.kju 3245 Posted October 17, 2011 Added: Bug #25591: Radio messages are replayed slowly Removed: Bug #25223: Control of UAV is always with server player, even if the team leader has the UAV terminal backpack Bug #25458: Some scripting issues with OA campaign 07 Eye of the Typhoon mission Share this post Link to post Share on other sites
.kju 3245 Posted October 18, 2011 Added: Bug #25601: Tracers are no longer visible when directly towards or away from the player perspective. Share this post Link to post Share on other sites
UnNamedRUS 10 Posted October 18, 2011 Bug #18007: [Linux DS] PMTU Discover issue. This problem will be solved at 1.60 Share this post Link to post Share on other sites
.kju 3245 Posted October 19, 2011 Is that a question UnNamedRUS or do you want to confirm it fixed with the latest Linux server? Share this post Link to post Share on other sites
UnNamedRUS 10 Posted October 19, 2011 Is that a question UnNamedRUS or do you want to confirm it fixed with the latest Linux server? It was the question. We have refused the last version of the server, as it for not clear reasons of all threw out from the server. P.S. Google translate ;) Share this post Link to post Share on other sites
.kju 3245 Posted October 19, 2011 Not fixed as far as I know. But latest beta linux server is rather old. Hopefully it will be part of the 1.60 release at least. Its a major issue for many players. ---------- Post added at 21:11 ---------- Previous post was at 21:10 ---------- Removed: Bug #25591: Radio messages are replayed slowly Share this post Link to post Share on other sites
OMAC 254 Posted October 26, 2011 This issue could represent the tip of a nasty iceberg. Could AI alert changes since 1.59 have affected this and many other SP missions???? http://dev-heaven.net/issues/25768 This one has the feel of a 1.60 show stopper. Share this post Link to post Share on other sites
ast65 10 Posted October 26, 2011 This issue could represent the tip of a nasty iceberg. Could AI alert changes since 1.59 have affected this and many other SP missions????http://dev-heaven.net/issues/25768 This one has the feel of a 1.60 show stopper. Agreed, this gotta be sorted... Share this post Link to post Share on other sites
sickboy 13 Posted October 28, 2011 Agreed, this gotta be sorted... It already is, probably, http://dev-heaven.net/issues/25768#note-18 Just need to await the next Beta to test it with :) Share this post Link to post Share on other sites
nobrainer 0 Posted November 7, 2011 the remaining list looks very promising towards a v1.60 patch release.... Share this post Link to post Share on other sites
.kju 3245 Posted November 8, 2011 Removed: Bug #25601: Tracers are no longer visible when directly towards or away from the player perspective. Added: Bug #26256: [86162] Ai are senseless crawling under trees and near small objects Share this post Link to post Share on other sites
.kju 3245 Posted November 9, 2011 Removed: Bug #26256: [86162] Ai are senseless crawling under trees and near small objects Bug #25348: Soldier walking/running instead of crawling through holes Added: Bug #26280: AI Run Animation out of sync Share this post Link to post Share on other sites
.kju 3245 Posted November 17, 2011 (edited) Added: Bug #26408: Signatures v2 timeout issues Bug #26422: Bad radio channel - regression? Bug #26419: AI crawling outside of map Bug #26317: Simple Support Module Airstrike doesn't happen Bug #26423: Units stuttering, maybe getPos command/s unreliable on both SP and MP Can someone please test this one: http://dev-heaven.net/issues/24875 Edited November 17, 2011 by .kju [PvPscene] Share this post Link to post Share on other sites
neokika 62 Posted November 20, 2011 Bug #26444: Woman do not run anymore Bug #26442: Women get stuck when trying to go under a object/wall Share this post Link to post Share on other sites
Dwarden 1125 Posted November 21, 2011 Bug #26444: Woman do not run anymoreBug #26442: Women get stuck when trying to go under a object/wall both fixed already :cool: Share this post Link to post Share on other sites
suma 8 Posted November 25, 2011 Could we verify status of issues which are either not 1.60 specific or are already resolved and should be verified and closed, so that we get a clear overview of 1.60 blockers here? Share this post Link to post Share on other sites
Fireball 16 Posted November 27, 2011 Could we verify status of issues which are either not 1.60 specific or are already resolved and should be verified and closed, so that we get a clear overview of 1.60 blockers here? I think things are changing so fast and kju seems currently unable to keep up with editing the topic, so I suggest you use my CIT filter link (also in OP) and look there. ---------- Post added at 04:11 PM ---------- Previous post was at 04:04 PM ---------- Additionally, Dwarden maintains also important bugs (not only caused by 1.60) using target version, made visible by this filter. Share this post Link to post Share on other sites
.kju 3245 Posted November 27, 2011 Removed: Bug #26408: Signatures v2 timeout issues Bug #26422: Bad radio channel - regression? Share this post Link to post Share on other sites
Fireball 16 Posted November 28, 2011 Another amazing roadmap view (selection by Dwarden): http://dev-heaven.net/projects/cis/versions/1010 Recent changes make up a nice graph of issues fixed per criteria (e.g. category). Share this post Link to post Share on other sites
lightspeed_aust 681 Posted December 2, 2011 Love your work here devs, looks like you are smashing those bug fixes. Thanx for the tireless dedication and resolve. Share this post Link to post Share on other sites
gL33k 0 Posted December 4, 2011 impressive works, devs and community ! Share this post Link to post Share on other sites
.kju 3245 Posted December 5, 2011 Added: [1.60 RC] RPT problem with -skipIntro [1.60 RC] dll folder with the different memory allocator dlls is missing [1.60 RC] visiblePosition object command seems to be not available on a dedicated server and causes an "error in expression" rpt message v2 Signatures failing for clients with BAF/PMC [86882] Camera stuttering in "attached" armory scene mode. [1.60RC] HitPart returns <NULL-object> on explosive ammo impacts and no hit values or reference to the type of object that hit it. Vehicles with a "doMove" command move very slowly Rpt always show complete "addons" list since 1.60 RC Share this post Link to post Share on other sites
.kju 3245 Posted December 6, 2011 Removed: [86882] Camera stuttering in "attached" armory scene mode. [1.60RC] HitPart returns <NULL-object> on explosive ammo impacts and no hit values or reference to the type of object that hit it. Vehicles with a "doMove" command move very slowly ---------- Post added at 10:28 ---------- Previous post was at 09:09 ---------- Removed: [1.60 RC] RPT problem with -skipIntro [1.60 RC] visiblePosition object command seems to be not available on a dedicated server and causes an "error in expression" rpt message Share this post Link to post Share on other sites
.kju 3245 Posted December 7, 2011 Removed: Rpt always show complete "addons" list since 1.60 RC Share this post Link to post Share on other sites
BullyBoii 10 Posted December 7, 2011 hey guys, my game crashes before the BI flashscreens at the start of the game i get two messages: 1) "no entry 'bin\config.bin/CfgInGameUI/MPTable.shadow'. i click ok, because dont see that this is a major problem but the second message is whats annoying 2) Error compiling pixel shader PSSpecularAlpha:0 i click ok and the game crashes. Please i need help asap. I dont really want to have to uninstall a game from steam that is 8gb to re download. Share this post Link to post Share on other sites