Aussie_Osiris 10 Posted June 14, 2011 because its physx, it can be offloaded to any cuda device, just like network overhead can be offloaded to a quality NIC. SDK3 has improved the cpu path speed anyway, so BIS can do some pretty complex stuff with it and still have good baseline performance. Nvidia also support game devs, a lot more than ATI, so its no surprise they chose the nvidia middleware. ATI/AMD doesn't have a physics engine. Bullet is independent and open source, Havok is Intel owned since 2007 EDIT: Though I believe that AMD has partnered with Bullet and I think to some extent even Havok (AMD and Intel working together... I know crazy, right?) Share this post Link to post Share on other sites
krycek 349 Posted June 14, 2011 I hope they tweak it a lot more,those red boxes were supposed to be containers right?When that M-ATV hit them they jumped like cardboard boxes. Share this post Link to post Share on other sites
Aussie_Osiris 10 Posted June 14, 2011 That demo was to only show that physics have been implemented on the most basic level. They still have a lot more tweaking to go before they get the result they say they are going to have. Share this post Link to post Share on other sites
NeMeSiS 11 Posted June 14, 2011 To be honest i do think this is the moment to cry about it, better during development than having to fix it afterwards again. Share this post Link to post Share on other sites
PuFu 4600 Posted June 14, 2011 there is a difference between crying about (which most of ppl posting here do) and proper feedback. Plus, it has been said it is NOT final implementation. But again, it is very obviously that the amount of ppl who actually know even a bit about software and game development are just a handfull, the rest...well Share this post Link to post Share on other sites
Aussie_Osiris 10 Posted June 14, 2011 To be honest i do think this is the moment to cry about it, better during development than having to fix it afterwards again. You have a point but they are still going to do what they planned before hand. What they really need is a beta, private or public, with people who know how those objects handle IRL and not just from people who only "know" the feel of the vehicles, guns ect. from playing games. I would love to test it but unfortunately I only know how 2 hunting rifles and a M107 feels and common cars feel. Not quite military grade stuff. :( Share this post Link to post Share on other sites
NeMeSiS 11 Posted June 14, 2011 You have a point but they are still going to do what they planned before hand. What they really need is a beta, private or public, with people who know how those objects handle IRL and not just from people who only "know" the feel of the vehicles, guns ect. from playing games. Lets be honest, we all roughly know how falling crates should behave. ;) Share this post Link to post Share on other sites
Aussie_Osiris 10 Posted June 14, 2011 Lets be honest, we all roughly know how falling crates should behave. ;) Haha good point. But still I trust BI to have crashed a couple of cars before the game launches Share this post Link to post Share on other sites
DieterWeber 0 Posted June 14, 2011 One thing they need to remember about the physics...... EVERYTHING in reality falls at the same speed. Unless it creates lift. A huge 5 ton truck will fall at the same speed as a human. Share this post Link to post Share on other sites
pettka 694 Posted June 14, 2011 (edited) One thing they need to remember about the physics...... EVERYTHING in reality falls at the same speed. Unless it creates lift. A huge 5 ton truck will fall at the same speed as a human. Negative. Look at the leaves falling, or flying chipmunks, speed always depends on the shape :icon_twisted: Or, put otherwise, everything creates a lift force. Edited June 14, 2011 by pettka Share this post Link to post Share on other sites
Aussie_Osiris 10 Posted June 14, 2011 Negative. Look at the leaves falling, or flying chipmunks, speed always depends on the shape :icon_twisted: Yes. Weight is irrelevant. First thing my teacher said in high school basic science. Stuck with me ever since. Then there were a whole bunch of complex algorithms and stuff but I understand physics on a basic level :D Share this post Link to post Share on other sites
dmarkwick 261 Posted June 14, 2011 I think, for the purposes of ArmA3, that lift can be simplified i.e. very high values applied to parachutes etc. Visual fluff like leaves etc are particles with their own settings. I am compelled to point out that falling onjects accelerate at the same rate, not fall :) Share this post Link to post Share on other sites
maturin 12 Posted June 14, 2011 Yes. Weight is irrelevant. First thing my teacher said in high school basic science. Stuck with me ever since. Then there were a whole bunch of complex algorithms and stuff but I understand physics on a basic level :D A leaf that weighs five tons will fall faster than a leaf that weighs five ounces. Share this post Link to post Share on other sites
DieterWeber 0 Posted June 14, 2011 Negative. Look at the leaves falling, or flying chipmunks, speed always depends on the shape :icon_twisted: Or, put otherwise, everything creates a lift force. Wrong. The leaves create a lift like a wing and it causes it to stay in the air longer. Everything else, no matter the shape or weight, is pulled to the ground at 9.8 meters a second. Share this post Link to post Share on other sites
maddogx 13 Posted June 14, 2011 not in vacuum How is that relevant to this discussion? Share this post Link to post Share on other sites
dmarkwick 261 Posted June 14, 2011 Wrong. The leaves create a lift like a wing and it causes it to stay in the air longer. Everything else, no matter the shape or weight, is pulled to the ground at 9.8 meters a second. Wrong :D Everything not affected by air accelerates at 9.8 meters per second per second. And everything is affected by air friction, mostly to negligable amounts. Share this post Link to post Share on other sites
kremator 1065 Posted June 14, 2011 Negative. Look at the leaves falling, or flying chipmunks, speed always depends on the shape :icon_twisted: Or, put otherwise, everything creates a lift force. .... in the absence of an atmosphere ! Share this post Link to post Share on other sites
maddogx 13 Posted June 14, 2011 Everything else, no matter the shape or weight, is pulled to the ground at 9.8 meters a second. Look up "terminal velocity". It is not the same for every object, and certainly not 9.8m/s. 9.8m/s² is the gravitational pull of the earth, which is actually a measure of acceleration. Share this post Link to post Share on other sites
DieterWeber 0 Posted June 14, 2011 You guys are wrong. Get over it. Share this post Link to post Share on other sites
dmarkwick 261 Posted June 14, 2011 (edited) Aaaahhh, I love the smell of stubborn ignorance in the morning :D ;) DietWeber, 9.8m/s is a speed. Things don't fall at one single speed. They accelerate from 0 and build up speed over time. At a rate of 9.8 m/s/s. That value is correct at the Earth surface. Edited June 14, 2011 by DMarkwick Share this post Link to post Share on other sites
NeMeSiS 11 Posted June 14, 2011 You guys are wrong. Get over it. Thats the best argument ive seen in a while. :p Anyway, this can all be solved by wikipedia. Share this post Link to post Share on other sites
Scrub 0 Posted June 14, 2011 (edited) DieterWeber: In your calculations, did you forget to add the little factor of "Wind Resistance"? By your limited theory, parachutes would not function. But I can attest: They do. Something is amiss in your understanding of the subject. Edit: Wow. Missed a whole page:eek: Edited June 14, 2011 by Scrub Share this post Link to post Share on other sites
Zipper5 74 Posted June 14, 2011 The internet is the only place where everyone is simultaneously right and wrong. Share this post Link to post Share on other sites
maddogx 13 Posted June 14, 2011 DieterWeber: In your calculations, did you forget to add the little factor of "Wind Resistance"? By your limited theory, parachutes would not function. But I can attest: They do.Something is amiss in your understanding of the subject. Just leave it. His last comment pretty much disqualified him from being taken seriously in this discussion. Share this post Link to post Share on other sites