Red_Ninja 10 Posted August 15, 2011 haha.. yea sorry guys. Maybe its me who not too comp savy. We are using ARMA 2 Launcher as our starter. Share this post Link to post Share on other sites
jaynus 10 Posted August 15, 2011 Another version guys, sorry. 1.3.10 this time With the 3.0.0 TeamSpeak3, they frankly broke a bunch of stuff; I'm not sure how it made it past their testing but it did. So we have spent the past week or so doing our best to re-write the stuff they have broken (RE: re-writing half of TS3 on our own) to work around it so it wont happen again. We've been doing our best to fix these unannounced breaks as fast as we can. In this version, we have now fixed the massive "cut-outs" you may have noticed recently. Download Link: http://acre.unitedoperations.net/1.3.10.453/ACRE_V1.3.10.453.zip Changelog -- 1.3.10 -- * Fixed: ACRE no longer causes cutouts. Wow? * Fixed: With Stereo sound, you would still hear people really far away when they were REALLY far away Share this post Link to post Share on other sites
Guest Posted August 15, 2011 Updated version frontpaged on the Armaholic homepage. ACRE - Advanced Combat Radio Environment v1.3.10Community Base addonsJayArma2Lib - Jaynus' ArmA2 Extended Library (included) @NouberNou It was fun while it lasted ;) Share this post Link to post Share on other sites
dawn79 10 Posted August 15, 2011 Hi guys, I got a problem, may you can help me. In the release log from ACRE is postet: * Vehicles now contain rack mounts and already included radios!. AN/VRC-103 (AN/PRC-117F Vehicle Rack) . AN/VRC-111 (AN/PRC-148 Vehicle Rack) . AN/VRC 110 (AN/PRC-152 Vehicle Rack) and* 100% ACE2 Compatible I start my ArmA Co with ACE 1.11 Stable and ACRE 1.3.10.453 and place any car, tank or aircraft in editor and in no vehicle is a radio. Sits the problem in front of my monitor or is there a problem with the mod? I hope there is someone how can help me to fix this problem. Thanks a lot Share this post Link to post Share on other sites
=WBG=ati 10 Posted August 15, 2011 @dawn79 try this: Shift + Alt + Q gets you the Vehicle Racks menu. Select AN/VRC-111 option to open the rack. From the MainRack menu choose Mount Radio. That will change the list to read AN/PRC-148 VHF, select that and the menu goes away. Your PRC-148 is now mounted in the vehicle. To use it press Shift + Alt + Q again. Select AN/VRC-111. Select AN/PRC-148 VHF from the next menu. Then select Use Radio. Now when you use your Caps Lock key you'll broadcast through the mounted 148. To get your radio back Shift + Alt + Q again. Select AN/VRC-111. Select AN/PRC-148 VHF. Select Take Radio. Share this post Link to post Share on other sites
dawn79 10 Posted August 15, 2011 @ =WBG=ati i tried your suggestion in editor and it works, just like i imagine Now i know the Problem sits in front of my monitor an with the mod is everything fine. Thanks a lot for your help. Share this post Link to post Share on other sites
kylania 568 Posted August 15, 2011 You're Welcome ;) Share this post Link to post Share on other sites
galzohar 31 Posted August 16, 2011 Is there a way to constantly add a non-removeable radio to a vehicle? For example giving a jeep a radio similar to how you gave one to tanks and aircraft? Share this post Link to post Share on other sites
cannonouscrash 12 Posted August 16, 2011 Question... What if i dont want to be a douchebag? Share this post Link to post Share on other sites
kylania 568 Posted August 16, 2011 Question...What if i dont want to be a douchebag? :confused: Share this post Link to post Share on other sites
Steakslim 1 Posted August 16, 2011 Question...What if i dont want to be a douchebag? You can't change who and what you are darling. :P Share this post Link to post Share on other sites
themaster303 22 Posted August 16, 2011 i still have these audio cutouts. also when you are in a chopper, it seems the chopper is the "ear". if i look to the person speaking left outside the audio stays still on the left side. but if you look to the audiosource it has to be in the middle. ts programmers should fix that shit. it runs brillant in the beta, no cutouts. greetz Share this post Link to post Share on other sites
jaynus 10 Posted August 17, 2011 We know. We are finalizing a fix now. Share this post Link to post Share on other sites
jaynus 10 Posted August 17, 2011 Update: UnitedOperations is currently running a new test build which fixes these new, new, and new issues brought to light by TS3. We'll know in 24 hours if the fix has been successful. Share this post Link to post Share on other sites
gnarly_rider 0 Posted August 17, 2011 (edited) i still have these audio cutouts. also when you are in a chopper, it seems the chopper is the "ear". if i look to the person speaking left outside the audio stays still on the left side. but if you look to the audiosource it has to be in the middle.ts programmers should fix that shit. it runs brillant in the beta, no cutouts. greetz Looks like you guys (ACRE development team) are sorting this issues now, but thought I'd just add, that we finally got ACRE working pretty fairly a couple of weeks ago. Then the TS3 update and the resulting ACRE update(s), and the audio cutouts are horrendous. Randomly loss of voice comms, random and massive loss of radio comms, once in a blue moon someone's voice or radio will get through, but then silence. GRRRRRR!!!!!!! Keep up the good work guys, (desperately) looking forward to the fix, as having finally got the group onto ACRE, they're all pretty rope-able its just gone totally down the gurgler! PS using 1.3.10 Edited August 17, 2011 by gnarly_rider Share this post Link to post Share on other sites
cannonouscrash 12 Posted August 17, 2011 You can't change who and what you are darling. :P Oh you liar, theres a tick box, I choose NO. Jaynus, can you tell us what the option does please? Share this post Link to post Share on other sites
hellfire257 3 Posted August 17, 2011 Oh you liar, theres a tick box, I choose NO.Jaynus, can you tell us what the option does please? +1 Damn char limit! Share this post Link to post Share on other sites
Cowboy Pilot 10 Posted August 17, 2011 Jaynus, As I told Nou over skype we had done some testing with 1.3.11 and it seems greatly improved and we are not experiencing the issues anymore..... Biggest thing for us was the cutouts like everyone else and the GC program which eventually made the radios useless on our public server upon so many respawns/deaths. I hope the final gets pushed soon and hopefully our reports have helped, but keep up the good work its greatly appreciated. Share this post Link to post Share on other sites
jaynus 10 Posted August 17, 2011 (edited) 1.3.11 pushed to official six network. Will be updating first post once nou is around :) Updated on Six Updater Network. Direct Download | Mod info This should fix the last of the TS3 issues. Squawks are still not 3d for stereo, but that is the only remaining issue. This will fix radios screwing up and cutouts. Direct download link: http://acre.unitedoperations.net/1.3.11.456/ACRE_V1.3.11.456.zip Edited August 17, 2011 by jaynus Share this post Link to post Share on other sites
Guest Posted August 17, 2011 Updated version frontpaged on the Armaholic homepage. ACRE - Advanced Combat Radio Environment v1.3.11Community Base addonsJayArma2Lib - Jaynus' ArmA2 Extended Library (included) Share this post Link to post Share on other sites
ACE1434 10 Posted August 17, 2011 I have one problem with this version of ACRE, it been here since 1.3.00 W/E. me and my friends use teamswitch(respawn #5) in our missions , but when we use this new acre, if we die inside a vehicle, the camera stays inside the vehicle as if nothing happened, its really annoying and I hope it can be fixed. and please dont say, dont use teamswitch because it works fine in ACRE 1.2.10 but we would like to update. and to each his own, we like using teamswitch because we like to respawn, use different vehicles/units with out having to restart the mission etc. any HELP would be much apprieciated. Share this post Link to post Share on other sites
Cowboy Pilot 10 Posted August 17, 2011 I have one problem with this version of ACRE, it been here since 1.3.00 W/E. me and my friends use teamswitch(respawn #5) in our missions , but when we use this new acre, if we die inside a vehicle, the camera stays inside the vehicle as if nothing happened, its really annoying and I hope it can be fixed. and please dont say, dont use teamswitch because it works fine in ACRE 1.2.10 but we would like to update. and to each his own, we like using teamswitch because we like to respawn, use different vehicles/units with out having to restart the mission etc. any HELP would be much apprieciated. Why dont you report this on their tracker if its been such a long running issue? Also have you confirmed its ACRE? ie removing just @ACRE and doing the same thing? Share this post Link to post Share on other sites
MadMike-Brig2010- 10 Posted August 18, 2011 As i updated my second pc i realized that the new ts3 3.0.1 is released. Do i still have to downgrade it for acre support? (Because first post still mentions 3.0.0 as supported) Regards, Mike Share this post Link to post Share on other sites
secludedsfx 10 Posted August 18, 2011 ;2006078']As i updated my second pc i realized that the new ts3 3.0.1 is released. Do i still have to downgrade it for acre support? (Because first post still mentions 3.0.0 as supported) Regards' date=' Mike[/quote'] You usually would have to do that Share this post Link to post Share on other sites