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Fox '09

fox's small projects

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It was a joke hahahaha

How bout a knife sticking out of his helmet!??

Nothing says badass like surviving a stab wound to the head!

Ok I'm done.

Naow for srs bzns.

You're making a Translator right?

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maybe

waiting on a reply from lennard i guess

or at least getting my stupid iba to work

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wip saw gunner

bXUES.jpg

bY3Dr.jpg

i dont think ucp covers those m9 mag pouches , ill probably change that.

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now they're starting to look like the the m4 double mag pouch.

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i cant quite get at what i'm trying to make , bink you know the exact name of that pouch?

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Not looking too bad there Fox, the textures look pretty good too. Are there any normals on them yet? Can't really tell from the pic :)

One thing I would say is that the IOTV texture seems to be slightly off to one side, might just be me though...

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Why do you always hide your units in the shadows? Let us see them.

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Not looking too bad there Fox, the textures look pretty good too. Are there any normals on them yet? Can't really tell from the pic :)

One thing I would say is that the IOTV texture seems to be slightly off to one side, might just be me though...

not sure about the iotv, but no there are no normals on yet. No rvmats are created for those yet.

for enad HtBgi.jpg

Edited by Fox '09

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not sure about the iotv' date='

[/quote']

Sorry, should probably have been more clear, what I meant was the texture seems to not be placed centrally on the model and that it is further over to the right (looking from infront) than it should be.

On the drawing below, if you take the red line as the centre (i used the points on the model as a guide) then it looks as though the PALS/MOLLE loops are not centred properly on the armour. As there are 8 MOLLE loops there should be 4 each side of the red line with the stitching between loops 4 and 5 on the red line. The same goes for the rank tab thing (or whatever the bit near the neck is called lol).

iotvs.jpg

Bigger

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ah thanks for pointing that out. I'll lay the UVs over my texture and adjust.

edit:

heh i'm lazy , I'll just fix the uvs instead, I have to move every other layer to make it work, which I just don't want to do.

Edited by Fox '09

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as usual, my own test of camos... today 6 color , tomorrow maybe my improved marpat. btw, maybe ill give him a pasgt vest and take another pic.

tjdK0.jpg

tjiJi.jpg

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lols looks like my 1991 guys i did before i left.

i wonder if i still has them...

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yeah man saw some pics on gnd , i'd def play with some 91 guys. LBE's pasgt gear and all :)

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it's always either too light or too dark :(

OwqIJ.jpg

wip marines

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If you're going to make Marines you need to make them FR Marines ;)

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