Jump to content
lennard

Lennard's WIP thread

Recommended Posts

That's because I already answered you. Look at the previous page..

Share this post


Link to post
Share on other sites
That's because I already answered you. Look at the previous page..

McNools uses the beta of your Marines and give him a permission to send me those Marines

Share this post


Link to post
Share on other sites
Lennard, i sent you 3-4 messages about beta testing. Why dont you answer?

Maybe because he doesn't feel like having you as 'Beta Tester' ?

After all it's his addon, his work and his free time he spent on. And thus it's totally up to him who gets his addon early and who not.

And if you sent him 500 PMs, it wouldn't change anything.

Now please stop bothering him (and other people) with your 'I want to be a beta tester' messages.

Share this post


Link to post
Share on other sites
McNools uses the beta of your Marines and give him a permission to send me those Marines

I have the beta since I was a beta-tester back when the addon was still going on, if he doesn't want to send you the beta you'll just have to live with that, pm-ing me and Lennard several times won't really do you any good.

Soo, anyway Linneard, what's your next project now apart from polishing the L119's (if they need any polish, haven't noticed any bugs so far). I'm curious about what that "massive awesome project" Bink mentioned is. :O

Share this post


Link to post
Share on other sites

Thanks W0lle. :)

I have the beta since I was a beta-tester back when the addon was still going on, if he doesn't want to send you the beta you'll just have to live with that, pm-ing me and Lennard several times won't really do you any good.

Soo, anyway Linneard, what's your next project now apart from polishing the L119's (if they need any polish, haven't noticed any bugs so far). I'm curious about what that "massive awesome project" Bink mentioned is. :O

Yeah some small bugs appeared with the zeroing, kinda forgot about them.

So will look into fixing that.

My current activities are related to the UK:F Weapons pack.

I think you can expect some more info on that in the coming weeks.

I Keep the current WIP behind closed doors for now.

And I still have to shoot Bink a PM about that "Massive project" lol.

Share this post


Link to post
Share on other sites

Hey lennard I am not sure if it's a bug or just my system but the eo-tech sight is to bright when wearing night vision makes it near impossible to hit a target. I can send you a screenshot tomoz if needed. Love the addon by the way

DF

Share this post


Link to post
Share on other sites

Light Machine Guns (FN Minmi)???

They would be an awesome addition to the UK-F Weapons pack.

Jah ;)

Share this post


Link to post
Share on other sites

A new WIP update:

Besides other things I'm working on the AN/PSQ-20 Enhanced Night Vision Goggles.

I still need to add some more details, make the battery pack and it's mount.

Unfortunately holidays are over so progress will slow down a lot.

anpsqwip3.th.png

Polycount: 2.5k

Share this post


Link to post
Share on other sites

Wow great news! :)

I am looking forward to how you find a trick to portray the NVG/FLIR functions.

Do you think it will be a colour correction effect (green FLIR) or might there be a way to actually show functions such as the thermal outline?

Unfortunately holidays are over so progress will slow down a lot.

Damn you! I thought atleast here I would be safe from this horrible thought :D

Share this post


Link to post
Share on other sites

Thanks guys!

Wow great news! :)

I am looking forward to how you find a trick to portray the NVG/FLIR functions.

Do you think it will be a colour correction effect (green FLIR) or might there be a way to actually show functions such as the thermal outline?

I haven't really looked into this much yet, but I reckon it will just be green FLIR of some sort as the engine doesn't allow thermal outline. We'll just have to deal with it I guess.

Share this post


Link to post
Share on other sites
Thanks guys!

I haven't really looked into this much yet, but I reckon it will just be green FLIR of some sort as the engine doesn't allow thermal outline. We'll just have to deal with it I guess.

metis with a green filter? :D

Share this post


Link to post
Share on other sites

Nice work on the Diemaco's Lennard.

Havent been able to read back 10 pages yet but are you also planning on creating the modified Diemaco's?

Share this post


Link to post
Share on other sites

Lennard, what's up with those DCU Marines? Plz release those Marines

Edited by Mark1028

Share this post


Link to post
Share on other sites
Lennard, what's up with those DCU Marines? Plz release thos Marines

If a day would have 48h, maybe.

Edited by Lennard

Share this post


Link to post
Share on other sites
Lennard are you still working on those M240B's ?

Good you remind me of those. Will check them next week I hope.

Share this post


Link to post
Share on other sites

Small WIP

Some time ago I posted this, but I never really worked on it anymore. Today I thought I should learn some bake functions in Modo and apply those to my DBAL model.

Only started the diffuse with some small details like those white lines and text. This is how it looks right now, beware this is work in progress.

DBAL_Render3.jpgDBAL_Render4.jpgDBAL_Render5.jpgDBAL_Render6.jpg

- Click the image for high-res

Feedback is welcome :)

Edit

The textures are about 90% now.

Here's a quick shot from Bulldozer with materials applied.

bulldozer_dbal_small.jpg

- Click the image for high-res

Edit 2

Bump map added.

It's now 95% done. The last 5% being an ingame test to tune the rvmat.

If there is anyone who wants to use it in his mod/addon please feel free to PM me.

bulldozer_dbal_2.jpg

Edited by Lennard

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×