Stagler 39 Posted March 13, 2013 Dont worry guys, Binks got this! Share this post Link to post Share on other sites
cross888 10 Posted March 13, 2013 this mod's great!! How about the Saudi's? http://img268.imageshack.us/img268/6849/29003229.jpg http://www.armybase.us/wp-content/uploads/2009/11/Saudi-soldier-Yemen.jpg http://img688.imageshack.us/img688/6305/saudimarinesbeachassaul.jpg Share this post Link to post Share on other sites
johncage 30 Posted March 14, 2013 because it is so well camouflaged, that guy in the first pic looks like his head is emerging from beneath the net Share this post Link to post Share on other sites
cross888 10 Posted March 14, 2013 because it is so well camouflaged, that guy in the first pic looks like his head is emerging from beneath the net Its like alien aint it "There comming out of the walls maaan" :) Share this post Link to post Share on other sites
scarecrow398 43 Posted March 14, 2013 I'm going to have to make a request for some headgear here on behalf of every Australian Arma player: I expect a high poly feather too, not some cheap two poly painting :D /sarcasam Share this post Link to post Share on other sites
TEAMKILLER 1 Posted March 14, 2013 Theese Skins can't be seen by other people online right? Share this post Link to post Share on other sites
Binkowski 26 Posted March 14, 2013 Theese Skins can't be seen by other people online right? This gear can only be viewed by others running the pack. Share this post Link to post Share on other sites
valhallanguines 10 Posted March 14, 2013 Thanks everyone, just a little bit more progress today..https://dl.dropbox.com/u/58136939/Images/a3wip/achmcwips.jpg Click for full resolution Hey Bink, these look absolutely awesome! I was just curious, are you going to change the textures on your ACH multicam cover? Like add the four IR tab covers (closed or open) and the flab at the back? Also, are you going to clean up the texture line that horizontally circumvents the cover? Not a big deal, it looks awesome regardless, I was just curious. Looks great man! Greeson ---------- Post added at 06:01 PM ---------- Previous post was at 05:58 PM ---------- Here's a good pic of an ACH multicam cover http://i.ebayimg.com/t/US-ARMY-ACH-MICH-KEVLAR-HELMET-MULTICAM-COVER-SIZE-LARGE-NVG-MOUNT-GENTEX-NEW-/00/s/MTIwMFgxNjAw/z/hfUAAMXQ01tRQPG6/$T2eC16J,!ygE9s7HHpMFBRQPG6KSyg~~60_57.JPG (666 kB) That has IRs open, but would look more realistic closed, especially for daytime combat. Greeson Share this post Link to post Share on other sites
Binkowski 26 Posted March 15, 2013 Hey Bink, these look absolutely awesome! I was just curious, are you going to change the textures on your ACH multicam cover? Like add the four IR tab covers (closed or open) and the flab at the back? Also, are you going to clean up the texture line that horizontally circumvents the cover? Not a big deal, it looks awesome regardless, I was just curious. Looks great man!Greeson ---------- Post added at 06:01 PM ---------- Previous post was at 05:58 PM ---------- Here's a good pic of an ACH multicam cover http://i.ebayimg.com/t/US-ARMY-ACH-MICH-KEVLAR-HELMET-MULTICAM-COVER-SIZE-LARGE-NVG-MOUNT-GENTEX-NEW-/00/s/MTIwMFgxNjAw/z/hfUAAMXQ01tRQPG6/$T2eC16J,!ygE9s7HHpMFBRQPG6KSyg~~60_57.JPG (666 kB) That has IRs open, but would look more realistic closed, especially for daytime combat. Greeson Yeah I need to fix up the cover's texture. The problem is the way the helmet is UV mapped it makes it a pain to get your camo pattern looking nice and smooth throughout. Also, regarding the IR tabs. Yes, I was looking into adding them and adding the IR functionality under Night Vision. We will see how that goes! Share this post Link to post Share on other sites
valhallanguines 10 Posted March 15, 2013 Yeah I need to fix up the cover's texture. The problem is the way the helmet is UV mapped it makes it a pain to get your camo pattern looking nice and smooth throughout. Also, regarding the IR tabs. Yes, I was looking into adding them and adding the IR functionality under Night Vision. We will see how that goes! Wow! That would be sweet! It would be even cooler it you could open up the tabs when you want, but I have no idea how you could do that. Share this post Link to post Share on other sites
Binkowski 26 Posted March 15, 2013 Wow! That would be sweet! It would be even cooler it you could open up the tabs when you want, but I have no idea how you could do that. It's definitely possible. Would just involve modeling both open and closed. Make them hiddenSelections, then use a script to call for time of day on the units. It's just a concept however, much like zGuba did in the NVG time script for my A2 Force Recons. Share this post Link to post Share on other sites
wormeaten 0 Posted March 15, 2013 Great job Bink. :ok: Share this post Link to post Share on other sites
COMMANDOBLACK 10 Posted March 21, 2013 Looking good, nice work! Two questions though: 1, are those official ARMA 3 variables, and 2. How would I write them so that I can place them in the INIT my self. You know; this addHeadGear "H_Watchcap_blk_comtac_earpiece" I've been scouring the forums and your list is the only one that comes close. I've checked for two days and what I get is just addons. But I don't want to add a mod and find out it only has half of them and not all. So could you help me out? Thanks Share this post Link to post Share on other sites
Binkowski 26 Posted March 21, 2013 Looking good, nice work! Two questions though: 1, are those official ARMA 3 variables, and 2. How would I write them so that I can place them in the INIT my self. You know; this addHeadGear "H_Watchcap_blk_comtac_earpiece" I've been scouring the forums and your list is the only one that comes close. I've checked for two days and what I get is just addons. But I don't want to add a mod and find out it only has half of them and not all. So could you help me out? Thanks Not sure what you mean by "official ARMA 3 variables" but these will have their own classnames yes. You would just add them like this.. removeHeadgear this; this addHeadgear "bink_opscore"; Replacing the second set of quotes with the class name of the specific headgear that you want. There will also be a crate filled with these. I will be sure to include the classnames with these when they are released for mission makers. Share this post Link to post Share on other sites
thedog88 4 Posted March 21, 2013 Bink sorry i havent gotten to ur 2nd glasse yet. Ill get onem this weekend hopefully. time time time :( Share this post Link to post Share on other sites
COMMANDOBLACK 10 Posted March 21, 2013 Yes, the class names. I just need the bis layout names of the new head gear. In working "plug and play" fashion, so that I can copy, cut, and past them into their respected fields without the need of any of the mods or addons out there. I just have had no luck finding that list anywhere else but here. Share this post Link to post Share on other sites
Binkowski 26 Posted March 21, 2013 Yes, the class names. I just need the bis layout names of the new head gear. In working "plug and play" fashion, so that I can copy, cut, and past them into their respected fields without the need of any of the mods or addons out there. I just have had no luck finding that list anywhere else but here. Well I'm not going to post the standard BIS class names in here. That's not what this thread is about. You can however go to the ArmA3 Alpha Editing part of this forum and find stickies there that have all of the classnames. Share this post Link to post Share on other sites
giopennisi 13 Posted April 17, 2013 When is this suposed to be available? Share this post Link to post Share on other sites
PuFu 4599 Posted April 17, 2013 When is this suposed to be available? like with any other addon out there: when it is done.. Share this post Link to post Share on other sites
Binkowski 26 Posted April 18, 2013 When is this suposed to be available? I'm going to reinforce what PuFu said. When it's done. I've been really busy lately and haven't had much time to work on these. But I plan on making a release at some point as-is so that it will at least be released.. since I have very little interest in modding for A3 at the moment and what little modding I am doing is in A2. Eventually I'll muster the time and energy to get this out as-is with some of the features that I had posted about in the first page. Share this post Link to post Share on other sites
DaSquade 0 Posted April 19, 2013 Good stuff Bink! Keep it up (and good luck -> PM ;) ). Share this post Link to post Share on other sites
MadMuzza 10 Posted April 19, 2013 Any chance of making some sci-fi kinds of helmets like these: http://media.moddb.com/images/mods/1/18/17446/MoTE_IG_helmets.png (868 kB) Share this post Link to post Share on other sites
Binkowski 26 Posted April 20, 2013 Cameron I love you. You have inspired me to finish this. This is war. DaSquade, it's coming along nicely! Also, I am updating the opscore helmet with a new model.. so I've been a bit busy with that. Also added a commando hat Lennard donated. Share this post Link to post Share on other sites