alduric 10 Posted June 19, 2013 (edited) Name Tag Mod How it works? If you like to play the coop game like a very realistic simulations, you have notice problem with teammates identyfication isnt it? Now when you point at someone, you will see his ingame nick. This works for up to 5 meters, 5 meters above nickname no longer displays How it look like? Download: Click to download Small Info Beta release, v1.0 Launch with -mod=@A3C_NameTag Author Website: http://www.ArmA3Coop.pl - Biggest polish Arma 3 Community. Edited June 19, 2013 by Alduric Share this post Link to post Share on other sites
Predator.v2 10 Posted June 20, 2013 Server keys, signatures? Share this post Link to post Share on other sites
Guest Posted June 20, 2013 Release frontpaged on the Armaholic homepage. Name Tag Mod [ALPHA] v1.0 beta ======================================================================================== We have also "connected" these pages to your account on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me: foxhound@armaholic.com Share this post Link to post Share on other sites
CubicVirtuoso 10 Posted June 20, 2013 Does this need to be installed on the server to work as well? Share this post Link to post Share on other sites
alduric 10 Posted June 20, 2013 No, its like SThud mod, client side. Share this post Link to post Share on other sites
Drumheller 19 Posted June 21, 2013 Awesome! Will it work with nametags off? And can you customize the distance away that it works? 5m seems too short. Share this post Link to post Share on other sites
alduric 10 Posted June 21, 2013 Awesome!Will it work with nametags off? And can you customize the distance away that it works? 5m seems too short. THE POINT OF THIS mod is to work with nametags off :P And its possible. Share this post Link to post Share on other sites
HazJ 1289 Posted June 21, 2013 Is it possible for you to make a script ver of this awesome mod? Dirty Haz Share this post Link to post Share on other sites
alduric 10 Posted June 21, 2013 Is it possible for you to make a script ver of this awesome mod?Dirty Haz What you mean exacly? Share this post Link to post Share on other sites
Predator.v2 10 Posted June 21, 2013 Script versions are inserted into a mission as ***.sqf and thereby will be loaded by all players of this mission, while addon versions are usually only loaded by single clients (unless you somehow install them on the server and the server "injects" them, like the zeuAI_skill addon). Share this post Link to post Share on other sites
alduric 10 Posted June 21, 2013 Try to make sqf script, name it as you want and run it via init.sqf. But i think, using it as mod is much easier. Script source: Waituntil{!isNull player};while{true} do { sleep 0.5; if((isPlayer cursorTarget) && (alive cursorTarget) && (side cursorTarget == side player) && (player distance cursorTarget < 5)) then { _tag = name cursorTarget; cutText [_tag,"PLAIN",0.1]; //_ctrl ctrlSetStructuredText parsetext _tag; //_control ctrlSetStructuredText parseText format["<t>%1</t>",name cursorTarget]; //_control ctrlSetText format["Gracz: %1",name cursorTarget];// for Displays } else { //_ctrl ctrlSetStructuredText parsetext ""; //_control ctrlSetText "";// for Displays }; }; Share this post Link to post Share on other sites
Drumheller 19 Posted June 21, 2013 Hey again Alduric, does this mod not work for AI? Only players? If not, could you make it work for AI(for single player) and Players? Share this post Link to post Share on other sites
oktyabr 12 Posted October 8, 2013 +1 on using AI names too. Breaks the "immersion" when only players reveal their names. Share this post Link to post Share on other sites
clawhammer 10 Posted October 9, 2013 Thank you very much for this nice little helper addon :) Share this post Link to post Share on other sites
rahlzel 10 Posted November 26, 2013 Download link is dead. Share this post Link to post Share on other sites
papanowel 120 Posted November 26, 2013 Download link is dead. http://www.armaholic.com/page.php?id=21190 Share this post Link to post Share on other sites
alduric 10 Posted November 26, 2013 Working fine from armaholic :) Share this post Link to post Share on other sites
t3quila 1 Posted December 27, 2013 Hey Alduric, It seems I have to recall the init for the mod to draw name tags again if player dies so that he/she will get the name tags once they respawn. Been using this in my mission init.sqf: A3C_NameTag_MP_Respawn_Init = player addMPEventHandler ["MPRespawn", {[] execVM '\A3C_Nametag\init.sqf'}]; Share this post Link to post Share on other sites
major_shepard 82 Posted January 19, 2014 Hi, Could you please add server key and bisign for this addon please. Really appreciate Thanks :) Share this post Link to post Share on other sites
alduric 10 Posted January 20, 2014 This is outdated version not supported anymore. Here is new one with keys - http://forums.bistudio.com/showthread.php?168333-A3C-Name-Tag-Mod/page2 Share this post Link to post Share on other sites