xeno426 10 Posted September 16, 2010 (edited) This mod is no longer supported. All the changes it added have now been included in Vilas' mods, found in this thread. Specifically, the updated AKS weapons pack can be found here, with the config file here. The Western Weapons Pack can be downloaded here. The purpose of this mod is to update Vilas' West Weapons Pack (http://www.armaholic.com/page.php?id=10353) and Russian Weapons Pack (http://www.armaholic.com/page.php?id=9218) to Operation Arrowhead standard. Among the things updated are the inclusion of OA's new zeroing system for weapons that should have them (to the best of my knowledge), new icons for all weapons that Vilas didn't already provide icons for, a few new sounds for several weapons (APS, APB, M60, M60E3, RPG-22, RPG-26, SKS, G3, AS Val, FN MAG), improved and cleaned up the text from the mod and made it easy to add additional language support, and finally the disposable launchers (RPG-22, RPG-26, RPO-A) make use of Inko's Disposable Launchers system. The names of a few vanilla BIS weapons were changed to help to both distinguish them from their Vilas counterparts and to give them more accurate names. The BIS RPK is now RPK-74, BIS FN FAL is now FN FAL 50.63, A small bug with the Galil ARM was fixed that caused it to fire extemely slow (at about 65 rounds per minute). It now has the correct fire rate. The following magazines have been added or changed: A 75-round 7.62x39mm drum magazine for the RPK added A 50-round 5.56x45mm box magazine for the Galil ARM added FFV502 HEDP round added to Carl Gustav The PYa magazine contains 7N21 rounds, which have a much higher peak pressure (and thus muzzle velocity) than the NATO standard 9x19mm rounds. More info can be found here under "SP-10" The BHP magazine has been reduced in size to 12 rounds, as most military accounts have stated they only loaded that many rounds to reduce feed problems and spring issues This mod requires the following mods: Vilas' West Weapons Pack: http://www.armaholic.com/page.php?id=10353 Vilas' Russian Weapons Pack: http://www.armaholic.com/page.php?id=9218 INKO Disposables: http://www.armaholic.com/page.php?id=6973 New armory library entries are from either Wikipedia or world.guns.ru, so special thanks to them. Known issues: Due to my limited monolingustic capabilities, the mod is only available in English. If anyone is interested in providing a translation, I have provided the strings table file (can be opened in Notepad). I will gladly add any translation to future versions of the mod with due credit. Several of Vilas' weapons are not shown in the Armory; this is intentional. They are still in the mod, but do not show up in the armory to help reduce the amount of duplicate weapons that show up. Examples include the AKM, AKS-74, and PKM. When the RPG-22 and RPG-26 tubes are dropped (as part of INKO Disposable), the ground model is the RPG-18. This is because, for whatever reason, the actual RPG-22 and RPG-26 models don't actually fall to the ground when dropped but instead float away from the user at a perpendicular angle to the ground. This is outside my ability to fix, as the model itself would need tweeking. Note: I make no claim on the icons or text entries in this mod. If Vilas, or anyone else, wants to use the icons or string entries in their own mod, please do so, just give credit. In fact, I very much welcome Vilas to use anything he wants from this mod in his next release. MediaFire mirror: http://www.mediafire.com/?2beqa8amfq0143u Edited May 26, 2011 by Xeno426 fixed grammar Share this post Link to post Share on other sites
xeno426 10 Posted September 16, 2010 (edited) Two more images I couldn't fit into the original post. Edited September 16, 2010 by Xeno426 Share this post Link to post Share on other sites
vasmkd 12 Posted September 16, 2010 Nice work, looks like i'll be using these OA now Share this post Link to post Share on other sites
lao fei mao 21 Posted September 16, 2010 Thanks for your work, will try it. Share this post Link to post Share on other sites
MrStregatto 31 Posted September 16, 2010 will these weapons work also for the Project 85 ??? Share this post Link to post Share on other sites
Banderas 0 Posted September 16, 2010 (edited) Nice one Xeno, but some bugs are present; -FAL Para doesn't use VIL_FAL magazines -G36Es sight doesn't show scope, only back of the weapon -old sound plays for G3 For first instance, hope there won't be more Anyway thank you for this one! Edit: Suggest to inherit some weapon classes from other bases that are available in OA, like FAL and FAL Para might be inherited from vanilla FAL Edit2: when placing an ammo box containing a FAL, a message pops: "Error: creating weapon VIL_fal with scope = private" Edited September 16, 2010 by Banderas Share this post Link to post Share on other sites
gossamersolid 155 Posted September 16, 2010 Another great release from Xenomorph, good job buddy! You should contact vilas and show him your fixes. Share this post Link to post Share on other sites
xeno426 10 Posted September 17, 2010 (edited) will these weapons work also for the Project 85 ??? No, this is only for Vilas' Russian Weapons pack and Western Weapons pack, not Project 85. Nice one Xeno, but some bugs are present; -FAL Para doesn't use VIL_FAL magazines -G36Es sight doesn't show scope, only back of the weapon -old sound plays for G3 For first instance, hope there won't be more Anyway thank you for this one! Edit: Suggest to inherit some weapon classes from other bases that are available in OA, like FAL and FAL Para might be inherited from vanilla FAL Edit2: when placing an ammo box containing a FAL, a message pops: "Error: creating weapon VIL_fal with scope = private" 1) That's by design. No point in having two magazines that are the exact same thing. 2) I'll fix that in the next version. 3) Sorry about that, it was the SG/1 that had a new sound. 4) That's because the weapon was set to private. I fixed it up so that it'll be public in the next release. Another great release from Xenomorph, good job buddy!You should contact vilas and show him your fixes. I registered for his forums and am still waiting for the mods to approve me. Edited September 17, 2010 by Xeno426 Share this post Link to post Share on other sites
Darkhorse 1-6 16 Posted September 17, 2010 You probably should have sent him a PM making sure it was ok for you to update his addons... Share this post Link to post Share on other sites
Hans Ludwig 0 Posted September 17, 2010 You posted thumbnails? Share this post Link to post Share on other sites
xeno426 10 Posted September 17, 2010 You posted thumbnails? What do you mean? Pictures for the mod? They're in the first and second post. Share this post Link to post Share on other sites
Banderas 0 Posted September 17, 2010 1) That's by design. No point in having two magazines that are the exact same thing. I'm sorry, I didn't mean the vanilla FAL Para, but the VIL_FAL_Para (?) class, but the fixed stock version (VIL_FAL) still uses the VIL magazine class Share this post Link to post Share on other sites
Newborn 10 Posted September 18, 2010 You probably should have sent him a PM making sure it was ok for you to update his addons... he should have done this did he ???? Share this post Link to post Share on other sites
gossamersolid 155 Posted September 18, 2010 he should have done this did he ???? Chill out guys, he's attempting to contact vilas. It's not like claimed the vilas pack for himself. Share this post Link to post Share on other sites
BigMorgan 11 Posted September 18, 2010 Vilas has stated many times publicly he is open to any addon contained in a separate file that modifies his work. As long Xeno's addon doesn't actually contain any of his work (which I don't believe it does) I think this is OK. Share this post Link to post Share on other sites
xeno426 10 Posted September 20, 2010 I just had a correspondence with Vilas, and he had no objections to my mod. I should have a new version ready in the next couple of days. Share this post Link to post Share on other sites
xeno426 10 Posted September 21, 2010 New update is up. See first post. Share this post Link to post Share on other sites
gossamersolid 155 Posted September 21, 2010 New update is up. See first post. I might be missing something, but I don't see a changelog for the new version Share this post Link to post Share on other sites
vasmkd 12 Posted September 21, 2010 I tried this with vilas weapon holders too but some of the holders don't hold the weapons properly and there arms seem to be missing. Share this post Link to post Share on other sites
xeno426 10 Posted September 21, 2010 I might be missing something, but I don't see a changelog for the new version From the file "changelog.txt" found within the download: 1.1 Added changes to Vilas' ammo boxes Edited Carl Gustav; now has two different rounds Improved strings table Fixed compatibility with ANZIN's weapons mod Fixed issues with some weapons being set to private Fixed texture issue with Galil ARM 1.0 Initial release I tried this with vilas weapon holders too but some of the holders don't hold the weapons properly and there arms seem to be missing. I haven't done anything regarding the weapon holders mod, as I didn't think I had to. All I did was update weapons with things like complete text entries, icons, and implemented new OA content like zeroing. If anything is screwing up animations, I don't see how my mod could be doing it. Share this post Link to post Share on other sites
Guest Posted September 22, 2010 Updated version frontpaged on the Armaholic homepage. Vilas Weapons Pack update v1.1West weapons packRussian weapons packINKO Disposable Share this post Link to post Share on other sites
victim913 10 Posted October 12, 2010 Ever since i updated your weapon pack NLAWs don't work right. I think it's INKO disposable that you require for your addons. But NLAWS only fire once and say "used" so it makes the BAF Asst AT specialist useless. He has two NLAW rockets. And even if I add two or three rockets to my own weapon inventory, they do not show up in game in the "gear" option. it only shows the NLAW and no rockets. when you use it in game the top of the screen says 0 rounds then once in hand it shows 1 in red meaning you need to reload it and after firing it says "used" and throws to the ground. Share this post Link to post Share on other sites
xeno426 10 Posted October 12, 2010 Ever since i updated your weapon pack NLAWs don't work right. I think it's INKO disposable that you require for your addons. But NLAWS only fire once and say "used" so it makes the BAF Asst AT specialist useless. He has two NLAW rockets. And even if I add two or three rockets to my own weapon inventory, they do not show up in game in the "gear" option. it only shows the NLAW and no rockets. when you use it in game the top of the screen says 0 rounds then once in hand it shows 1 in red meaning you need to reload it and after firing it says "used" and throws to the ground. Correct. That is exactly how the INKO disposable works, and not a bug at all. The weapon, being a disposable launcher, can only be used once in real life, much like the AT4. "Reloads" simply don't exist for the NLAW, as you pretty much throw it away after use. http://www.saabgroup.com/Global/Documents%20and%20Images/Land/Weapon%20Systems/NLAW/NLAW%204_sidig_org_0811a.pdf http://www.army-technology.com/projects/mbt_law/ Any issues with the way the NLAW works should probably be taken up in the INKO thread. http://forums.bistudio.com/showthread.php?t=84701 Share this post Link to post Share on other sites
victim913 10 Posted October 12, 2010 But i found this website that says the features of NLAW are that it is reusable http://www.saabtechnologies.net/en/Land/Weapon-Systems/support-weapons/NLAW-Next-Generation-Light-Antitank-Weapon/Features/ Is it possible that it comes both ways? I have seen it as disposable and reusable depending on what website I go to. Share this post Link to post Share on other sites
xeno426 10 Posted October 12, 2010 Again, then that's something you should take up Inkompetent. I just used his mod so that the RPG-22, RPG-26 and RPO-A were disposable. Share this post Link to post Share on other sites