chrisb 196 Posted February 28, 2015 Liked the video, however if you put 'slx_pistolcivil' in there, you could safety that pistol (holster it, although obviously not shown in the holster). :D Share this post Link to post Share on other sites
zukov 490 Posted February 28, 2015 i think that this mod in A3 has huge potential especially in MP PVP aspect, the attention to details is very high furthermore A3 has suited perfectly for this scenario i brutally ported it on arma 3 the personal weapons look good even the tanks i would love to create a classic PVP map for this mod like BF 1942 philipphine invasion (in arma style narturally);) Share this post Link to post Share on other sites
mr pedersen 41 Posted February 28, 2015 (edited) We working to get our HIP-A2 mod over to Arma 3. But its is not that easy as every one maby think it is. More Info will come when time is ready. :) Zukov, Battle of the Philipphine: :) Edited February 28, 2015 by Mr Pedersen Share this post Link to post Share on other sites
zukov 490 Posted March 1, 2015 We working to get our HIP-A2 mod over to Arma 3. But its is not that easy as every one maby think it is.More Info will come when time is ready. :) Zukov, Battle of the Philipphine: :) i know especially the animations and the aircrafts i thought something like that for the pvp on tarawa map ;) Share this post Link to post Share on other sites
mr pedersen 41 Posted March 1, 2015 The Banzai charge would be very epic and fun to have in HIP-A3, I agree. We had working melee with bayonet on rifle in HIP-A2 in pvp and some co-op too. Unfortunately at this moment we have not yet looked into how to get melee working for Arma 3 yet. We have the rifle with bayonet and also japanese officers katana sword. Yes we would love to see melee in HIP-A3 but we are not there yet at this point. I think I mention before that we are a very small team and overloaded with stuff on our to do list for HIP-A3. So at this point I can not give any anwsers about melee in HIP-A3. Share this post Link to post Share on other sites
zukov 490 Posted March 1, 2015 the animation for the katana i think is impossible, maybe the bayonet on rifle Animations still WIP! We cant release knife because BIS forgot add IK to handanims for pistols, se impossible to appy RTM file to handanims, thank you BIS... http://www.armaholic.com/page.php?id=27262 Share this post Link to post Share on other sites
mr pedersen 41 Posted March 1, 2015 What about the Katana Sword set up as Dayz Axe/Hatchet? Sorry this is not my field of expertise. Dont know how to set this up. Share this post Link to post Share on other sites
zukov 490 Posted March 1, 2015 you are right, is my fault. i really hate zombies wasteland rpg games, and never I check their features Share this post Link to post Share on other sites
orcinus 121 Posted March 1, 2015 I can't help with the modelling but would be more than happy to help with testing whenever you are ready. Aslo, FYI there's a radio interview with an Iwo Jima survivor on the BBC - I posted a link in Offtopic today. Share this post Link to post Share on other sites
mr pedersen 41 Posted March 5, 2015 Just want to share a movie clip that show some intense banzai charge. https://www.youtube.com/watch?v=OeRjBDPZlbw Share this post Link to post Share on other sites
zukov 490 Posted March 8, 2015 Just want to share a movie clip that show some intense banzai charge.https://www.youtube.com/watch?v=OeRjBDPZlbw hahaha the koreans have done something like that a bit too exaggerated Share this post Link to post Share on other sites
orcinus 121 Posted March 8, 2015 @zukov haven't seen that film. Is it from the same team that made "Brotherhood"? Some really OTT batle scenes in that also, but a good film in spite of that. Share this post Link to post Share on other sites
zukov 490 Posted March 8, 2015 (edited) i don't know lately are out a several movies about korea and china against japan during world war 2, the first that i remember is "teh flowers of war" a taiwanese production Edited March 8, 2015 by Zukov Share this post Link to post Share on other sites
zukov 490 Posted March 20, 2015 In kohima terrain you achieved a good solution about ponds .. this system, works in A3? thanks in advance Share this post Link to post Share on other sites
dimitri_harkov 10 Posted March 20, 2015 No, unfortunately, these ponds don't work in A3 :( Share this post Link to post Share on other sites
chycius 10 Posted May 22, 2015 Hello :) What is the progress of this mod for that arma 3? :) Share this post Link to post Share on other sites
mr pedersen 41 Posted May 24, 2015 Hello :) What is the progress of this mod for that arma 3? :) We still working on it. But slow progress, very small team. Share this post Link to post Share on other sites
zukov 490 Posted May 25, 2015 look at the first work of these guys with FH2 the arisaka and the kamikaze IED in ivo jima are very good Share this post Link to post Share on other sites
Elena 2 Posted June 29, 2015 Could someone give me a step-by-step instruction on how to load a Medium/Light Tank in one of the Landing Boats? I've got an LVT (Don't remember the exact name, the bigger one of the two) and a Light Tank spawned at the Beach. All Modules are present. When i drive the Tank on the Boat, get out, and acess the Boat's Cargo Menu, i can select the tank as "source" (as in, i could probably load cargo from the tank to the ship), but i can't load the tank itself on the ship. I remember somewhere, that you had a Cargo Source "Ground", where Crates and Vehicles that are nearby your ship would be listed, and like that, i was able to load a tank upon a Landing Craft, but that was some while ago. Can't figure out how to do it. I know how to script it from mission start, but i'd like to do so mid-mission aswell, sometimes. Share this post Link to post Share on other sites
mr pedersen 41 Posted June 30, 2015 We are recruiting for ArmA 3 Hell In The Pacific mod Hello! We're looking for a talented 3D artist/animator to join our mod team. also if you have other talented A3-modding skills? We are making this mod for ArmA 3 and we have made very good progress, but we need help. We are at this moment a very small team. Just send a PM if you intressed to help us make this mod for Arma 3. Share this post Link to post Share on other sites
mr pedersen 41 Posted September 27, 2015 Teaser for HIP-Arma 3. More information will come in October 2015: https://twitter.com/hellpacific/status/501415006253355009/photo/1 1 Share this post Link to post Share on other sites
zukov 490 Posted October 5, 2015 you are waitng the tanoa expansion for your mod? the vegetation is perfect Share this post Link to post Share on other sites
mr pedersen 41 Posted October 13, 2015 you are waitng the tanoa expansion for your mod? the vegetation is perfect Both yes and no on that question. Yes will be very nice to have their new vegetation to make epic jungle. But also no as we have our own custom vegetation made by the great 3D-artist Lodu. So we can still make epic jungle island for HIPA3 and that is what I have done. We will soon show more info & media in a new BIS forum post in A3 section. So keep your eyes ready for some HIPA3 news soon. But will still looking for a skilled 3D-Artist to help us out with the mod. We have no 3D-artist in our small mod team at the moment and need one really bad. :) Share this post Link to post Share on other sites
NakedSquirrel 24 Posted December 26, 2015 Hell yes! Glad to see you guys are working on this for ARMA 3, the ARMA 2 version is epic. Share this post Link to post Share on other sites