freemangl 1 Posted June 14, 2013 http://www.arma3.com/news/report-in-lukas-haladik-sandox-design#.UbrdU9gexVV Looking ahead, what will your team work on towards release of the Arma 3?We really need to focus on the basis of Arma 3’s gameplay, which is infantry. I would like us to refine the controls and fluidity of the game play further. We also still need to revise the equipment, which can be improved in some aspects and needs more balancing. Also, we will be looking at the grenades and handling of weapons: there is a big recoil enhancement going on, and some more cool stuff about which we can hopefully tell more in the near future. Will be this recoil enhancement implement in the incoming beta? Share this post Link to post Share on other sites
dale0404 5 Posted June 14, 2013 I guess not:( Maybe not straight away buddy, but later on in the Beta... Share this post Link to post Share on other sites
Hartmann 10 Posted June 14, 2013 Together with bipods and resting? One can dream... Share this post Link to post Share on other sites
Wolfstriked 11 Posted June 14, 2013 Maybe not straight away buddy, but later on in the Beta... I hope its being worked on.:rolleyes: Share this post Link to post Share on other sites
rye1 21 Posted June 15, 2013 I hope it actually means improvement. Share this post Link to post Share on other sites
Laqueesha 474 Posted June 16, 2013 I sure hope so. Recoil in ArmA 3 Alpha looks, awkward, to say the least. :( Share this post Link to post Share on other sites
freemangl 1 Posted June 24, 2013 http://www.arma3.com/news/report-in-miloslav-cinko-qa#.UcegF9h0sv4 Also, the new recoil (weapon imprecision) was chosen by me personally. I know it’s not for everyone, but using the MG in a Rambo style way is just not realistic. Share this post Link to post Share on other sites
Sneakson 1 Posted June 24, 2013 Beta hasn't even officially begun. Chill out. Share this post Link to post Share on other sites
-Coulum- 35 Posted June 24, 2013 I am looking forward to the new recoil system. Although the current recoil isn't actually that bad i think there are many tweaks and adjustments that could be made. It will be really awesome if by "recoil enhancement" they also meant different recoil for the sub-stances as well as for bipods/resting... and that's why it hasn't been released yet. Share this post Link to post Share on other sites
13islucky 10 Posted June 24, 2013 For the moment it seems that 'recoil enhancement'=increase of recoil for all the weapons to balance the MX's donkey kick. I personally don't mind it, but I was hoping for something more complex. Share this post Link to post Share on other sites
Wolfstriked 11 Posted June 24, 2013 http://www.arma3.com/news/report-in-miloslav-cinko-qa#.UcegF9h0sv4 Great find and interesting read.I also like this tidbit of info.... The new transmissions were reviewed by me. In order to do this properly, I actually went for a ride in a real tank - just to experience its handling. To my surprise, it was incredibly agile. Share this post Link to post Share on other sites
ghostnineone 10 Posted June 24, 2013 They need to fix the recoil and the crazy ass scope sway. Share this post Link to post Share on other sites
Tonci87 163 Posted June 24, 2013 Sadly he forgot that LMGs actually can be used in a rambo style.... Share this post Link to post Share on other sites
McSenna 1 Posted June 24, 2013 Sadly he forgot that LMGs actually can be used in a rambo style.... Indeed. :rolleyes: Share this post Link to post Share on other sites
chortles 263 Posted June 24, 2013 Sounds like a case of "Reality Is Unrealistic"? :lol: Though someone else's reaction on a different message board was "Someone should tell him that the other vehicles are also suprisingly agile in real life." Share this post Link to post Share on other sites
freemangl 1 Posted June 25, 2013 any news about the recoil? Share this post Link to post Share on other sites
-Coulum- 35 Posted June 25, 2013 Sadly he forgot that LMGs actually can be used in a rambo style.... Wait Wha...? You'll have to explain what rambo style is exactly. I do dislike how the MX lmg seems to have extra recoil in prone compared to the MX assault rifle. Also dislike how the anti material rifles have less displacement from recoil than all the assault rifles (although the recoil is much sharper/quicker). Also hope that the sub-stances have different recoils as well. shooting from a sitting position just doesn't provide the same stability as shooting from a prone position yet the both have exactly the same recoil. They need to fix the recoil and the crazy ass scope sway.No! the sway is one of the biggest improvements over arma 2. Arguable one of the best for me. Although it definitely needs tweaking especially in relation to the different stances, I really don't want it to simply be nerfed. Share this post Link to post Share on other sites
fujix 11 Posted June 25, 2013 No! the sway is one of the biggest improvements over arma 2. Arguable one of the best for me. Although it definitely needs tweaking especially in relation to the different stances, I really don't want it to simply be nerfed. How is this an improvement? The sway is WAY off. Its like the player controlled soldier is drunk or something. Its really overdone. Also I really really hope they tone down the recoil. Was fine in A2. Share this post Link to post Share on other sites
byku 13 Posted June 25, 2013 No! the sway is one of the biggest improvements over arma 2. Arguable one of the best for me. Although it definitely needs tweaking especially in relation to the different stances, I really don't want it to simply be nerfed. Agree +. It makes fighting over 300meters longer and more challenging. If you want no sway just lay down. The recoil as it is now in Arma 2 is in my opinion better that it is in Arma 3. Share this post Link to post Share on other sites
Tonci87 163 Posted June 25, 2013 Yeah the current recoil in A³ is inferior to what we have in A² right now. I hope they are still working on the recoil improvement Share this post Link to post Share on other sites
fujix 11 Posted June 25, 2013 Agree +. It makes fighting over 300meters longer and more challenging. If you want no sway just lay down. Well that´s the problem. The amount of sway when prone is to much. And fights takes longer because you cant hit anything since the swaying is way to much on all positions. Yes there should be some sway when standing up. Crouch very little and none when laying down. Currently its very hard to hit anything with the amount of sway and the ridiculous recoil. This makes infantry combat boring since 99% of the times you need to be crouch to see anything because of grass and the sway when crouched is simply to much. Share this post Link to post Share on other sites
nomadd 66 Posted July 4, 2013 Just found this post and I agree sway and recoil are too much. I have fired many types of rifles from different position and what is in game atm is no where near realistic. Feel like you drank a fifth of Jack Daniels and then try to fire at something. I am glad to see a fix is coming. I don't want sway/recoil nerfed out of existence but they way it is currently takes alot away from the game. I liked to use the SAW in ARMA2 but in ARMA3 the "furture" version is worthless, kicks like a freakin mule. Yes I have fired a SAW and M60 in real life. Right infantry combat is not that much fun. Share this post Link to post Share on other sites
chortles 263 Posted July 4, 2013 For some reason it feels like the recoil was come up with by a non-experienced shooter... why does that sound familiar... Share this post Link to post Share on other sites
Tonci87 163 Posted July 5, 2013 I also really hope that we will see recoil improvements. Arma 2 actiually has a good ammount of recoil for the weapons... Share this post Link to post Share on other sites