Coffeecat 10 Posted December 9, 2010 (edited) some people dont get that this is a warsimulator and there are other perspectives of wars then the US/NATO Side. Only for those peoples i will distance myself from any political opinion again. Edited December 11, 2010 by Coffeecat Share this post Link to post Share on other sites
Coffeecat 10 Posted December 11, 2010 Version 1.2 Updated. on first Page Share this post Link to post Share on other sites
maturin 12 Posted December 11, 2010 I would keep the Bradley locked and unlock the Humvees. Removing the Apache's FFARs would make it less destructive to be the base while still letting it use its most terrifying weapon, and the player is more likely to survive a cannon attack. Some too-late mortar fire blowing up the ridgeline where the player used to be would be entertaining as well. Share this post Link to post Share on other sites
Coffeecat 10 Posted December 11, 2010 thanks for your suggustions. since your the secound one which demands open hmv´s i will change this in the next version. changing the apache will be some more work since its unit caputure scripted but guess il change that too since it seems to deadly for more people. Share this post Link to post Share on other sites
makou 0 Posted December 12, 2010 Very good (and original) mission ! I'm going to try the updated version ASAP. Thanks a lot for sharing it. Share this post Link to post Share on other sites
bullet purveyor 85 Posted December 13, 2010 How the hell do I shoot that Apache beast out of the sky? I've tried several times now, and it launches it flares each time I try to shoot it down with the Stinger. Then he locks on to med with the 30mm..good night. Another thing, The Tali commander constantly make the empty humwees targets, so many of my team mates are out of ammo before we hit the bottom of the hill. Seems like they wont fire their RPGs within a certain distance? Share this post Link to post Share on other sites
Coffeecat 10 Posted December 13, 2010 the new flare system really makes it hard sometimes to get down choppers, but i like it! im sorry i cant give you any advise for this at all. just make sure you got enough cover if the apache comes in striking again and dig in near the ammo crate. i remember 1 time i played the mission i shoot all 4 stingers[only 1 crate was there] and all missed cause of flares:rolleyes:you have to be lucky a bit sometimes. often the first stinger hits for me. yea, i noticed the thing with the HMV´s. It was more annoying some while ago. Guys shoot even empty HMV´s which were direct in front of them. Now it seems sometimes they dont realize that they are emtpy in distance. il will add a RPG for the player in the next version to fix this for the moment. Note that they only stopped and shoot the hmv´s very long for me as i used scoped weapons. Did never happen with the PKM as my primary long. Share this post Link to post Share on other sites
bullet purveyor 85 Posted December 15, 2010 There was a addon I used that made the Apache run in "godmode". When i tried without mods I took it down in two shots. Fun mission! You should do more of these:) Share this post Link to post Share on other sites
millerhighlife 1 Posted January 2, 2011 We need more missions like this, Really I want a full insurgent/taliban campaign. This is my dream. Btw I love this mission and had a lot of fun doing it. THanks Share this post Link to post Share on other sites
mosh 0 Posted January 2, 2011 Very enjoyable mission, thanks for sharing. Share this post Link to post Share on other sites
MissionCreep 12 Posted January 2, 2011 Good mission, but I couldn't find the "AA" at the US base after blowing up the fuel depot. What is the "AA"? I was looking for an anti-aircraft weapon of some sort (but I'm obviously confused - the Takiban don't have aircraft - as far as I know). I found a US create full of launchers and tried to destroy it. Planted the IED up the road, but when I regrouped at the crossroads outside the overrun base, my brothers just stood around and ignored me, like a bunch of infidel dogs - the squad leader kept asking me "Where are you?" as I stood in front of him. We all stood around waiting and waiting, until I ended the game by shooting at the other members of my squad. Share this post Link to post Share on other sites
Coffeecat 10 Posted January 2, 2011 Youre right, AA is Anti-Air Weapon;) Why do you want to destroy the crate? There´s a Stinger in it with which you destroy the Apache. Your guys did nothing cause you didnt complete the task Share this post Link to post Share on other sites
MissionCreep 12 Posted January 3, 2011 Youre right, AA is Anti-Air Weapon;)Why do you want to destroy the crate? There´s a Stinger in it with which you destroy the Apache. Your guys did nothing cause you didnt complete the task OK .. I'm confused. The Apache appeared and disappeared. I as far as I know it was never shot down. The base was completely overrun by the Takiban, and everything was quiet. I after destroying the fuel depot, I wandered out to the IED point, took over the Takistan army position and planted the IED. Then rejoined my unit and waited around but nothing happened. I should give it another try, maybe. Share this post Link to post Share on other sites
millerhighlife 1 Posted January 3, 2011 Dude wtf, you go the mountain and invade the fob, the apache comes flying in. Theres is a weapons crate behind the medical humv, its a little back from it. Shoot the death sentence from the sky with a couple stingers (This took me a few try's, and I lost a good number of men). Go blow the fuel depot up, then process to the ambush point. Everytime you complete a task you will get a trigger that gives you a pop up that the objective was task was completed and this trigger will trigger the next task to happen Share this post Link to post Share on other sites
MissionCreep 12 Posted January 4, 2011 Dude wtf, you go the mountain and invade the fob, the apache comes flying in. Theres is a weapons crate behind the medical humv, its a little back from it. Shoot the death sentence from the sky with a couple stingers (This took me a few try's, and I lost a good number of men). Invaded the FOB. The in my instance, the Apache made one pass overhead and was never seen or heard from again blew up the fuel depot and I did find the crate full of launchers, but never got AA task listed as accomplished. All the Americans and allies in the area (including those around the IED site) were taken out. Sat around for quite listening to the birds sing. Share this post Link to post Share on other sites
Coffeecat 10 Posted January 4, 2011 its not possible that the apache makes only one run over the base cause UnitCapture is used. means that the AH64 only decides when and where to fire his 30mm gun, the movement is captured. there are at least 8 runs if not more. reason for this was the location with very big hills where a S&D WP makes Helos crash way too often. Share this post Link to post Share on other sites
Coffeecat 10 Posted January 11, 2011 (edited) Released new Mission "Operation Skybreaker", & updated Version of Mountain Warriors, V 1.3. 2 Versions are in the Downlaod, 1 ACE2 optimized, 1 with no addons required, have fun! Edited January 12, 2011 by Coffeecat Share this post Link to post Share on other sites
zaira 10 Posted May 2, 2011 M8, i like MW, realy nice. Hopefuly you make some other takistani scenario. Im tyred of SF playing scenarios... Ty, have a nice day Share this post Link to post Share on other sites
OMAC 254 Posted May 15, 2011 (edited) I just finished Mountain Warriors 1.3. That was my very first non-BIS user mission ever played. One word describes this mission: SUPERB! Unbelievably well-designed, fun, hard, interesting, varied, surprising. One suggestion: add more autosaves, one after fuel depot destroyed, one after convoy is ambushed with IED and destroyed. I LOVE the Takiban reinforcements driving up on motorbikes, and of course the intro. FANTASTIC!!!! Congratulations on a great mission. You obviously have a talent for this. -------------------------------------------- P.S. Why isn't there a .rar extension on the level download file? I took me quite a while to figure out what to do with that file! Edited May 15, 2011 by OMAC Share this post Link to post Share on other sites
Coffeecat 10 Posted May 16, 2011 hey, thanks for your feedback, i appreciate it:) oh, i didnt notice that, il reupload it, thanks for the info Share this post Link to post Share on other sites
JaffaTheCake 10 Posted May 21, 2011 This is a great mission, I really enjoyed it! I would definitely like to play more like this. Keep up the good work! Share this post Link to post Share on other sites
jedra 11 Posted May 23, 2011 Hi, Just tried to download Skybreaker and the link takes you to a rapidshare upload instead. Share this post Link to post Share on other sites
Coffeecat 10 Posted May 24, 2011 hey, mirror was just updated on armholic. http://www.armaholic.com/page.php?id=14327 Have Fun;) Share this post Link to post Share on other sites
Psychobastard 136 Posted May 24, 2011 hi, ive played the mission skybreakers. after i destroyed all tunguskas and shilkas the task didnt green up. i fly back to the ship and land. but i cant find the officer to report him? and one more thing: only the mk82 bombs are rearmed but not the other weapons. Share this post Link to post Share on other sites
RSF TheCapulet 59 Posted May 24, 2011 (edited) Just played skybreakers for a few mins. One thing that would deffinately make the mission much better is a tailhook script. Even coming in for a landing at 130 knots, I still couldn't get the plane slowed down enough to stay safely on the deck. Any slower and the av8 just falls out of the sky. Overall, the mission seems well scripted and well built, but I'm not the biggest fan, simply due to the limitations of the engine. At 1000m, even at 10k view distance, I can't see anything aside from the green boxes when I tab lock. Which means that I have no idea if I had good effect on target. No wingman to confirm a hit, no sf FAC on the ground waiting, etc. It's just tab-lock, drop bomb, hope it hits and move on. Edited May 25, 2011 by TheCapulet Share this post Link to post Share on other sites