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rex457

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Everything posted by rex457

  1. rex457

    RHS Escalation (AFRF and USAF)

    I know you guys get a lot of annoying questions and I apologize for having to ask one myself, but Is there something going on with the U.S RHS vehicles In the mission editor garage? I can't seem to get any of the options to save correctly, I'll modify the vehicle and all seems well then I go back Into my mission (after reloading It) only to have most of what I applied via garage totally reset, and this Is using the latest DEV build on steam with no other mods Installed (Maybe Its just me I don't know) You guys do amazing work and we all appreciate all of you for bringing us this content, and most of all we appreciate you putting up with us asking all this annoying stuff 🙂 Thanks EDIT: Seems to have been fixed with the new dev branch update, thanks guys!
  2. If there Is a serious thing this game lacks It's the lack of the older style military trucks, Oh how I've been waiting for something like this to arrive, keep up the amazing work! she's looking spectacular.
  3. rex457

    Zombies & Demons 5.0

    Yeah I'm getting this too when running the latest ACE update, hope for a solution soon.
  4. Love the map, hope we can see a fix for the skybox with 1.60 soon.
  5. rex457

    British Ridgback PPV

    It would appear since the nexus update the optic on the M2 does not allow us to actually aim down and use It anymore.. anybody else experiencing this Issue? I have even tried using It without any other mods Installed to see If It was a conflict but It still has the Issue, Cleggy do you suppose you could take a look at It? this Is a great vehicle and my unit uses It almost every mission and we don't want to see It go, using the normal aim down keys only zooms the view Instead of actually aiming down the optic. Thank you for creating It!
  6. rex457

    RHS Escalation (AFRF and USAF)

    I remember that model, It was quite nice and would be very welcomed Into RHS! Thank god for you RHS guys though, I don't know what we would all be doing without you, thanks for all the updates and hard work put Into the mod! looking forward to 0.3.9! :D
  7. rex457

    RHS Escalation (AFRF and USAF)

    I believe they were talking about the M1117 Armored security vehicle on the O-GPK Image, or was there a different comment I haven't seen yet? because on the O-GPK post they talked about It and apparently sent their M1117 to RHS. Great mod guys, I absolutely love what you have done with It!
  8. rex457

    RHS Escalation (AFRF and USAF)

    In one of the broadcasts of the next beta I noticed you put In the M16A4 carry handle with grip, THANK YOU!!! really excited for this update now, thanks for all the hard work and effort you guys put Into this mod, It's greatly appreciated amongst the community.
  9. rex457

    British Ridgback PPV

    This Is a great mod, thank you for your time and effort put Into It! It would be 100% complete for my group If we had a green version also but I understand your reasons and am still grateful to receive such a great mod!
  10. rex457

    ArmA 2 Stryker Pack

    Excellent, looking forward to the update! I wanted to ask though, Have you have Improved the wheels on these a bit more? the current version's wheels still sink through the terrain and In some areas It's very noticeable and I'm just wondering If you plan on tweaking It a tad more? It would be nice, also I believe some folks earlier mentioned that the non slat version still has collision In the areas where the slats would be, It does Indeed make It hard to take cover behind when theirs an Invisible barrier blocking us from the vehicle, I hope that gets looked Into also :) Great pack however, thanks for your time an effort put Into It!
  11. rex457

    RH M4/M16 pack

    Is It bad of me to say the reason why I'm excited for this update mostly Is because of the M16A4's new quadmount rail you put on? :D Thanks for your weapon packs RH, a lot of us wouldn't be enjoying the game as much as we do without them, we appreciate your time and effort put Into all the weapons! looking forward to the update!!
  12. rex457

    RH M4/M16 pack

    +1 for the vanilla 7.62, I agree with the above post's and have much respect for Spartan and the time and effort hes putting Into his ballistics, I do however feel that a release with vanilla values should be taken Into consideration and later on Spartans codes could be applied via update once there ready and done. However It Isn't my mod or choice, but I do agree with the % that vote yes on a vanilla value release, I will respect and be happy with whatever you decide to do Robert, thank you for making such great weapon packs throughout the years, you sir, have made Arma the best game my friends and I have played and we wouldn't be playing the game without them, I appreciate all the hard work you and the others have put Into these weapons, thanks once again.
  13. rex457

    United States Air Force

    This comment says It all. Now I'm really excited for this update, great work you guys I'm loving every bit of It.
  14. The Challenger Is lookin really good man keep It up! I'm really lookin forward to using It :) As usual with all your mods, really top notch stuff.
  15. rex457

    ArmA 2 Stryker Pack

    Yes this would be much appreciated If you could look Into this Issue, are you also planning to work on the physx a bit more? they seem pretty stiff while traveling offroad. Great mod however, I'm so glad to finally see strykers for this game, thanks for your time and effort!
  16. I noticed on the Red Hammer Studio's facebook you wound up merging your paladin with the U.S faction Soul, I haven't seen you guys post too many pictures of It, how exactly Is It going to function? I remember In arma 2 you had that thing all decked out with total realism, loading, operating etc etc, Will the ai be able to use It this go around? If I remember correctly It didn't support ai use back then, I loved the mod however, I hope we can maybe see some more pictures of It sometime, I'm glad to see It made It over to A3 a long with all the Russian equipment.
  17. rex457

    [WIP]EWK_HMMWV'S

    Oh wow, you just keep making this greater all the time, I can't hold In my excitement for v0.4 now lol, whenever this update Is out my group and I are for sure going to push your pack Into service with our missions. Thanks for all your hard work, It's greatly appreciated! :)
  18. rex457

    [WIP]EWK_HMMWV'S

    Hell yeah that's what I'm talkin about, now I'm really excited for v0.4!
  19. rex457

    [WIP]EWK_HMMWV'S

    The pack Is getting better all the time man, I have some more things to report while on my testing of v0.3 People are going to start thinking I'm like some massive gauge freak because I already reported gauge problems last update lol, anyways..... On the regular M2 deployment variant the gauge Is actually going counter clockwise (reversed) The Jtac variant still suffers from a duplicated gauge. The medvac's speed needle Is.... apparently flipping out and going through the gauge Itself. M2 and MK19 on the SOV have no animations what so ever (ammo feeding, barrel movement, recoil etc etc) and also our characters don't hold them properly when compared to the others. Nice job on the pedal anims too by the way, not a whole lot of people are really doing this from what I have seen, however some variants don't yet have them but I'm sure your aware already, also have you thought about putting the desert texture from Arrowhead's Ambulance onto your tan Ambulance? I don't have an Issue with the ones you have currently on them now It's just you might consider at least removing the plate texture from the front of the bumper as It has holes which makes the plates look out of place. I know I keep reporting all sorts of small Issues that don't really matter a whole lot, but your doing a great job on this pack and with with every update It just gets better and better especially with your ambition to fix the bugs which we report, keep up the good work man!
  20. Was that a Gaz tiger I spotted at 2:41? Shit I hope that means y'all got a US equivalent for the US side, maybe some hmmwv's? :D There are no words to describe how badass this mod Is, I been following you guys since I first got Arma, you never disappoint us, and now you guys went and created a U.S faction, This will be THE ultimate must have for everybody. What this guy said.
  21. rex457

    [WIP]EWK_HMMWV'S

    Thanks for the update, a lot better this go around, however I just happened to notice the gauges on some variants are duplicated and floating near them here's a picture: http://i.imgur.com/8dJym2Z.jpg I did go through them and did find out that only the, TOW, JTAC, Regular M2 deployment, HMMWV light and the M240 deployment variants have this Issue, maybe you could look Into fixing It sometime.
  22. rex457

    [WIP]EWK_HMMWV'S

    Alright first of all I gotta say, The work you did on this pack Is amazing, I'm really enjoying It, There's so much detail to these It for sure makes this pack superior to anything else. A few bugs I'd like to report, I'm sure you know of them already: #1 M1114 & Ambulance variants wheels are sinking through the ground, I did see this on the first pictures you posted anyway - Hopefully you plan to fix this asap as my group and I really could put the Ambulance variants to good use :) #2 UI map Icons on some variants are backwards, Such as the frag 6 and others. #3 Dependency on HAFM's original pack - This Isn't a big Issue however and whatever you decide In the end Is fine by me. I also really like what you did with my little recommendation on the mud flaps a page or so ago, I hope to see you put these on some more of the 1151 variants, Maybe In the future If you feel up for It you could make some MK19 variants also :) Overall, Excellent pack, I hope you fix the sinking wheel Issue as that really makes the m997 and m1114 variants unusable at this point.
  23. Oh I loved this thing In Arma 2, So glad that your working on It for arma 3! It's looking really good man, I'll be keeping an eye on this one.
  24. rex457

    [WIP]EWK_HMMWV'S

    What your doing Is amazing, I think we can all agree that this Is going to be the most ultimate hmmwv pack, This Is currently my top watched mod now, Thank you for putting such great time and effort Into these! One question or maybe some Idea for you to take In If you want to, Most modern humvee's such as the m1151 and others have mud flaps bolted onto the rear bumper just like In that third TOW pic you posted, Are you planning on adding them? Since your already detailing the hell out of these I think It would go well with what are your doing If you would put some on for the m1151's and possibly m1114's, Just a thought, I would love to see It.
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