roberthammer 582 Posted June 20, 2013 nice weapons,i love it and all my friends have download itï¼but the weapons sound cant be heard after the Arma3 upgrade to version 0.58,can you fixed this bug? Yes it will be fixed but not sure when - i will try this weekend Share this post Link to post Share on other sites
roberthammer 582 Posted June 22, 2013 New config update v1.01 for beta A3 http://www.mediafire.com/download/jk9s2q2tio2lu7y/RH_PDW1.01config_update.7z Not properly tested but it should work Share this post Link to post Share on other sites
Guest Posted June 23, 2013 Updated release frontpaged on the Armaholic homepage. KAC PDW pack [bETA] v1.01 =================================================== We have also "connected" these pages to your account on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
Vasilyevich 20 Posted July 20, 2013 that recoil... its a SMG not an LMG, plz reduce the recoil :) Share this post Link to post Share on other sites
da12thMonkey 1943 Posted July 20, 2013 that recoil...its a SMG not an LMG, plz reduce the recoil :) It's not an SMG, it's a PDW SMGs fire small, pistol-calibre ammunition which is why they don't have much recoil for their size. PDWs fire larger rounds that are comparable to assault-rifle or LMG ammunition, but in a gun that weighs much less - hence the recoil should be pretty high: Strictly speaking though, RH's version of the PDW does use the same 6.5mm rifle-calibre ammunition by the MX rifles in Arma 3, so is probably more of a 'Subcarbine' than a PDW. Share this post Link to post Share on other sites
AgapheM 10 Posted October 7, 2013 (edited) Just found some minor typos inside TransportMagazines class (2 type of magazines aren't not showing up inside weapon's box because of this). Only affecting weapon's box :) Anyway, thank you for your works. Sorry for my poor English.... Edited October 7, 2013 by AgapheM Share this post Link to post Share on other sites
LoupVrt 14 Posted January 26, 2014 To illustrate what AgapheM is saying: "3RH_30Rnd_65x39_case_mag_Tracer" should be "3RH_30Rnd_65x39_case_mag_Tracer". Thanks a lot for this beauty RobertHammer btw! :) Share this post Link to post Share on other sites
MrBisto 1 Posted February 17, 2014 are there any plans to update this or drop some configs for any of the accessory packs please?? FHQ and joint rials would be great for a start. Cheers love this little beast. Share this post Link to post Share on other sites
Spartan0536 189 Posted March 27, 2014 (edited) @RobertHammer, I have updated my ballistics page with the Version 1.0 Final 6x35mm Ballistics, if you want you can use them in an update, thanks for the great model to work with! Also, any way to get a suppressor that is more of a normal size than the 6.5mm BIS one, their suppressor is 2 1/2 times the size of a normal one! Addendum: with my ballistics the recoil of the KAC PDW should be slightly higher than the recoil on your VLTOR in the M4 pack, this would make it as realistic as possible. If at all possible here is a suppressor that theoretically could work if it were ever designed for 6x35 (there was never enough Military/LE sales to warrant expanding the line or making accessories for it)..... http://www.knightarmco.com/portfolio/556-qdc/?cate_cm=military&term=556-rifle&features=556-qdc In the meantime Robert, I have edited your CFG file to use your KAC QDSS NT4 Suppressor on the KAC PDW and I also made some naming modifications, I can also create a tracer mag and a Mix mag since these bullets technically do not exist outside of testing. I can send you the entire CFG file for you to look at, at your convenience. I do not intend to release this work to the public, you however may do so at your will (again as long as my work is properly credited where credit is due). Edited March 27, 2014 by Spartan0536 Share this post Link to post Share on other sites
roberthammer 582 Posted March 27, 2014 @Spartan0536 Ye i do have a plan to update this and use your proper mags/ammo with it - basic 6x35mm and tracer mag will do also thx for those ammo values Share this post Link to post Share on other sites
Spartan0536 189 Posted March 27, 2014 @Spartan0536Ye i do have a plan to update this and use your proper mags/ammo with it - basic 6x35mm and tracer mag will do also thx for those ammo values Thanks, I will finalize this A.S.A.P and have it to you before the week is out. Would you prefer the data be sent as code in a PM or as the binarized PBO? Share this post Link to post Share on other sites
Insnee 10 Posted March 27, 2014 RobertHammer, you've got mail :) Share this post Link to post Share on other sites
roberthammer 582 Posted March 27, 2014 Thanks, I will finalize this A.S.A.P and have it to you before the week is out. Would you prefer the data be sent as code in a PM or as the binarized PBO? You can send me the config to my PM Share this post Link to post Share on other sites
Spartan0536 189 Posted March 27, 2014 You can send me the config to my PM you got it, thanks again for supporting my work into ArmA III's ballistics, glad to help in any way I can :) Share this post Link to post Share on other sites
Apache7 10 Posted June 13, 2014 You've forgotten to remove A2 facebones from your RH_PDW.rtm animation. That produces RPT errors with missing bones. Fixed the RTM file for you, so if you can please update your addon with the proper RTM file. Package contains both binarised and unbinarised rtms. rh_pdw.rar Share this post Link to post Share on other sites
roberthammer 582 Posted June 13, 2014 You've forgotten to remove A2 facebones from your RH_PDW.rtm animation. That produces RPT errors with missing bones.Fixed the RTM file for you, so if you can please update your addon with the proper RTM file. Package contains both binarised and unbinarised rtms. rh_pdw.rar Thx but already did that - i will release the PDW update soon Share this post Link to post Share on other sites
roberthammer 582 Posted June 21, 2014 Update is up - get it from 1st page Share this post Link to post Share on other sites
igu@na 53 Posted June 21, 2014 Thx RH, I love your work, nice weapon! :cool: Share this post Link to post Share on other sites
jakeryan760 10 Posted June 21, 2014 I'm having some crazy issues... My scope attachment is being placed inside the weapon. I can only use FHQ accessories and bis defaults (not anything for your other pack) I simply added the pbos to the existing addons folder and moved the key into the keys folder... No idea what's wrong. ---------- Post added at 21:42 ---------- Previous post was at 21:37 ---------- http://cloud-3.steampowered.com/ugc/3264296808907136294/D7AF451041F193CF2A96E45571424DFC2F708462/ http://cloud-3.steampowered.com/ugc/3264296808907132348/921525C15F5F29B731B44CDB19D39A9620674725/ http://cloud-3.steampowered.com/ugc/3264296808907131508/60ECC9EA8BFA6A828C57F93D7A6A3CB3A600B26B/ http://cloud-2.steampowered.com/ugc/3264296808907129885/6DD5962CAE6461AAEEC09015D14412A0466BF77D/ http://cloud-2.steampowered.com/ugc/3264296808907128546/A135B412523D5EF99B1A46627350384BCEB6F9B5/ ---------- Post added at 22:02 ---------- Previous post was at 21:42 ---------- Edit: NEVERMIND LOLZ forgot to turn on ASDG_JR hahahahah Share this post Link to post Share on other sites
sonsalt6 105 Posted June 21, 2014 New update v1.2 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
corporal_lib[br] 396 Posted June 22, 2014 (edited) The PDW is sooo much better now, but the side attachments (IR lasers and flashlights) are a little distant from the rail, they´re barely touching the rails... I´ll screenshot and show, but just cosmetical issue, other than that, just great work as ever, RH! screenies - http://steamcommunity.com/sharedfiles/filedetails/?id=274058239 http://steamcommunity.com/sharedfiles/filedetails/?id=274058098 http://steamcommunity.com/sharedfiles/filedetails/?id=274057896 cheers! Edited June 22, 2014 by Corporal_Lib[BR] Share this post Link to post Share on other sites
roberthammer 582 Posted June 22, 2014 Ye i can see it is little off but the peq15 top wont be working because that is set mainly for ar15 or i could just move the side attachments to the right as default shame bis that didnt created some quad rail support so you could attach it where you want it Share this post Link to post Share on other sites
Guest Posted June 22, 2014 Updated release frontpaged on the Armaholic homepage. KAC PDW pack v1.2ASDG Joint Rails =================================================== We have also "connected" these pages to your account on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
roberthammer 582 Posted July 15, 2014 Config Hotfix released - check first post Share this post Link to post Share on other sites