160thSixgun 106 Posted March 30, 2012 Just a thought, real Eotechs and Aimpoints have an intensity control, where the user dials down the brightness when using NVGs. Don't know if the game even allow for that but if you could put that functionality in this mod, Lennard.. you would be a jedi master. Share this post Link to post Share on other sites
h34dup 148 Posted May 1, 2013 Reviving this old thread. Can anyone try to take a look at the two minor issues with this addon? Both seem like they would be relatively straightforward fixes for someone who knows what they're doing. I'd really like to include this as an addon for the mini-Camp I'm working on, but I can't see the point of having two options that don't work for different minor reasons: ~ The ACOG version's sight zeroing is locked at 300, thus causing close-range fire to miss. Zeroing function needs to be tweaked or disabled altogether and zeroed according to the standard. ~ The EOTech's reticule is too bright and thick, making targeting unreliable. Texture or map likely needs minor tweaks. Thanks! Share this post Link to post Share on other sites
R0adki11 3949 Posted May 2, 2013 @h34dup perhaps drop Lennard a pm regarding the issues you are experiencing. Share this post Link to post Share on other sites
h34dup 148 Posted May 2, 2013 Thanks R0adk11 -- I PM'ed him shortly after making this post, as well as reaching out to Sabre, whose Australian SOTG addon was linked in Lennard's sig, in hopes that either might be willing and able to help. Share this post Link to post Share on other sites
lennard 447 Posted May 9, 2013 (edited) Hello people, Since there was high demand, update 1.1 is out now. See the first post for futher details :) -Click for high-res Have fun! Edited May 10, 2013 by Lennard Share this post Link to post Share on other sites
jsmuk 13 Posted May 9, 2013 Will Robalo's existing ACE config work or will it need to be updated to work with the updated version? Share this post Link to post Share on other sites
eggbeast 3673 Posted May 9, 2013 we're playing with this awesome pack on our server permanently. i integrated it into my silencer script, so you can take the normal weapon and a silencer item and then select action "add silencer to rifle" and bingo you have the SD version. we love these rifles. downloading now Share this post Link to post Share on other sites
Guest Posted May 9, 2013 Thanks for informing us about the updated release :cool: Release frontpaged on the Armaholic homepage. L119A1 Pack v1.1Arma 2 Share this post Link to post Share on other sites
rhyswilliams999 10 Posted May 9, 2013 Thanks for the update, Very much appreciated. Share this post Link to post Share on other sites
lennard 447 Posted May 10, 2013 Thanks Foxhound for the mirror. Your efforts are much appreciated! Share this post Link to post Share on other sites
da12thMonkey 1943 Posted May 10, 2013 Good to see an updated version of these! That EMAG model of Tigg's is rather nice. I checked out the files on GameBanana after seeing the reference in your readme and think I might make use of it in my Arma 3 project and save myself some time (if ever I needed a reminder of why attributing proper credits even for Freeware models, is important - this was it :D) Share this post Link to post Share on other sites
islesfan186 83 Posted May 11, 2013 New weapons are sweet. In a future update (if any), any possibility to have a weapons box with all the weapons in it? Share this post Link to post Share on other sites
lennard 447 Posted May 11, 2013 New weapons are sweet. In a future update (if any), any possibility to have a weapons box with all the weapons in it? It's there already as stated in the first post ;). EMPTY > AMMO > UK Diemaco Box Good to see an updated version of these!That EMAG model of Tigg's is rather nice. I checked out the files on GameBanana after seeing the reference in your readme and think I might make use of it in my Arma 3 project and save myself some time (if ever I needed a reminder of why attributing proper credits even for Freeware models, is important - this was it :D) Thanks mate! Yeah his stuff is great and fits Arma perfectly. Looking forward to your new stuff aswell. Share this post Link to post Share on other sites
islesfan186 83 Posted May 12, 2013 ah whoops, must have overlooked the ammo crate. my bad. thanks Share this post Link to post Share on other sites
h34dup 148 Posted May 28, 2013 Thanks so much Lennard for updating this awesome addon! I must have missed the update on Armaholic. Both RCMW and I have plans to include this pack in our upcoming SP releases, so this addon will get some use for sure. Share this post Link to post Share on other sites
cross888 10 Posted October 20, 2014 Arma 3 port? :) Share this post Link to post Share on other sites
VileBeggar 36 Posted January 24, 2015 Is this mod supported still? The links does not work.. Share this post Link to post Share on other sites
AlexeiGuba 12 Posted January 25, 2015 No idea why none of the links work anymore, same at Armaholic. Found it on my drive and uploaded it for you: L119A1 Pack 1.1 @ MEGA 1 Share this post Link to post Share on other sites
ruff 102 Posted June 21, 2016 Any chance of being ported to Arma 3? 1 Share this post Link to post Share on other sites