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Everything posted by PenguinInATuxedo
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how many elephants do you think there are in the greek isle?
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MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
PenguinInATuxedo replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Sorry but what is GAIA? as always look forward to any improvements to MCC. -
Reign Of Jurassic Mod
PenguinInATuxedo replied to malakdecaen's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
You should deffo team up get more done and the dino lovers won't have to be torn between mods -
Arma 3 STABLE Server 2.18 "profiling / performance binary" feedback
PenguinInATuxedo replied to Dwarden's topic in ARMA 3 - SERVERS & ADMINISTRATION
I recommend http://www.armaholic.com/page.php?id=21558 but it doesn't have the slots available to test perf to its limits. [36 slots] -
A.C.R.E. Auto join Channel
PenguinInATuxedo replied to christian2526's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I remember something similar on the MilGO Servers from A2 was a good idea, Task force radio does it and I think on their installer guide site there is a server setup guide on how to do it with TFR might be help full. http://radio.task-force.ru/en -
I think you two should get in contact :) I smell magic.
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I think you should really look into getting some more help on board, The idea of being an INgen Corp employee sounds really great.
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IgiLoad script - logistical support
PenguinInATuxedo replied to igi_pl's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Oh this script is glory, I just dropped my ATV Assault squad from the back of a C-130. -
That looks very nice, I recently tried the iron front mod for A3 and it has a great selection of content I really like the trenches it has. I hope i44 will try to implement something similar, if anyone is unsure what I'm talking about the iron front mod has a lite version that doesn't require you to buy iron front, open the editor and find the trenches category to see what I mean.
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IgiLoad script - logistical support
PenguinInATuxedo replied to igi_pl's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I was playing around with igiLoad today in anticipation for the C130 update and I think it would be great to have the ability to drag stuff. It would help when you need to menuevor stuff to load position. Can't wait until I can para drop mraps or humvees from C-130, how does the script handle new items and vehicles from mods? Can it determine the size of vehicles automatically or will you make it so people can define the size of addon vehicles and items them selves. -
Oh my please keep up the work on this, I can just imagine the fun. PS that T Rex running toward you gave me a chill hope you expand and grow the mod.
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Mmm very tasty, i will have a play tommorow.
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Preview release: Nimitz for Arma3 (0.103)
PenguinInATuxedo replied to TeTeT's topic in ARMA 3 - ADDONS & MODS: COMPLETE
It's in Final stages of construction now due to be commissioned in 2016. http://en.wikipedia.org/wiki/USS_Gerald_R._Ford_(CVN-78) -
What did BIS use to place objects (precisely) in campaign EPs?
PenguinInATuxedo replied to Polygon's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I don't know what BIS used but I use http://forums.bistudio.com/showthread.php?168960-Early-Preview-3D-Editor You might find it usefull -
@A3MP - ArmA 3 Map Pack
PenguinInATuxedo replied to alduric's topic in ARMA 3 - ADDONS & MODS: COMPLETE
This is just the map assets, no weapons or vehicles. Edit, Alduric does have a mod for weapons and vehicles http://forums.bistudio.com/showthread.php?169068-ASM-Arma-Samples-Mod -
Did Bohemia just screw the community?
PenguinInATuxedo replied to shifty_ginosaji's topic in ARMA 3 - GENERAL
Zeus is being made by 2 people inside the ArmA team, so they are hardly dropping fixes for the dlc. Have you tried Zeus it is actually quite Splendid. -
Preview release: Nimitz for Arma3 (0.103)
PenguinInATuxedo replied to TeTeT's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Have you ever thought about adding a Gerald R Ford class aircraft carrier into the mod? Since it's going to be the US Aircraft carrier going into the future would fit nicely into 2035 setting, I'm sure you could use most of the systems from Nimitz on it as well. -
Clearly you are doing it wrong, you need to join an ArmA Community. most communities have people that make custom mission like what you're looking for. As for DayZ SA being worse then the mod you're wrong even in its current Alpha stage it is much better then the mod.
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ASM - Arma Samples Mod
PenguinInATuxedo replied to alduric's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Because VAS is a script and you don't need a Addon to change your loadout in game. -
Tactical Battlefield - A PvP Modification
PenguinInATuxedo replied to dr_eyeball's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Great mod, looking forward to the next BigD TacBF event.- 470 replies
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- pvp
- multiplayer
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(and 2 more)
Tagged with:
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Dynamic Movement - Descend in Style
PenguinInATuxedo replied to Gole's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Is this mod client side only? -
Those NVGs are damn expensive I think I read they are like $30k each.
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ShackTac User Interface (STHUD, STGI, and more)
PenguinInATuxedo replied to dslyecxi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I notice in one of Dslyecxi's newest ArmA 3 videos that he had some rather long names on his STHUD but none were going over to next line, has this be fixed on an unreleased version? Are you going to release more updates for this rather crucial mod? -
Dialog Tutorial For Noobs [By A Noob]
PenguinInATuxedo replied to iceman77's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thank you so much the tutorial was excellent, I managed to create a GUI for my role selection script. Hopefully I can learn more about GUI editing going into the future. -
LEA - Loadout Editor for ArmA 3
PenguinInATuxedo replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
I think I did it like that but was saying "Resource not found" or something similar when I used the AddAction, I will try again and see how I go.