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Motorcycles

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i dont think they can. i heard they cant change hand moventents or something. so thats why there arent any side arms. yes i do want a motorcyle in the game. but i dont think it will really add to the gameplay. thast why if no SDK is released in a month im buyying ghost recon, and putting my money somewhere else

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Can you drive vehicles in Ghost Recon. The game look great from what i've seen, but gameplay like in OFP is more important.

Gorgi

f**kyou.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from Maverick101st on 4:51 pm on Nov. 8, 2001

i dont think they can. i heard they cant change hand moventents or something. so thats why there arent any side arms. yes i do want a motorcyle in the game. but i dont think it will really add to the gameplay. thast why if no SDK is released in a month im buyying ghost recon, and putting my money somewhere else

<span id='postcolor'>

What do you mean put your money elsewhere - you've already brought Operation-Flashpoint.

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ok i found something in the stringtable file for OFP

on lines 2398 - 2400 it says "new vehicle types - motorcycle" also says bicycle

to find the stringtable go to your OFP directory and its in the "BIN" folder

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A motorcycle with side car would be cool. Passenger could shoot on the move or jump out get the flag while driver provides cover. And them race off through the bushes with the flag.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from Maverick101st on 5:51 pm on Nov. 8, 2001

i dont think they can. i heard they cant change hand moventents or something. so thats why there arent any side arms. yes i do want a motorcyle in the game. but i dont think it will really add to the gameplay. thast why if no SDK is released in a month im buyying ghost recon, and putting my money somewhere else

<span id='postcolor'>

Im sure you'll be back real soon...

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Actually, there is a motrocycle already ingame. However, the catch is that it's less a model. Scan the Addon Helper a bit and you'll find it. BIS likely didn't want to bether at the time having to model a new vehicle and animations.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (STS_SolidSnake @ June 16 2002,17:44)</td></tr><tr><td id="QUOTE">Motorcycles will be in the following expansion pack:

Resistance<span id='postcolor'>

Solid... why do u keep bringing up age-old topics?

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Gosh... i only did with two i was checking the forums page and they interested me and no one answered so....

*Sigh*

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you can have Motorcycles in OFP allready, you just need a new model...

taken from the original config...

class Motorcycle: LandVehicle

{

simulation="motorcycle";

displayName="$STR_DN_MOTORCYCLE";

accuracy=0.200000;

mapSize=5;

icon="car";

nameSound="car";

unloadInCombat=1;

armor=10;

armorStructural=4.000000;

cost=500;

fuelCapacity=50;

transportSoldier=0;

typicalCargo[]={};

driverCanSee="8+2";

gunnerCanSee="2+8";

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*drools*

Oh god thats a sweet motorcycle.

Id hate to see what happends to the guy when he ejects... tounge.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Scorpio @ June 16 2002,23:24)</td></tr><tr><td id="QUOTE">BUMP

ikon.jpg<span id='postcolor'>

the point of that photoshop job was.....

and when he ejects...ROAD PANCAKES!

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Scorpio @ June 16 2002,23:24)</td></tr><tr><td id="QUOTE">BUMP

ikon.jpg<span id='postcolor'>

If u choose a different font, a differen colour and raise the edited word "kegetys" a bit... it might look allmost real smile.gif

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