Brain 12 Posted July 25, 2013 Hey, Nice Work! Could anyone be so kind and create a view config which looks like a ? Share this post Link to post Share on other sites
tortuosit 486 Posted July 27, 2013 Interesting channel, Brain! ( http://www.youtube.com/user/FUNKER530?feature=watch ) Share this post Link to post Share on other sites
recon879 10 Posted August 8, 2013 Could you please update this to the beta :D Share this post Link to post Share on other sites
trent 14 Posted August 11, 2013 I have a request for a custom camera option. If you have a target lock, pressing a button makes the camera spin to focus on the target. Like in Ace Combat or Wings of Prey. Would be very useful in vehicles and planes. Share this post Link to post Share on other sites
ginger mcale 11 Posted August 28, 2013 Awesome adjustement! I went for the Ghost Recon one. Feels most connected to the soldier for me. Thank you so much Deadfast! Share this post Link to post Share on other sites
blackpulpit 10 Posted August 29, 2013 Deadfast thanks for a great addition to the game, could you tell me what the values are: ex: x=how far to the right...........y=how high up the setting is.....z=how far behind the player...??? is this correct? thanks. Share this post Link to post Share on other sites
Deadfast 43 Posted August 29, 2013 Hi, as the userconfig file says: Axis (Described as when looking at the character from the camera): X: Left to right Y: Up to down Z: Further to closer Share this post Link to post Share on other sites
blackpulpit 10 Posted August 29, 2013 My bad should have checked, thanks. Share this post Link to post Share on other sites
dav 22 Posted August 30, 2013 I do love this mod, thank you for your work, I was wondering if there could be a mod to start in third person? Share this post Link to post Share on other sites
griffz 1 Posted August 30, 2013 great mod . absolutly must have. Share this post Link to post Share on other sites
taro8 806 Posted February 5, 2014 Great stuff I really like the Ghost Recon style.I would like to ask if it would be possible for you to add a custom key bind that would "switch the shoulder" so to speak. All it would need to do is to add minus to X camera position (from 0.4 to -0.4). The question is: is it possible to switch camera like that on the fly? Share this post Link to post Share on other sites
Deadfast 43 Posted February 5, 2014 Great stuff I really like the Ghost Recon style.I would like to ask if it would be possible for you to add a custom key bind that would "switch the shoulder" so to speak. All it would need to do is to add minus to X camera position (from 0.4 to -0.4). The question is: is it possible to switch camera like that on the fly? Sorry, this isn't possible. You cannot change the camera position without restarting the game :(. Share this post Link to post Share on other sites
taro8 806 Posted February 5, 2014 Hmm... how about using Gcam when leaning t the "opposite" side of the camera? It may be very crude solution, but I would like to be able to peer behind left corners as well even if it means I cant shoot for shit then. Share this post Link to post Share on other sites
JohnnyCrysis 10 Posted March 12, 2014 I would love this but sadly I cannot use it in multiplayer (I only play co-op) so I am unable to use this sadly..... very nice mod though. Share this post Link to post Share on other sites
BEAKSBY 11 Posted June 9, 2014 Hi All, Is there a way to add our own custom view as a script in a mission I'm creating instead of adding it as a mod? I've tried pasting the cameraPosition.hpp in my mission folder then pasted the config.hpp to my description.ext, but the new 3rd person view did not take. I've modified the location of to find the cameraPosition.hpp with in the description.ext: class CfgPatches { class DFS_3rdPerson { units[] = {}; weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = {"A3_Characters_F"}; }; }; [b] #include "cameraPosition.hpp"[/b] class CfgVehicles { class Man; class CAManBase : Man { extCameraPosition[] = {__offsetX, __offsetY, __offsetZ}; }; }; I've even tried pasting the entire userconfig folder in Arma3 usercofig, and in the mission folder, but still no luck. Share this post Link to post Share on other sites
surfer 42 Posted June 9, 2014 Oh, the above by BEAKSBY would be too sweet!!! :D Share this post Link to post Share on other sites
Deadfast 43 Posted June 9, 2014 Is there a way to add our own custom view as a script in a mission I'm creating instead of adding it as a mod? Unfortunately not. description.ext runs in a different namespace than the game config so what you tried won't work. Share this post Link to post Share on other sites
msportdan 10 Posted June 10, 2014 im getting an error at launch dfs need addon CAcharacters ?! Share this post Link to post Share on other sites
msportdan 10 Posted June 11, 2014 FIXED: The second download link has v1 mod, first link has v2, now works fine thanks for the mod. :) Share this post Link to post Share on other sites
Deadfast 43 Posted June 11, 2014 FIXED: The second download link has v1 mod, first link has v2, now works fine thanks for the mod. :) Which link is that, they all seem to link to v2 as far as I can see? Share this post Link to post Share on other sites
msportdan 10 Posted June 12, 2014 it was the second armaholic link. im sure it was v1 because it didnt have all the custom views. Share this post Link to post Share on other sites
Deadfast 43 Posted June 12, 2014 it was the second armaholic link. im sure it was v1 because it didnt have all the custom views. Ah, well, they're all fine for me now. If you still see a problem, please let me know so we can get it fixed :). Share this post Link to post Share on other sites
Skelt 10 Posted August 12, 2014 (edited) Is there a way to manipulate the angle of the camera? My offsets are about how I'd like, however I need to rotate along the X axis to look down just a few degrees. edit: guess ill de-bin it and have a look around. Edited August 12, 2014 by Skelt Share this post Link to post Share on other sites
iAlcatrazZ 1 Posted October 16, 2015 why don't you publish it to steam workshop Share this post Link to post Share on other sites
Ranwer135 308 Posted October 19, 2015 G'day! Personally, I find this to be the best mod out of everything when modifying camera stuff, etc. But I am just wondering, is it okay if I could include this in my mod, DSS? I will indefinitely credit you on both the Steam workshop and the forums. :) Cheers! Rawner135 1 Share this post Link to post Share on other sites