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About Wolfstriked

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    First Sergeant
  1. Wolfstriked

    1.24 weapon exaggerated sway got fixed

    The marksman DLC thats incoming has me a little worried.BI seem to not listen to their fans and so we got the 3D scopes that shipped with Arma3.Many fans do not like the 3D scopes for a bunch of reasons.Please BI,let us know whats going on in the Marksman DLC so we all can give inputs to make it the best it can be.
  2. Cock tease is more like it!!!:j:
  3. Wolfstriked

    "Opening up Arma 3 to paid user-made content" - How?

    Arma3 at release is boring.....now we must pay for mods that make their game??
  4. Katalaki is in Finland? https://www.google.com/search?q=Finland&ie=utf-8&oe=utf-8&aq=t&rls=org.mozilla:en-US:official&client=firefox-a#q=Finland+poor+country&rls=org.mozilla:en-US%3Aofficial&safe=off
  5. Wolfstriked

    Refined Vehicles

    Great work,starting to feel like tons of heavy tank now.Can you remove the sliding when turning at speed or rather tone it down a good amount?Makes it hard to turn at speed as when you release the turn the tank keeps turning for awhile making it hard to maneuver it.
  6. Wolfstriked

    Refined Vehicles

    Redphoenix the tanks and basically all tracked vehicles are in dire need due to turning on the dime.Looks way off when you are fighting as infantry side by side with a tank and its moving around and basically spinning at whim. or flying downhill and does instant 180.
  7. Wolfstriked

    Reskin the TRG rifle

    This weapon needs a reskin and I wait to see what you can do.:)
  8. Wolfstriked

    2017 - Official Announcement!

    Just checked out a few videos of Chernarus Apocalypse and it looks great.Gonna have to give it a go and see the differences first hand though.
  9. Wolfstriked

    2017 - Official Announcement!

    So true Bad,the mod was killer at first.Sadly,there was just alot of design decisions done and the mod ended the way it is today.Rocket from beginning was all for the PVP as main draw and so zeds were an afterthought.Funnily,so much work was done to the zeds while at same time making them easy.I am hoping though that they might have realized that harsher infected could just add to the experience but now its late stage,mod is way overdue and now they are trying to rework the infected.Just have to wait and see what they bring to the table.Its also funny how they tried so hard to figure out a way to lessen the shoot on sight mentality and make players work together more and it might be as simple as hard ass zeds.
  10. Wolfstriked

    2017 - Official Announcement!

    Lately I have been wondering if the ease of the infected in Dayz is what actually is its draw.See,when I play Arma3 vs bots for awhile then suddenly play Arma3 PVP my heart pounds with excitement and then I desensitize to it and it gets boring or not as exciting.So lately I have been wondering if the easy infected is actually good for the game.With Dayz you quickly get comfortable searching for supplies to survive and then hours later a real threat appears and he wants you dead and its exhilarating.But then a part of me wonders about that feeling I had the first week of playing Dayz.The infected being deadly and scary was THE reason why Dayz was so amazing the first week of playing iirc?I did not get shot at by other players just yet and all I wanted to do was survive.My mind reeled with the possibilities and this made me so immersed into the world that when a player suddenly came at me screaming with an axe my adrenaline went thru the roof.It was sensory overload and it was amazing.The instant though that I read that you just go into a bush and zeds will lose aggro or just keep running as they can't catch you and it was all over for me.And then it became a broken zombie game where I just laughed at infected and then got super pissed when I got sniped from afar.But at other end it grabbed many players who liked the race to gear up and then PVP at NWAF. Just would like to see infected as the threat of game to have a "What if" scenario.
  11. Wolfstriked

    2017 - Official Announcement!

    The modder of the best UI/3D stuff around enters 2017 team means alot.He must have liked what he seen when introduced to your plan and what your trying to do.;)
  12. Signed,had a tremendous military sim experience last nigght.Thanks.:cheers:
  13. Wolfstriked

    TMR Modular Realism

    All I can say is that I love every detail of TMR .Mostly for me though its the recoils,sway,look of the scopes and the feel of them are excellent and what I really appreciate!Some things I find are Cant get the bipod to deploy when using the MXSW etc.I press TAB and nothing happens. The binocular sway mod was much needed but I feel standing needs a touch more stability as it sways a bit much still.
  14. Wolfstriked

    Third-Person Limiter Thing

    First off AMAZING mod friend seriously!!!!!!!!!Jeeez and again why BI why?? Dayz is having a hard time choosing to go 3rd or 1st person with Rocket choosing something along the lines of going prone puts you back into 1st person only which leaves the standing cheats still lingering.Someone should mention this to him.;)
  15. Wolfstriked

    TMR Modular Realism

    Wow,totally disagree with you on the sway as that made me the weapon feel of A3 off for me.Arma3 3D scopes have the scope swaying around on the screen but in real life the body sways while the scope stays pretty centered to the eye looking thru it.Then the dirty view making certain light conditions horrible to shoot in,shrunken reticule making using the reticule almost like a spray and pray and the lessened zoom all lead me to start using the SOS sniper scope everywhere. New scopes are magical to me now.:yay: