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About snackynak

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    Lance Corporal

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  1. snackynak

    RHS Escalation (AFRF and USAF)

    CDF reArmed on the workshop has some of those, RHS mods are the only dependency
  2. snackynak

    [WIP] French Army Mod : ArmaModFrance

    A German Shepard? I thought this was a French mod 😅 Okay, I'll see myself out.
  3. snackynak


    Yuemod balaclavas are what are spawning on the phantoms, Yue’s mod has a tendency of showing up as random facewear for other mods as well, but I haven’t experienced it with any of the zombies or ravage mods.
  4. snackynak


    Is there a way of globally disabling randomized facewear? Or from the spawn module's int? The phantoms seem to all be spawning with balaclavas from certain mod.
  5. snackynak

    RHS Escalation (AFRF and USAF)

    No problem, will do. Thanks👍
  6. snackynak

    RHS Escalation (AFRF and USAF)

    The issue I had brought up with the BRDM-2 ATGM is that the gunner's external camera changes it's orientation 180 degrees every time the rack stows into the hull. So if you're trying to drive as the gunner, the external camera faces backwards when the launcher is stowed, which makes driving a bit wonky. The current work around I use is to just switch to the drivers seat when moving or enter command view, but I was wondering if there was something I could enter into the vehicle INT box that could disable the stow function so that I could stay in the gunners seat.
  7. snackynak

    RHS Escalation (AFRF and USAF)

    Is there a way to disable the auto stow of the BRDM missile rack?
  8. snackynak


    Will this include alien encounters from the contact dlc?
  9. It looks like a Pioneer vest, which is already in CUP.
  10. snackynak

    Sukhoi Su-34

    Those new normal maps really make it QUACK. I was going to make a joke about including the special bombing bay and the toilet, but I couldn't find a picture to tie it together. Really made me sad. But nice job on the re-texture.
  11. snackynak

    Hey Miller! What are you doing here? :O

    Here's an easter egg I found toward the end of the campaign. I guess the mystery of the furniture is solved...
  12. snackynak

    Contact, you are able to kinda pilot the spaceships

    It is I think, the alien craft don't really have flight physics so you can't control them. The AI requires a special module "Movement grid" or the "Move Alien" waypoint in order to move within a certain area, but there's no official docs really or tutorials that really go into much detail on how to use them as of yet. Edit: Drunk grammar, but my grammar still sucks.
  13. snackynak

    RHS Escalation (AFRF and USAF)

    Fish net face mask? That's some tactical kink right there.
  14. snackynak

    DHI Battle Dress Uniforms

    Should have gotten the jacket liner too. And the all glorious poncho liner. You’d be set.