hellstorm77 2 Posted March 11, 2013 (edited) (1) Enable multiple A3 launches per install. Create a txt file called steam_appid.txt and put 107410 in it and save Steam_appid.txt 107410 (2) put this somewhere in your server.cfg file localClient[]={127.0.0.1}; (3) create a shortcut to A3 and add this to the end of target -localhost=127.0.0.1 -connect=localhost -port=PORTNUMBER -client -nosound (change the portnumber same port as the server) Server.cfg // GLOBAL SETTINGS hostname = ""; // The name of the server that shall be displayed in the public server list[/font] //password = ""; // Password for joining, eg connecting to the server passwordAdmin = ""; // Password to become server admin. // WELCOME MESSAGE ("Join Us On Teamspeak Voice.dedicatedrejects.com") // It can be several lines, separated by comma // Empty messages "" will not be displayed at all but are only for increasing the interval motd[] = { "Welcome ", "", "Teamspeak ", "", "Website", }; motdInterval = 5; // Time interval (in seconds) between each message // JOINING RULES maxPlayers = 40; // Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player. // VOTING voteMissionPlayers = 1; // Tells the server how many people must connect so that it displays the mission selection screen. voteThreshold = 0.33; // 33% or more players need to vote for something, for example an admin or a new map, to become effective // INGAME SETTINGS disableVoN = 0; // If set to 1, Voice over Net will not be available vonCodecQuality = 8; // Quality from 1 to 10 persistent = 0; // If 1, missions still run on even after the last player disconnected. //HC localClient[]={127.0.0.1}; class Missions { class COOP { template="mission name"; difficulty="regular"; }; }; Thanks to zorrobyte important thread, with 2 solutions to issues with HC client , profiles and BattlEye http://forums.bistudio.com/showthread.php?160029-Headless-client-battleye Edited August 1, 2013 by Dwarden 1 Share this post Link to post Share on other sites
LondonLad 13 Posted March 12, 2013 (edited) This doesn't seem to work if the server has a password set to allow clients to join the server (at least in my experience) :( The HC will connect if there is no password set! One thing I've noticed in the RPT file is a constant SPAM of the following: Invalid post effect handle. This updates the RPT by 2KB in size every .5 of a second thus the RPT size gets rather large very quickly! [Added after posting] Type: Public Alpha Branch: Development Version: 0.11.103003 Edited March 12, 2013 by LondonLad Forgot to mention the Build I am currently using Share this post Link to post Share on other sites
TG Marksman X 10 Posted March 12, 2013 Add to the end of the target for passworded servers? -localhost=127.0.0.1 -connect=localhost -port=PORTNUMBER -password=PASSWORD -client -nosound Share this post Link to post Share on other sites
LondonLad 13 Posted March 12, 2013 I have added that -password=<password> to the HC setup but it keeps coming back that its invalid (even though the correct password is being used for the shortcut) Share this post Link to post Share on other sites
hellstorm77 2 Posted March 12, 2013 I have added that -password=<password> to the HC setup but it keeps coming back that its invalid (even though the correct password is being used for the shortcut) In your Server.cfg file do you have this -ip (host servers ip)? i had it in mine and the HC wouldnt connect Share this post Link to post Share on other sites
LondonLad 13 Posted March 13, 2013 In your Server.cfg file do you have this -ip (host servers ip)? i had it in mine and the HC wouldnt connect No I don't have that entry in the sever.cfg file Share this post Link to post Share on other sites
Hammerballz 10 Posted March 14, 2013 My HC Connects to my server, I´ll put him into the Civ slot and set parameters to HC... but no enemy spawns... Anyone got a clue? I´m running that Dynamic Sandbox by zorrobyte. Share this post Link to post Share on other sites
hellstorm77 2 Posted March 15, 2013 it also did that with me enemies didnt spawn Share this post Link to post Share on other sites
Hammerballz 10 Posted March 15, 2013 And in v25 are no more Parameters to set (Hybrid HC?).. I´d still would like to have some parameters just to check what currently runs :P But yeah, I just tested it again, and it appears that no /only a few AI spawn, which is not much when you have like 40 players on the Server hunting for 2 guys in Marina LOL Share this post Link to post Share on other sites
hellstorm77 2 Posted March 16, 2013 I'm sure it will be fixed soon i know Zorrobyte is working very work on DWS Share this post Link to post Share on other sites
nightshift 10 Posted March 17, 2013 i also have "wrong password given" but it is defently correct. No mods in usw. Server and HC are on the dame dedi Server. There is no -ip In Server.cfg because its just localhost :) Share this post Link to post Share on other sites
lordprimate 159 Posted March 18, 2013 Hello all I am using Arma 3 server Restarter by thevisad. and I also cannot connect to a passworded server even though I am using the correct password. Also I have a question about the Auto connection of the AI... I was under the impression from reading in the past, that the HC auto connects and also auto slot's themself, in their designated slot..(forceHeadlessClient=1).. Am i wrong?? do you always have to manually put the HC in their slot?? i have the unit set up like their suppose to be.. but the HC will not auto connect to the HC slot .. The headless client does auto connect to the server , just not to the slot! Share this post Link to post Share on other sites
Hammerballz 10 Posted March 18, 2013 Hello all I am using Arma 3 server Restarter by thevisad. and I also cannot connect to a passworded server even though I am using the correct password.Also I have a question about the Auto connection of the AI... I was under the impression from reading in the past, that the HC auto connects and also auto slot's themself, in their designated slot..(forceHeadlessClient=1).. Am i wrong?? do you always have to manually put the HC in their slot?? i have the unit set up like their suppose to be.. but the HC will not auto connect to the HC slot .. The headless client does auto connect to the server , just not to the slot! Hi... I´m wondering this myself and always have to manually put him into the right slot, but AFAIK there is a bug which prevents the HC to automatically join his HC Slot! Share this post Link to post Share on other sites
LondonLad 13 Posted March 19, 2013 So it would seem there is an issue with using a HC with a Server that has a password set! Not sure if its something that needs addressing with this .exe or whether it should be addressed when a 'dedicated' server exe is released (although it probably won't be an issue with a 'dedicated' server exe). From a selfish point of view I'd appreciate it if the BIS Dev's would implement a 'fix' on the current 'client' exe so password servers will allow 'Headless Clients' to connect with the password switch set. Share this post Link to post Share on other sites
LondonLad 13 Posted March 29, 2013 You can now ignore my issue I've encountered with the password, as it's now working (thought I'd retry it again after my original post here on the problem I encountered) :) Share this post Link to post Share on other sites
gonk 0 Posted April 1, 2013 You can now ignore my issue I've encountered with the password, as it's now working (thought I'd retry it again after my original post here on the problem I encountered) :) how did you fix it ? I am getting the wrong password bug.. thanks Share this post Link to post Share on other sites
lordprimate 159 Posted April 1, 2013 You can now ignore my issue I've encountered with the password, as it's now working (thought I'd retry it again after my original post here on the problem I encountered) :) yea, wow, just post up you solved it but dont share how... Please, do tell! as i still get the invalid password error... Share this post Link to post Share on other sites
LondonLad 13 Posted April 1, 2013 I'm sorry, as I didn't do anything special other than ensure I was running the latest 'development' version available and to re-type the '-password=' parameter into my shortcut, and to my surprise its working. My shortcut path and settings "C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\arma3.exe" -client -nosound -port=2302 -profiles=server -name=Col.Chipperfield -localhost=127.0.0.1 -connect=localhost -password=<REMOVED> -mod=@CBA_A3 The above is a shortcut I've created onto my desktop, from the arma3.exe Share this post Link to post Share on other sites
gonk 0 Posted April 1, 2013 thanks..I just tested the dev version and the password bug is fixed. I guess we just wait for the migration to alpha. Share this post Link to post Share on other sites
pawelkpl 29 Posted April 7, 2013 Hi Guys, I setup the server and headlessclient. HC connects to server - no problem. How do I know if HC works ok ? My server and client windows look like that: http://postimg.org/image/4wgju5wy9/ , I've checked other sites and found: http://sacha.ligthert.net/ARMA/HC_tut/HC_server.png , Client window looks completly different than my. Any advice ? Share this post Link to post Share on other sites
DJSean00 10 Posted April 17, 2013 What do you put in the shortcut to point to the server.cfg? Share this post Link to post Share on other sites
Tankbuster 1746 Posted May 8, 2013 I'm sorry, as I didn't do anything special other than ensure I was running the latest 'development' version available and to re-type the '-password=' parameter into my shortcut, and to my surprise its working.My shortcut path and settings "C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\arma3.exe" -client -nosound -port=2302 -profiles=server -name=Col.Chipperfield -localhost=127.0.0.1 -connect=localhost -password=<REMOVED> -mod=@CBA_A3 The above is a shortcut I've created onto my desktop, from the arma3.exe Does the HC need to load a profile? Share this post Link to post Share on other sites
Tankbuster 1746 Posted May 8, 2013 I'm having no joy with this at all. My server install uses my UID, but it's offline in steam all of the time except when updating. I presume the HC uses the same UID when run from the same install. When I try to connect at the same time as the HC, I get kicked. Am I doing something wrong? Share this post Link to post Share on other sites
lordprimate 159 Posted May 9, 2013 I'm having no joy with this at all.My server install uses my UID, but it's offline in steam all of the time except when updating. I presume the HC uses the same UID when run from the same install. When I try to connect at the same time as the HC, I get kicked. Am I doing something wrong? no, as of right now.. And im not to sure about the future of HC. However, again, as of now you cannot use HC with the same account as the player(client). You have to have a completely seperate iteration of the game.. (buy another copy of arma 3) and open a new steam account to do so.. Then and ONLY THEN can you use the HC.... Until this is fixed it is offically ARMA 3's first Downloadable content.. You have to pay to get better MP / COOP performance.. Share this post Link to post Share on other sites
Tankbuster 1746 Posted May 9, 2013 Thanks Lordprimate. This thread is quite confusing, some saying it works, others say it doesn't. So... suppose that user A (my home account, online at home unless I'm updating the server) has an install of the game to use as a dedicated server and keeps steam offline except for DEV updates, can we make a brand new steam account (user B) and buy the game again AND have that on the same box as the dedi? Would they 'share' game install? Would user B need to steam online all the time? Our server is quite strong so big coops haven't previously been a problem for us, but we do have clan funds available to do this if needs be. Share this post Link to post Share on other sites