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Alwarren

FHQ WIP Thread (contains lots of images)

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Or another alternative is the FN FCU

tumblr_m45i03lSIn1qdkeiao2_1280.jpg

Oposite side: over 100kb

Also a new bit of kit being issued to US Army sniper's now that you may be interested in is the AN/PSQ-23 STORM

"The AN/PSQ-23 Small Tactical Optical Rifle Mounted (STORM) Micro-Laser Rangefinder (MLRF) is a lightweight, multifunctional laser system designed to operate on individual and crew served weapons and the Stryker Remote Weapons Station. It combines the functionality of a laser rangefinder, the AN/PEQ-2A Infrared Aiming Laser and Illuminator, the Multiple Integrated Laser Engagement System, a digital compass, and a visible pointer into a single system. Combined with a Precision Lightweight GPS Receiver or a Defense Advanced GPS Receiver, the system can compute and display highly accurate target locations."

Pic (150kb)

Might be a project to learn some GUI based stuff in arma

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Supposedly Polish SF is trialing the ACR, I wonder what their feedback will be?

Edited by ReconTeam

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Thanks, K115, I found these as well. Unfortunately they all have heavy perspective distortion in them, so it's hard to get proportions right Thanks for the links :)

---------- Post added at 15:55 ---------- Previous post was at 15:53 ----------

Or another alternative is the FN FCU

I don't think it is used by the U.S. Army. I wanted to go for the PSQ-18A since this is issued with the M320.

Also a new bit of kit being issued to US Army sniper's now that you may be interested in is the AN/PSQ-23 STORM

Hm, interesting. I'll give it a look. I was actually thinking of adding a scope with a built-in range finder.. Thanks :)

---------- Post added at 15:56 ---------- Previous post was at 15:55 ----------

Supposedly Polish SF is trailing the ACR, I wonder what their feedback will be?

Good question. There had been a few changes to the ACR recently (I think they removed the foldable stock in order to save on weight).

---------- Post added at 16:02 ---------- Previous post was at 15:56 ----------

In the meantime:

jTgBQs.jpgpjKlPs.jpgSIDuus.jpg

(click for larger)

I've added the flip-up leaf iron sight to the M320 for the time being, if I make any of the FCS's I'll simply remove it. I'll have to keep in mind that the viewpoints will have to be possible, i.e. if there is an ACOG mounted, and I'd use the FN sight, then it must be possible to pick a good spot for the grenade launcher eye... We'll see.

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I just noticed this on the ACR:

Above the magazinrelease and below the boltsystem - the line seems "bumpy" and should rather be straight. not sure if its a lighting bug or anything like that

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Just because I'm to lazy to search through all the pages. The scopes you are having so far are... EoTech, Aimpoint, Eotech w/ magnifier, Aimpoint /w magnifier, ACOG, ACOG w/ PVS-14, and TWS? Are there more types? and if so what ones?

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I just noticed this on the ACR:

Above the magazinrelease and below the boltsystem - the line seems "bumpy" and should rather be straight. not sure if its a lighting bug or anything like that

I just had a look, it's a shading thing. The edge loop crosses the bump from top to bottom at that point. I might need to correct this; luckily the method I am using now projects my side view textures onto the model so even if I change the model I will most likely have to do only minor retouching of the texture :)

---------- Post added at 16:28 ---------- Previous post was at 16:25 ----------

Just because I'm to lazy to search through all the pages. The scopes you are having so far are... EoTech, Aimpoint, Eotech w/ magnifier, Aimpoint /w magnifier, ACOG, ACOG w/ PVS-14, and TWS? Are there more types? and if so what ones?

I might make a Leupold Mark 4 HAMR, just because I thought it looked so awesome on those ARMA III videos :D

---------- Post added at 16:39 ---------- Previous post was at 16:28 ----------

Alwarren - oh nice M320 GL , try to add every possible detail on it and check the proportions ;)

Do you have anything in particular in mind with the proportions? I had used the first of the pictures as a reference, and modelled it directly onto it, it seems to be alright to me. Note that the model is not scaled yet, I usually model bigger according to a picture, then scale it down to the right size using the manufacturer's size specifications, so it might be that the ratio between the ACR and the launcher is not correct :)

Thanks for the reference pictures, I'll try to add some more details to it. I had a hard time finding a good side view from the barrel side, since most people mix it up with the AG36. Looking at the photos, I can see some details I don't have :)

~~ Alwarren

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Do you have anything in particular in mind with the proportions?

Well , what i can see from your wip screens - the spring is kinda small and the vertical grip is looking strange

other parts are OK

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Well , what i can see from your wip screens - the spring is kinda small and the vertical grip is looking strange

other parts are OK

Yeah the spring is smaller than it should be. The grip is too wide I think, and there is something off with the lower end. I might just flip it up so it isn't so visible :D

Thanks for the feedback. Highly appreciated.

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Alwarren very nice addon for the ACR, still hoping to use your sniper rifles, also what happened with the textures, cause I still can´t see the pictures.

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Alwarren very nice addon for the ACR, still hoping to use your sniper rifles, also what happened with the textures, cause I still can´t see the pictures.

So far I only textured the ACR. I'll have a few more pictures soon, I'll post them to another site.

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Seeing you always seem to be interested in new tech and techniques i thought i would show you this:

Something i've been noticing recently in use in afghan by some of the marksmen and a few compatition shooters is that a fair few are now mounting T-1/H-1 Micro aimpoints on the side of their scopes for close up use, though i can't seem to find how they are mounted on the scope it self :(

http://i.minus.com/iBqdjSiXIiN51.jpg (300kb image)

Edit: Ah, found a pic of the mount: http://i895.photobucket.com/albums/ac160/The_H2O_MAN/MK14EBR-RI/EBRstuff004.jpg

Edited by Scarecrow398

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i can't seem to find how they are mounted on the scope it self :(

http://i.minus.com/iBqdjSiXIiN51.jpg (300kb image)

In the first picture, this seems to be an angled Picatinny rail adapter, although it's hard to be sure...

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In the first picture, this seems to be an angled Picatinny rail adapter, although it's hard to be sure...

Correct. Daniel Defense has a very popular 1 or 11 o'clock rail for this, which may be what that is. There's a school of thought that having angled iron sights is better because then you don't have to worry about another "optic" failing if the primary goes down. Others are cool with it because a T-1 will run for years and is pretty tough. If Alwarren were interested in the iron sights option to model, Dueck Defense Sights seem to be the go to product. http://dueckdefense.com/

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This is exactly the kind of thing we need, we have too many ACOGS that are about useless because they don't have adequate CQB sights (if any).

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Can't you guys see the added picture? Strange...

But yea, it's pretty much just a picatinny rail with two semi circles that screw together to hold it to the scope.

Edit: Oh, you were refrancing the first picture *facepalm*

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Edit: Oh, you were refrancing the first picture *facepalm*

Correct. I should have been more specific.

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Time for some updated pictures

1HJT7l.jpggLTOsl.jpg

(Click for higher resolution)

Black ACR with Grenade Launcher M320, Eotech sight, and LLM01 attachment. Few bugs left in the texture of the Eotech and ACR, and the shading issue beneath the ejection port remains (I need to fix that). Currently trying to work out the attachments, so that I can maybe release the ACR and R5 (and maybe one other rifle) and then gradually extend the pack.

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Have you had a chance to test the Eotech at night? I ask because sometimes some addons will have a great Eotech reticule during the day but then become a too-bright blocky blob at night on NVGs. With all your other great touches and work, I'm sure you've looked at this, but figured I'd ask.

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Have you had a chance to test the Eotech at night? I ask because sometimes some addons will have a great Eotech reticule during the day but then become a too-bright blocky blob at night on NVGs. With all your other great touches and work, I'm sure you've looked at this, but figured I'd ask.

The Holo sight is done like the one from BIS, i.e. it's a modelled reticle with the same rvmat as BIS'. I don't think know whether it is possible to have a different reticle at night - if it is, I might add that.

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Really Looks great can't wait :yay:

Black ACR with Grenade Launcher M320, Eotech sight, and LLM01 attachment. Few bugs left in the texture of the Eotech and ACR, and the shading issue beneath the ejection port remains (I need to fix that). Currently trying to work out the attachments, so that I can maybe release the ACR and R5 (and maybe one other rifle) and then gradually extend the pack.

What is R5?and Are you going to release ACR and other rifle first? How about MSR and RSASS??

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Current plan is to get something released at all before ARMA 3, and so I think I am going to release the ACR and the R5 (that's the Remington short-stroke gas piston conversion kit for M4-type rifles) first as the Remington Assault Rifle pack. The sniper rifles would come later as the Remington Sniper pack, and contain the MSR, RSASS, and the XM2010, and possibly one or two variants of the M24 (thinking of the A3 and AW).

Problem is I am getting feature creep. I see something cool and immediately want to include that as well. The Xm2010 for example wasn't planned. I really need to start to focus to get something released and then gradually add to it instead of wanting to do everything at once, especially since there will be a load of different models with a lot of different camo's.

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I´m voting for sniper rifles first cause I want to shoot with the MSR at 1000M away and beat the sht out of them. so eager that I´m going to beg for sniper first please !!!!!

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I´m voting for sniper rifles first cause I want to shoot with the MSR at 1000M away and beat the sht out of them. so eager that I´m going to beg for sniper first please !!!!!

Good thing this is a dictatorship :D

Seriously, though, the assault rifles are almost done, for the sniper rifles I have only the high-poly versions done. The MSR easily shoots 1200 M, BTW.

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