sickboy 13 Posted November 8, 2010 Ray243; I suppose reading useful replies will help :D http://forums.bistudio.com/showpost.php?p=1783551&postcount=740 Share this post Link to post Share on other sites
ray243 11 Posted November 8, 2010 Ray243; I suppose reading useful replies will help :Dhttp://forums.bistudio.com/showpost.php?p=1783551&postcount=740 Sorry, I forget to tell you, ACE only works when I launch with six updater, and not modfolders. I get the same error launching with modfolders, and I only did it with CBA and ACE. Share this post Link to post Share on other sites
AnimalMother92 10 Posted November 8, 2010 Use SpiritedMachine's game launcher, it will make dealing with lots of mods much easier on you. Share this post Link to post Share on other sites
ray243 11 Posted November 8, 2010 Use SpiritedMachine's game launcher, it will make dealing with lots of mods much easier on you. Used it before, didn't know how to really use it. The previous launcher, the alpinestar one was better, but keep giving me errors. Share this post Link to post Share on other sites
dikkeduif 0 Posted November 8, 2010 I have a question about the grenade throwing modes. Apparently this option has been removed from ace? What was the reason? Now that the shacktack movement addon (http://forums.bistudio.com/showthread.php?t=109628) was released I wanted to make some CQB missions. Since throwing grenades in arma2/oa is such a mess (never goes where you want, you can't roll a grenade, grenades bounce back in your face when you throw inside a building, ...), I was hoping these ace throwing modes would come in handy... Share this post Link to post Share on other sites
manzilla 1 Posted November 8, 2010 Sorry, I forget to tell you, ACE only works when I launch with six updater, and not modfolders. I get the same error launching with modfolders, and I only did it with CBA and ACE. What do you mean by this? Did you try to use the A2CO shortcut? What does the target line of the shortcut you used look like? Share this post Link to post Share on other sites
sickboy 13 Posted November 8, 2010 Grenade Throwing Modes (reintroduction) ;-) Share this post Link to post Share on other sites
ray243 11 Posted November 8, 2010 What do you mean by this? Did you try to use the A2CO shortcut? What does the target line of the shortcut you used look like? I couldn't find a CO shortcut, so I made a shortcut of OA and placed the mods inside. Also: "C:\Program Files\Steam\steamapps\common\arma 2 operation arrowhead\ArmA2OA.exe" -nosplash;@ACE;@ACEX;@ACEX_PLA;@ACEX_SM;@ACEX_USNAVY;@CBA Share this post Link to post Share on other sites
domokun 515 Posted November 8, 2010 (edited) @ray243: your problem appears to lie at the end of your shortcut. Rather it should read: ..\ArmA2OA.exe" -mod=@CBA;@ACE;@ACEX;@ACEX_PLA;@ACEX_SM;@ACEX_USNAVY -nosplash Hope that works for you Edited November 8, 2010 by domokun Share this post Link to post Share on other sites
sickboy 13 Posted November 8, 2010 (edited) ACE 1.6 RC3 Hotfix1 Released! http://ace.dev-heaven.net/wagn/ACE_1_6_RC3 Changelogs; http://updater.dev-heaven.net/mods/index (Also available in the modfolders). Activity overview; http://dev-heaven.net/projects/ace-mod2/activity Includes fixes for ACE Settings, Crew Served Weapons and CfgSkeletons, and more. Can you smell the Stable coming up?? I can! :cool: Enjoy! Edited November 8, 2010 by Sickboy Share this post Link to post Share on other sites
dikkeduif 0 Posted November 8, 2010 Grenade Throwing Modes (reintroduction) ;-) Great! Thanks for this one :) Share this post Link to post Share on other sites
manzilla 1 Posted November 8, 2010 (edited) I couldn't find a CO shortcut, so I made a shortcut of OA and placed the mods inside. Also:"C:\Program Files\Steam\steamapps\common\arma 2 operation arrowhead\ArmA2OA.exe" -nosplash;@ACE;@ACEX;@ACEX_PLA;@ACEX_SM;@ACEX_USNAVY;@CBA It's a Steam set-up? That may have been useful info to know. Is -nosplash supposed to have a ";" after it? Remove the ";" and replace it with a space. and you are missing "-mod=" before @ACE. Like this: "C:\Program Files\Steam\steamapps\common\arma 2 operation arrowhead\ArmA2OA.exe" -nosplash -mod=@ACE;@ACEX;@ACEX_PLA;@ACEX_SM;@ACEX_USNAVY;@CBA Try that. (And no space in @CBA, not sure why it does that) Edited November 8, 2010 by Manzilla Share this post Link to post Share on other sites
g-man-853 10 Posted November 8, 2010 [uGAF] ACE_Dev YAS Repo: Mod _____________Version @ACE____________425 @ACEX___________288 @ACEX_RU________19 @ACEX_USNavy____16 @CBA____________136 Use the link bellow and save to favourites: yashttp://folders.ugaf-addons.co.uk/ACE_Dev.yas Auto config URL: http://folders.ugaf-addons.co.uk/ACE_Dev/modreopo.7z If wish to use the 1.5 stable release you can still download from our ACE stable YAS repo, all ACE folders have _1.5 at the end including CBA and CBA_OA. You can find the links in the spoiler: Use the link bellow and save to favourites: yashttp://folders.ugaf-addons.co.uk/UGAF_CO_ACE_1.5.yas Auto config URL: http://folders.ugaf-addons.co.uk/OA_ACE/modreopo.7z For a guide and info to use YOMA's addon sync to join our server follow this link:http://www.ugaf.co.uk/forum/viewthre...d=591#post_591 UGAF is actively using the ACE updates on its game servers. Share this post Link to post Share on other sites
NoRailgunner 0 Posted November 8, 2010 Is there somewhere an option to disable the "fast weapon" switch 1,2,3,4 option? Its now a bit awkward to handle AI, no need to make it worse. Or perhaps is there an option to swap those "fast weapon" key's to numpad only? The SU-25 still has a bad aiming/targeting for the Kh-29 - at least it would make sense to put some information in the HUD at what the laser is actually targeting eg "tank", "car", "static", "building". Maybe make/implement the Kh-29ML and Kh-29T/TE variants? :) Share this post Link to post Share on other sites
xeno 234 Posted November 8, 2010 (edited) Is there somewhere an option to disable the "fast weapon" switch 1,2,3,4 option? Its now a bit awkward to handle AI, no need to make it worse. Or perhaps is there an option to swap those "fast weapon" key's to numpad only? http://ace.dev-heaven.net/wagn/Quick_Weapon_Selection Beside that, those keys do not influence AI handling at all and can be easily changed ingame. @ALL: Please try also the Quick Magazine Check (available in todays release), SHIFT-G is the default key combo. Xeno Edited November 8, 2010 by Xeno Share this post Link to post Share on other sites
NoRailgunner 0 Posted November 8, 2010 Must be something else because commanding AIs with number keys 1-4 switched players weapons only. It was only possible to give orders with this left menu via scroll down/up. :confused: Share this post Link to post Share on other sites
kroky 1 Posted November 8, 2010 @Sickboy, @Xeno Thank you for introducing the Medikit! Since I play all missions with ACE wounds it comes really handy! Share this post Link to post Share on other sites
sickboy 13 Posted November 8, 2010 NP, IFAKK bag's tcp's work. @NoRail; Perhaps overwrite userconfig\ACE\settings.ace with the original empty one in store\userconfig.tar, then start the game again and retry. Share this post Link to post Share on other sites
manzilla 1 Posted November 8, 2010 Is there somewhere an option to disable the "fast weapon" switch 1,2,3,4 option? Its now a bit awkward to handle AI, no need to make it worse. Or perhaps is there an option to swap those "fast weapon" key's to numpad only?The SU-25 still has a bad aiming/targeting for the Kh-29 - at least it would make sense to put some information in the HUD at what the laser is actually targeting eg "tank", "car", "static", "building". Maybe make/implement the Kh-29ML and Kh-29T/TE variants? :) Don't you use shift + 1,2,3,4 for fast switch? Share this post Link to post Share on other sites
the_antipop 10 Posted November 9, 2010 @ ACE Devs. I've got a problem with updating. I've recently formatted my PC, and put in a SSD, but I kept all my ACE etc. Even though it's the old A2 one, I've still got it all. Now, when I reinstalled ArmA I put it on my SSD, but my mods are run externally from a sata drive. When I go into six updater it says I have no ACE at all on my PC. I've also gone into 'Mods' in six updater, changed the 'path' of each mod to F:\ArmA Mods, but still no dice. What do you think I can do? I really don't want to download them all over again haha. Thanks in advance, Anti Share this post Link to post Share on other sites
sickboy 13 Posted November 9, 2010 (edited) @all; No critical issues found I take it? JKlvNv2iQCo&ob=av3e @the_antipop Remove the paths from the mods again and check http://six.dev-heaven.net/wagn/Six_Updater_Suite+FAQ#Custom%20ArmA%20installation%20folder Edited November 9, 2010 by Sickboy Share this post Link to post Share on other sites
the_antipop 10 Posted November 9, 2010 @the_antipop Remove the paths from the mods again and check http://six.dev-heaven.net/wagn/Six_Updater_Suite+FAQ#Custom%20ArmA%20installation%20folder Lol. Honestly that makes no sense... For example, • On the main page, select a preset with the mods you wish to convert • Then set action to "Convert" then hit "Execute" Where is this? Thanks for any help. Share this post Link to post Share on other sites
ray243 11 Posted November 9, 2010 (edited) It's a Steam set-up? That may have been useful info to know.Is -nosplash supposed to have a ";" after it? Remove the ";" and replace it with a space. and you are missing "-mod=" before @ACE. Like this: Try that. (And no space in @CBA, not sure why it does that) Woah, thanks! It works! 1 problem here, I have CSM2 installed, but it doesn't replace the ACE 2 m4 full auto sound. How can I replace it? Edited November 9, 2010 by ray243 Share this post Link to post Share on other sites
sickboy 13 Posted November 9, 2010 Lol. Honestly that makes no sense... For example, • On the main page, select a preset with the mods you wish to convert • Then set action to "Convert" then hit "Execute" Where is this? Thanks for any help. It's the FAQ item that says: Custom ArmA installation folder Share this post Link to post Share on other sites
the_antipop 10 Posted November 9, 2010 It's the FAQ item that says: Custom ArmA installation folder Ah Roger. Seen. Although; I've changed 'Modpath' on all settings to F:\ArmA Mods. Still nothing detected... Any ideas? Share this post Link to post Share on other sites