Incubus 10 Posted October 12, 2011 what about MP compatibility? Share this post Link to post Share on other sites
NacroxNicke 11 Posted October 12, 2011 The MP problems of the mod are textures in incorrect aspect ratio, for what I played there aren't really MP problems regarding scripts or config. I mean, in dedicated server. Share this post Link to post Share on other sites
Incubus 10 Posted October 12, 2011 yes i know nicke we played together on it :) i just curious author fixed textures or not. with ur fixes very playable, but i seen couple of units whats pretty laggy. made couple of missions and esp. the No Train To Leningrad mission still CTD in randomly in first 2-10 min. i made some changes on it and now i can finish it in setcaptive without lag and crash. Share this post Link to post Share on other sites
player999 10 Posted October 13, 2011 i would use this link --> http://operationflashpoint.filefront.com/file/WGL_texture_Replacement_pack;52912 because it is the same as ftp://ftp.ofpr.info/ofpd/unofaddons2/@WW2_MP_ExtraPack.rar but with bergoffs trees. Unless you dont want any trees or forests on your new islands use the original link Share this post Link to post Share on other sites
krzychuzokecia 719 Posted October 15, 2011 Wow, over 800MB of stuff! So I'll test it after 4 hours of downloading... Who cares! Best WW2 mod outta here! Share this post Link to post Share on other sites
-RuN- 0 Posted October 15, 2011 I have this message when I launch the game: Addon'CoCHWK_2s19'requires addon'CoC_NetworkServices2' On a different note I was surprised not to find a few addons: F4U even if they are mentioned in the pack. A26 Invader from Footmunch Curtiss SB2C Helldiver from WWIIEC Grumman J2F Scud Vosper mtb british boat Pt Boat from Klink And I might have missed them but I didn't see the V1 addons from Berlin 1945 and the Balloon barrage. Share this post Link to post Share on other sites
reyhard 2082 Posted October 15, 2011 @-RuN- You have to remove CoCHWK_2s19 from addons. As I said in readme, this mod don't like chaos in addons folder. Concerning F4U - well, I tried to contact author of that addon without success unfortunately. @NacroxNicke - The thing is, that it's very hard and time consuming to determine which texture cause error. Only debug info you have is about texture aspect ratio thing. So any help in determining it is welcome. Share this post Link to post Share on other sites
zulu1 145 Posted October 16, 2011 (edited) Hi Reyhard, Good to see that you're back. I was runing a server for your mod that NacroxNicke stripped the textures from. I think he found most of the problems but we only tested with existing misisons. We planned to test with more addons to see if there were more aspect ratio problems, but WW4mod2.5 came out and Incubus and I got distracted. I'd be willing to go back into testing since you're trying to fix the mod now. Edited October 16, 2011 by Zulu1 Share this post Link to post Share on other sites
kierandobbin54 10 Posted October 16, 2011 (edited) Hey, i tryed the new download with new updates on, but theres no sound when i play ? can someone help me out ? !!!!!!!!!!!dose'int matter :D, i fixed it :D Edited October 16, 2011 by kierandobbin54 Share this post Link to post Share on other sites
zulu1 145 Posted October 16, 2011 Radio chatter is disabled to speed up AI response. Is that what you mean or you have no sound at all? Share this post Link to post Share on other sites
kierandobbin54 10 Posted October 16, 2011 No, like when i went on the game, no sound,:), but its working now :) Share this post Link to post Share on other sites
WildJAMES 007 13 Posted November 5, 2011 Hello lads I have a problem if anyone is able to help its graphics related and only occurs in this mod so I thought i'd ask here, when I play any unit like british infantry, canadian infantry or american infantry I have half textures on the face (Sometimes its triggered by going into ironsights), however I don't get these problems with the germans or Allied Airbourne units just the infantry ones is a fix possible? any help appreciated I know the easy answer is likly to avoid those units but I really would like to use them ;). My Hardware; Graphics card: Nvidia 560TI Gtx 1gb Ram: 8gb DDR3 CPU: Amd phenom ii x6 1035T 2.6 (OC @3.2) Photos if it helps; http://imageshack.us/g/151/brit1n.png/ WildJAMES. Share this post Link to post Share on other sites
ProfTournesol 956 Posted November 5, 2011 Hello lads I have a problem if anyone is able to help its graphics related and only occurs in this mod so I thought i'd ask here, when I play any unit like british infantry, canadian infantry or american infantry I have half textures on the face (Sometimes its triggered by going into ironsights), however I don't get these problems with the germans or Allied Airbourne units just the infantry ones is a fix possible? any help appreciated I know the easy answer is likly to avoid those units but I really would like to use them ;).My Hardware; Graphics card: Nvidia 560TI Gtx 1gb Ram: 8gb DDR3 CPU: Amd phenom ii x6 1035T 2.6 (OC @3.2) Photos if it helps; http://imageshack.us/g/151/brit1n.png/ WildJAMES. Same problem for me. Share this post Link to post Share on other sites
reyhard 2082 Posted November 8, 2011 hmm, maybe I'm blind but I cannot see any problem on those screens. :P Could you post some screens comparing good faces with wrong ones? Share this post Link to post Share on other sites
ProfTournesol 956 Posted November 8, 2011 hmm, maybe I'm blind but I cannot see any problem on those screens. :P Could you post some screens comparing good faces with wrong ones? See how the faces are blurred ? Share this post Link to post Share on other sites
WildJAMES 007 13 Posted November 8, 2011 (edited) hmm, maybe I'm blind but I cannot see any problem on those screens. :P Could you post some screens comparing good faces with wrong ones? Heres a comparison pic I took left is Red Devil right is British Infantry. http://img403.imageshack.us/img403/9549/ww2mp.jpg WildJAMES. Edit: I think it used to work on my other PC Im unable to access, when it had an ATi card but now both have an Nvidia card and this problem is persistant. I remeber trying to edit my Mip map settings through forceware and it didnt work so not sure what it is. Edited November 8, 2011 by WildJAMES 007 Share this post Link to post Share on other sites
reyhard 2082 Posted November 10, 2011 hm, I see it right now. I don't have such issue on my computer so I will try to figure it out tomorrow, Thanks for photos Willdjeams it was very helpful. Share this post Link to post Share on other sites
Incubus 10 Posted November 10, 2011 its happen in our ww2 addonscollection with russians sometimes, well often :) Share this post Link to post Share on other sites
Choki 10 Posted December 9, 2011 Nice mod! I love it Share this post Link to post Share on other sites
matteo1944 10 Posted December 11, 2011 I have encountered this problem : CreateIndexBuffer (dynamic) failed 8876017c-out of memory? Share this post Link to post Share on other sites
WildJAMES 007 13 Posted December 11, 2011 I have encountered this problem : CreateIndexBuffer (dynamic) failed 8876017c-out of memory? Maybe your RAM or VRAM from your graphics card? Whats your specs? This mod is a bit hard on graphics since I occationally have drops :rolleyes: Share this post Link to post Share on other sites
matteo1944 10 Posted December 13, 2011 I fixed it...i have only added -nosplash -nomap Share this post Link to post Share on other sites
abrun4 10 Posted December 14, 2011 @ Reyhard Hey dude great mod, just wanting to know why my british infantry have problems with the lee enifiled? error showing as "Recoil Script missing" same with the britsh magnum pistol. feed back would very helpful :D. Share this post Link to post Share on other sites
matteo1944 10 Posted December 15, 2011 (edited) What are the names of shells that are used in ww2 mp(not shell73,shell105,heat.. etc) Edited December 15, 2011 by Matteo1944 Share this post Link to post Share on other sites
zulu1 145 Posted December 16, 2011 @Matteo1944 Since WW2 addons are mostly demos and a patchwork of misc. addons there is no simple answer. WW2EC, FAB, I44, John, T-Roc and others all define their own ammo. The best and only way to get the info is to unpbo the addon you want to use and look at the config.cpp file. Scroll down and find the CfgAmmo section. Most german shells are some form of KWK_H, KWK_A etc., this maybe be preceeded by the addon tag like FAB, I44, EC and so on. Example: I44_KwK_H Share this post Link to post Share on other sites