preprocessFileLineNumbers 'ATM_airdrop\fnc_get_loadout.sqf';

setLoadout = compile preprocessFileLineNumbers 'ATM_airdrop\fnc_set_loadout.sqf';

[/code]

- New sound when you cut-Away

- Code improvement

- In the description.ext file of your mission add this line :

[code]

#include "ATM_airdrop\dialog.hpp"

class CfgSounds

{

sounds[] = {Vent,Para};



class Vent {name="Vent";sound[]={ATM_Airdrop\data\vent.ogg,db-11,1.0};titles[] = {};};
class Para {name="Para";sound[]={ATM_Airdrop\data\parachute.ogg,db-11,1.0};titles[] = {};};
};

Changelog v3.0 :
- Your can select your Key for cut Away. FR keyboard ans US keyboard
- A sound of wind when you jump.
- I fix the issue with ACRE.
- I make my own loadout script.
- All of the text are now in Stringtable file.
- The Cut Away action has been limited to a single use.
- The minimum Altitude is now 500m.
- You have a special helmet only if you jump higher 5000m.

Changelog v2.5 :
-Your can select your Altitude

Changelog v2.1 :
-Your backpack don't stay on the ground when you jump.

Changelog v2.0 :
-Now you can Cut the rope with the key "C" when you open your parachute and go in free fall with new parachute and your chemlight.

Changelog v1.7 :
-I fix this problem : Since the July 25th ARMA3 BETA Patch, I receive the below error as soon as my boots touch ground. Any Fix? http://i.imgur.com/6hQnbj3.jpg Thx to Hajimoto for report

Changelog v1.5 :
-Now you can add a Chemlight on you. (thx to : Sc0rc3d and KevsnoTrev for the "chemlight on Soldier" script)

Changelog v1.0 :
-I fix the problem "this doesn't appear to work correctly in multiplayer for anyone other than the host. " report by Doln thx to him. Now it's fully work

Changelog v0.5 :
-Now when you landing your loadout come back exactly as before the jump



known issues :
- When you cut-away you lost your front pack
 

 

Download v6.5 :

https://mega.nz/#!w9JUBZAI!sNxeyEJMl1vRGHhrEytU9XusAlpggMQa6fRR-BlgyOE
Thank you for your support!
My clan :
http://atmarma.fr/forum/

Edited by pokertour
  • Like 1

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Release frontpaged on the Armaholic homepage.

===================================================

We have also "connected" these pages to your account on Armaholic.

This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have.

When you have any questions already feel free to PM or email me!

Edited by Foxhound
updated mirror to newest version

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Any people can help me for get backpack before jump and set backpack after the jump ?

Just need the code to get backpack and allitemCargo

and the set code.

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Thx guys

I work to fix the backpack lost

---------- Post added at 23:10 ---------- Previous post was at 22:42 ----------

New version is here ! v0.5

Changelog v0.5 :

-Now when you landing your loadout come back exactly as before the jump

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Heya, this doesn't appear to work correctly in multiplayer for anyone other than the host.

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Doln : the loadout or the jump ?

---------- Post added at 12:01 ---------- Previous post was at 11:08 ----------

Okay guys i fix this problem i post the new version. I test this on a dedicated server and fully work

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Oh wow, didn't expect a fix this quickly - thanks man :D

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no problem ;). if you see another problem say me a message. But now the script should work fully.

Edited by pokertour

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hi there,

i´ve tested this script and it works good but in MP on a dedicatet server when someone halo jumps and do not open the parachut and die the server will crash!!!!

weird is; in editor i can steer the parachut perfekt but in MP on a dedicatet server every time i open it, it drags me full hard to left. i dont know what this problem is but it isnt so hard like the server crash.

hopefully it can be fixed.

greets from germany

vJK74_Brandstifter aka Chris

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the server crash is not my script. I tested it on my server and he doesn't crash.

is that it has been fixed with the beta?

---------- Post added at 17:11 ---------- Previous post was at 16:56 ----------

Changelog v1.5 :

-Now you can add a Chemlight on you. (thx to : Sc0rc3d and KevsnoTrev for the "chemlight on Soldier" script)

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My HALO jump script caused servers to crash. Apparently the crash is related to the arma physics engine breaking. Although this was before the latest update so hopefully you won't get the same problems

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Do not touch the vehicle or house with we parachute this is the cause of crash. This is not my script but this is the game engine Sorry guys =/

New version on front page : v1.5

Changelog v1.5 :

-Now you can add a Chemlight on you. (thx to : Sc0rc3d and KevsnoTrev for the "chemlight on Soldier" script)

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Oh yeah sorry i fix it and it upload new version ;)

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Hey pokertour,

I thought you might like to know I am working on a new chemlights on Soldier script.- I have learned a lot since the chemlights was done.

I am working on a couple of issues with AI not having a light in (if you have AI in group leader can turn theirs on/off when the player does)

Also the light can be turned on by looking at another player, but this can't be turned off.

Will update here when I get time to fix.

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Oh thx KevsnoTrev !

---------- Post added at 21:20 ---------- Previous post was at 20:13 ----------

New version v1.7 !

known issues :

- none

Changelog v1.7 :

-I fix this problem : Since the July 25th ARMA3 BETA Patch, I receive the below error as soon as my boots touch ground. Any Fix? http://i.imgur.com/6hQnbj3.jpg

Thx to Hajimoto for report

New Link : http://atmarma.fr/mod/atm_airdrop.Stratis.rar

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Updated version frontpaged on the Armaholic homepage.

===================================================

We have also "connected" these pages to your account on Armaholic.

This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have.

When you have any questions already feel free to PM or email me!

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I now work to add : "Cut rope" when parachute is open

If you know the ACE mod, you know what I want to talk.

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Changelog v2.0 :

-Now you can Cut the rope with the key "C" when your parachute is open and go in free fall with new parachute and your chemlight.

To Cut the Rope : Press "C" when your parachute is open

New Link !

http://atmarma.fr/mod/atm_airdrop.Stratis.rar

Edited by pokertour

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Excellent work Pokertour!

Request, how hard would it be to completely delete the jumpers backpack rather than have it on the ground by the jump pole? Is there a way to set up a ZONE or area that has an accelerated decay timer so the backpacks instantly sink into the ground?

Thank again!

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