Search the Community
Showing results for tags 'safe'.
Found 3 results
One safe switch works and the other doesnt, i flipped the first one and ran to the next but the square symbol did not show up to flip the second one. I have a video showing i made turned around multiple times to make sure the first switch was still green and still not able to flip the second.
Hi everyone, I've tried, by many ways, to make a protection zone. It means a zone where players don't take damage and the projectiles, like bullets and grenades, disappears. I want to make it activated by a trigger. Do you have a suggestions ? Or maybe a code completly prepared. :) Thanks a lot.
I want a create a safezone similar to the one in KOTH. No i tried to create a trigger and put (vehicle player) allowDamage false; into "on activation" and (vehicle player) allowDamage true; into "on deactivation". The problem is that the mission is a multiplayer one and when i do this it prevents ALL of the players and manned vehicles on the server from taking damage...