d3lta 10 Posted September 27, 2011 Nope, since many versions already. Thanks sickboy, I stopped to use ACE2 since many versions, too, but I'm sad with lost compatibility, again..:butbut:....... Best regards... Share this post Link to post Share on other sites
sickboy 13 Posted September 27, 2011 Nothing we can do about it, and no idea re "again". Share this post Link to post Share on other sites
meester 18 Posted September 27, 2011 Is there a way to change the cqb key as I can't seem to see it in the ace key settings or the ordinary controls? How would a person go about changing this? Share this post Link to post Share on other sites
SigintArmA 10 Posted September 27, 2011 The CQB sight key is the same as in Vanilla OA, it's the '/' key on your numpad Share this post Link to post Share on other sites
d3lta 10 Posted September 27, 2011 (edited) Nothing we can do about it, and no idea re "again". "again" is the episode of broken radio removed accidentally, a long long time ago, other problem is change default weapons of USArmy in a old version of ACE, today, nuke support removed... I'm sad with missions that stopping to work, are my sons..:D But, is past. Best regards.... Edited September 28, 2011 by D3lta Share this post Link to post Share on other sites
Tonci87 163 Posted September 27, 2011 Is there a way to change the cqb key as I can't seem to see it in the ace key settings or the ordinary controls?How would a person go about changing this? I advise you to map it on rightklick+STRG That way you don't need to take your hand off the mouse or the WASD keys and you can switch sights very fast and intuitive Share this post Link to post Share on other sites
vlad_k 0 Posted September 28, 2011 im using ASR AI and the new ace version and im having problem with weapon switch/selection in the briefing it changes to the original even on non ace campaigns..:\ Share this post Link to post Share on other sites
sickboy 13 Posted September 28, 2011 im using ASR AI and the new ace version and im having problem with weapon switch/selection in the briefingit changes to the original even on non ace campaigns..:\ http://dev-heaven.net/issues/24051 Share this post Link to post Share on other sites
helling3r 10 Posted September 28, 2011 Hi sickboy, yesterday on BC i was not able to spawn ammo boxes via the admin commands. How is this supposed to work? Just spawns an ammo crate right in front of me? When using the option, nothing happened. Share this post Link to post Share on other sites
sickboy 13 Posted September 28, 2011 Sounds like a bug, please file a ticket with exact repro steps. In any case you're pretty much recommended to use the RTE by i0n0s for that. Share this post Link to post Share on other sites
vlad_k 0 Posted September 28, 2011 i don't get it...delete Ace sys rucks?...what will happen with the rucks then? Share this post Link to post Share on other sites
sickboy 13 Posted September 28, 2011 (edited) i don't get it...delete Ace sys rucks?...what will happen with the rucks then?No, what the ticket tells you is:1. it's a known issue 2. what is the cause 3. it's assigned, not yet resolved 4. it is planned to be solved sometime between now and 1.13 Edited September 28, 2011 by Sickboy Share this post Link to post Share on other sites
vlad_k 0 Posted September 28, 2011 it's strange cuz in the previous versions i didn't have this problem Share this post Link to post Share on other sites
soldaten 0 Posted September 28, 2011 I'm getting the following message when running ACE. I did load ACEX_Navy and ACEX_RU..anyone know what this issues is about. Addon 'ace_main' requires addon 'acex_ru version or higher' . Share this post Link to post Share on other sites
sickboy 13 Posted September 28, 2011 Once you've copied the exact error message, someone can say something about it. Share this post Link to post Share on other sites
soldaten 0 Posted September 28, 2011 Addon 'ace_main' requires addon 'acex_ru version 1.15 or higher' . you have none. Addon 'ace_main' requires addon 'acex_USNavy version 1.15 or higher' . you have none. I loaded all 1.12 stable ACE, ACEX and ACEX addons. Share this post Link to post Share on other sites
sickboy 13 Posted September 28, 2011 (edited) Thanks! The message should be generated by CBA dependency system. But it makes no sense, for starters, @ACE (ace_main) has no dependencies on acex_ru nor usnavy. Not to mention that there is no 1.15 version yet, evidently we're only at 1.12 :) Secondly the format seems strange, either you still haven't copied 100% exact message, or the dependency system is wrongly used. Sounds like a problem caused by other addons or modified ACE. Try loading only the ACE mods like this: -mod=@CBA;@ACE;@ACEX;@ACEX_RU;@ACEX_USNavy If you have any custom mods in ArmA 2\Addons or ArmA 2\expansion\addons etc, please remove them. If still an issue, it's probably caused by faulty userconfigs, try deleting userconfig\ACE, and unpacking userconfig.tar from the official distribution. Otherwise please review http://ace.dev-heaven.net/wagn/Support and create a ticket with the requested details like the RPT file. ---------- Post added at 18:45 ---------- Previous post was at 18:07 ---------- it's strange cuz in the previous versions i didn't have this problemIn the mean time it has been fixed by Robalo: http://dev-heaven.net/issues/24051Fix attached and scheduled for inclusion in Fridays update. Edited September 28, 2011 by Sickboy Share this post Link to post Share on other sites
soldaten 0 Posted September 28, 2011 Thank sickboy, Ill try that for starters Share this post Link to post Share on other sites
sickboy 13 Posted September 28, 2011 So I recently downloaded 1.12 since the last version I played was a fairly early one on OA (probably the first stable on OA actually).I have to say that it has changed a lot (for the better) and I actually enjoyed it. I love all the content in ACE_X/ACEX_RU and I love the Rocket Ballistics/Weapon resting system. Props ACE team. Thanks :-) Share this post Link to post Share on other sites
soldaten 0 Posted September 28, 2011 The error im getting reads WARNING: ACEX_RU REQUIRES ACE_MAIN (@ACE) AT VERSION (1,5,1) (OR HIGHER) YOU HAVE NONE. Same for ACEX and ACE_USNAVY Share this post Link to post Share on other sites
Robalo 465 Posted September 28, 2011 The error im getting readsWARNING: ACEX_RU REQUIRES ACE_MAIN (@ACE) AT VERSION (1,5,1) (OR HIGHER) YOU HAVE NONE. Same for ACEX and ACE_USNAVY Pretty much self-explanatory - you're running those extra mods without @ACE (the core mod). Share this post Link to post Share on other sites
soldaten 0 Posted September 28, 2011 Pretty much self-explanatory - you're running those extra mods without @ACE (the core mod). Loaded in the command line beginning with @ACE;@ACEX;@ACEX_RU;@ACE_USNAVY. Any other reason why, I downloaded from a mirror in armaholic twice. Share this post Link to post Share on other sites
Robalo 465 Posted September 28, 2011 Loaded in the command line beginning with @ACE;@ACEX;@ACEX_RU;@ACE_USNAVY.Any other reason why, I downloaded from a mirror in armaholic twice. Ticket please. Without RPT, it's hard to determine what went wrong. Perhaps you have @ACE in your shortcut, but the actual folder is not there or it's structure has been altered. Share this post Link to post Share on other sites
sickboy 13 Posted September 28, 2011 That makes more sense yet is still rather strange, as it lists ace_main as supposedly missing, yet you did not mention any startup error saying "acex_main requires ace_main" etc. Please create a ticket with your full rpt file http://ace.dev-heaven.net/wagn/Support Share this post Link to post Share on other sites
sickboy 13 Posted September 29, 2011 In any case, make sure your game is updated to the very latest version (1.59 official patch currently), and that you run the ArmA2oa.exe - not the old A2 :) Share this post Link to post Share on other sites