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VampyricTyrant

Replays (record coordinates) - Spectator

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Any chance we see a replay recorder?with a descent spectator interface? Out of the box? (like HLTV)

People have been asking it since ArmA1 (I didn't play OFP haven't followed forums).

I think it's a feature that is missing from the series and since ArmA3 will me the uber improved version of ArmA-verse I think it time for it, the game is so-sandbox, we know it's possible and very useful.

Most games utilize this one from the age of SC1 and Counter-Strike.

Cheers!

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VBS2's
would be fantastic, where you can track movement and see visual arcs and stuff. Console game style video playback however would be silly.

I don't find silly video playback, look at this? Record multiplayer PvP matches is awesome and ArmA can provide it. Lol you have Posts: 4,363

vCdZBMjmKGI

is it silly? I love e-sports we should give ArmA a chance to grow

Ys33xdBbk9w

---------- Post added at 04:11 AM ---------- Previous post was at 04:08 AM ----------

VBS2's
would be fantastic, where you can track movement and see visual arcs and stuff. Console game style video playback however would be silly.

I don't find silly video playback, look at this? However I dont understand how would AAR would be useful to a GAMER

vCdZBMjmKGI

is it silly? I love e-sports

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Console game style video playback however would be silly.

a simple solution is silly? Silly...

For example IL2-Sturmovik was able to make a simple and NOT silly video playback. Sometimes its not wrong for some members of the arma-Community too look beyond one's own nose.

Edited by JumpingHubert

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VBS2's
would be fantastic, where you can track movement and see visual arcs and stuff. Console game style video playback however would be silly.

Why not both?

It would be nice to have the AAR and also nice to have one where you can just move the camera around wherever you want in the world including 1st person perspective of other units. It would make video-making that much easier too.

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However I dont understand how would AAR would be useful to a GAMER

That's the problem with all of your suggestions. The ArmA series is a "tactical military simulator" (per http://www.arma2.com/ upper left corner) not just a "game". That's what you're not getting and why all your ideas to bring console style features to ArmA2 are, to me at least, considered "silly".

Of course an AAR wouldn't be useful to a "gamer", but it would be extremely useful to a milsim unit - the kind of people that have been supporting BIS and playing ArmA for 10 years.

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An easy to use AAR would be nice for multiple reasons.

1. Be able to make better movies of an online battle.

2. Review tactics

3. profit

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That's the problem with all of your suggestions. The ArmA series is a "tactical military simulator" (per http://www.arma2.com/ upper left corner) not just a "game". That's what you're not getting and why all your ideas to bring console style features to ArmA2 are, to me at least, considered "silly".

Of course an AAR wouldn't be useful to a "gamer", but it would be extremely useful to a milsim unit - the kind of people that have been supporting BIS and playing ArmA for 10 years.

Ever load up Berzerk, Deathmatch or CTF etc? Or any single one of the official missions for that matter? To many people, if not most, it's just a game, no matter what BIS calls it in its marketing hype.

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That's the problem with all of your suggestions. The ArmA series is a "tactical military simulator".
Your logic is really crazy. Does the option to have a cinematic replay affect the gameplay? No :j: IL2-Sturmovik is a pure Sim too and has a scandalous simple & arcadish replay "buzzer".

I love these pseudo purists..

Edited by JumpingHubert

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An easy to use AAR would be nice for multiple reasons.

1. Be able to make better movies of an online battle.

2. Review tactics

3. profit

+1

klanya has issues as it seems... I don't understand his logic, if there is any. The more people get the game, the better it will be. And btw no console game has achieved in "pro" gaming.

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That's the problem with all of your suggestions. The ArmA series is a "tactical military simulator" (per http://www.arma2.com/ upper left corner) not just a "game". That's what you're not getting and why all your ideas to bring console style features to ArmA2 are, to me at least, considered "silly".

Of course an AAR wouldn't be useful to a "gamer", but it would be extremely useful to a milsim unit - the kind of people that have been supporting BIS and playing ArmA for 10 years.

Look at it this way Ky, video play back is essentially a limited version of an AAR. Having something would be vastly superior to having nothing, especially if it means we don't have to forget about turning FRAPS on/start recording and deal with the lag it creates.

Ideally the AAR will be similar to DCS where we can have 1st person, 3rd (Friend and enemy alike), a projectile view and a map with every unit.

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especially if it means we don't have to forget about turning FRAPS on/start recording and deal with the lag it creates.

not only that, with FRAPS and other media capture programs you can only cap what your screen shows, with a coordinate recorder (call of duty, counter-strike, starcraft etc) you will be able not only keep your FPS at the highest level and hard disc intact but also having the perspective of all the players in that specific session from various angles etc.

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I imagine VBS AAR is only available to the server/host.

Arma saves bandwidth on far events in MP, so they would look rather choppy for clients if you could change perspective in demo playback.

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A form of AAR would be AMAZING!!!!!!!!!!!!!

The ability to replay PvP matches and chose the best viewpoints for recording would make editing sooooo much easier and make the videos much more exciting.

At the moment its very limited as multiple people have to record footage and then send it to an editor. This creates lots of footage which is thrown away.

Having well edited PvP and other game play videos will improve ARMA awareness immensely.

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Agreed, this would be fantastic for publicity.

I had an idea a year ago to make a TV show based on ARMA2 PvP matches and I had some interest from a few cable channels but it proved too difficult to capture the footage necessary for editing.

Chris Ryan expressed an interest to be the 'expert' presenter.

This AAR could revitalize the idea for ARMA3

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Replay recors its very usefull stuff! Its very nice to analize you enemyes ;) after TvT clan wars :)!

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Well I sure wouldn't like to be analized :p

Would be nice but somehow I don't see it very feasible. Besides I think there are more important stuff than VBS style AAR.

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I'm no expert but isn't all the relevant info going into the server anyway?

Just needs to be recorded and since it all comes in via internet it can't be that much.

I suppose some things must be calculated client side. Would that be ballistics?

If the server data was recorded could it be played back with the rest being calculated on the fly? This would introduce some inaccuracies but they could be ignored.

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I'd like to see VBS style playback/mission recording. It shouldn't be difficult to include in the "civilian" version (IIRC, both ArmA and VBS use the same engine), and it would really be useful for making movies, tactical analysis and watching the simulation in full glory (for instance, if High Command missions would be improved, this should provide a great way to watch units fulfill your orders). Also, I'd like to see the game dump screenshots to a folder, which a lot of much older games do. Right now, it's "make screenshot, ALT+TAB to image editor, paste it, ALT+TAB to ArmA again", which is unwieldy.

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I'm no expert but isn't all the relevant info going into the server anyway?

Just needs to be recorded and since it all comes in via internet it can't be that much.

I suppose some things must be calculated client side. Would that be ballistics?

If the server data was recorded could it be played back with the rest being calculated on the fly? This would introduce some inaccuracies but they could be ignored.

http://www.hltv.org/

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