Jonn 10 Posted September 5, 2010 I vote NO on the bullet hole in the helmet. Share this post Link to post Share on other sites
Fox '09 14 Posted September 5, 2010 get out of my thread enad Share this post Link to post Share on other sites
enad 11 Posted September 5, 2010 It was a joke hahahaha How bout a knife sticking out of his helmet!?? Nothing says badass like surviving a stab wound to the head! Ok I'm done. Naow for srs bzns. You're making a Translator right? Share this post Link to post Share on other sites
Fox '09 14 Posted September 5, 2010 maybe waiting on a reply from lennard i guess or at least getting my stupid iba to work Share this post Link to post Share on other sites
Fox '09 14 Posted September 6, 2010 wip saw gunner i dont think ucp covers those m9 mag pouches , ill probably change that. Share this post Link to post Share on other sites
enad 11 Posted September 6, 2010 Woah Nice pouches dood! Share this post Link to post Share on other sites
Binkowski 26 Posted September 6, 2010 now they're starting to look like the the m4 double mag pouch. Share this post Link to post Share on other sites
Fox '09 14 Posted September 6, 2010 i cant quite get at what i'm trying to make , bink you know the exact name of that pouch? Share this post Link to post Share on other sites
Fox '09 14 Posted September 6, 2010 ...and in game. wip textures though. Share this post Link to post Share on other sites
STALKERGB 6 Posted September 6, 2010 Not looking too bad there Fox, the textures look pretty good too. Are there any normals on them yet? Can't really tell from the pic :) One thing I would say is that the IOTV texture seems to be slightly off to one side, might just be me though... Share this post Link to post Share on other sites
enad 11 Posted September 6, 2010 Why do you always hide your units in the shadows? Let us see them. Share this post Link to post Share on other sites
Fox '09 14 Posted September 6, 2010 (edited) Not looking too bad there Fox, the textures look pretty good too. Are there any normals on them yet? Can't really tell from the pic :)One thing I would say is that the IOTV texture seems to be slightly off to one side, might just be me though... not sure about the iotv, but no there are no normals on yet. No rvmats are created for those yet. for enad Edited September 6, 2010 by Fox '09 Share this post Link to post Share on other sites
pauliesss 2 Posted September 6, 2010 Very good, its always good to see more new units coming. :cool: Share this post Link to post Share on other sites
STALKERGB 6 Posted September 6, 2010 not sure about the iotv' date=' [/quote'] Sorry, should probably have been more clear, what I meant was the texture seems to not be placed centrally on the model and that it is further over to the right (looking from infront) than it should be. On the drawing below, if you take the red line as the centre (i used the points on the model as a guide) then it looks as though the PALS/MOLLE loops are not centred properly on the armour. As there are 8 MOLLE loops there should be 4 each side of the red line with the stitching between loops 4 and 5 on the red line. The same goes for the rank tab thing (or whatever the bit near the neck is called lol). Bigger Share this post Link to post Share on other sites
Fox '09 14 Posted September 6, 2010 (edited) ah thanks for pointing that out. I'll lay the UVs over my texture and adjust. edit: heh i'm lazy , I'll just fix the uvs instead, I have to move every other layer to make it work, which I just don't want to do. Edited September 6, 2010 by Fox '09 Share this post Link to post Share on other sites
Devil Dogs SF 13 Posted September 6, 2010 Looking good Share this post Link to post Share on other sites
Fox '09 14 Posted September 7, 2010 as usual, my own test of camos... today 6 color , tomorrow maybe my improved marpat. btw, maybe ill give him a pasgt vest and take another pic. Share this post Link to post Share on other sites
Devil Dogs SF 13 Posted September 7, 2010 Six colour is looking good. Share this post Link to post Share on other sites
Binkowski 26 Posted September 7, 2010 lols looks like my 1991 guys i did before i left. i wonder if i still has them... Share this post Link to post Share on other sites
Fox '09 14 Posted September 7, 2010 yeah man saw some pics on gnd , i'd def play with some 91 guys. LBE's pasgt gear and all :) Share this post Link to post Share on other sites
Fox '09 14 Posted September 8, 2010 it's always either too light or too dark :( wip marines Share this post Link to post Share on other sites
Jonn 10 Posted September 8, 2010 If you're going to make Marines you need to make them FR Marines ;) Share this post Link to post Share on other sites