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Nillers

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Everything posted by Nillers

  1. You folks are quick! So for clarification, yes, I should have specified that this is using layers created in the Eden Editor. I've been trying to create a new layer (i.e. Camp1), make a small camp composition (i.e. tents, cache, some units, marker, etc), repeat that a few more times, then randomize which camps are revealed every time the mission loads. Something that might look like this (this is simplified for concept): The end goal is to start with this to get the idea and then add more and more to it in the future. For example, having 5-15 areas of potential operations, but only 1 or 2 will be selected at the mission start. I think, based on your examples, I have an idea of where I need to go, so I'll give it a shot and report back. Thanks again!
  2. Hello everyone! I've been stumped on a project I've been working on and need some help. My goal is to create multiple layers of objects/entities and then have a script that can take those entities, randomly pick two out of three of them, then hide the third layer (or remaining layers). I know it will involve the idea of creating an array based on the name of the layer plus using getMissionLayerEntites to globally hide or reveal them, but I can't seem to fit them together. An example of this would be I have three locations for rebel camps, each separated in their own layers (camp1, camp2, etc), but I want to use an array to then pick 1 or 2 randomly a mission start to reveal the markers and other compositions. Then the rest get removed or remain hidden. Wondering if anyone has an easy solution out there. Any help would be appreciated, and thank you in advance.
  3. Rotators Collective will use this thread to provide information about the future updates to the Creator DLC: Western Sahara. Discussions about the updates are welcome in the relevant forum thread: If you have any questions about Western Sahara make sure you visit our FAQ page.
  4. Nillers

    Release Branch Updates

    0.9.7.48 Changelog December 8, 2022
  5. Nillers

    Community Radars

    Community Radar (COMRAD) #06
  6. Nillers

    Release Branch Updates

    GROUND SUPPORT MILESTONE UPDATE 0.9.7.41 Changelog December 1, 2022
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  8. Nillers

    Dev Reports

    Welcome to Arma Reforger Dev Reports – an ongoing series to inform the community of our team’s recent operations and developments, as well as ongoing efforts to continually improve the game in the future. You can find all the details on our Arma Reforger Dev Hub
  9. Nillers

    Dev Reports

    Full Dev Report #14
  10. Nillers

    Release Branch Updates

    0.9.6.64 Changelog November 10, 2022
  11. Nillers

    Release Branch Updates

    0.9.6.60 Changelog October 26, 2022
  12. CSLA Studio will use this thread to provide information about future updates to the Creator DLC: CSLA Iron Curtain. Discussions about the updates are welcome in the relevant forum thread:  If you have any questions about Global Mobilization make sure you visit our FAQ page.
  13. Hey there, I tried your solution. For some reason, the sound trigger avenue didn't work but it did get the ACE interaction to work. So thank you for that! The issue I'm facing now on Dedicated is that the spawning of the explosion doesn't do any damage. It explodes and the barrel disappears, but players and objects are entirely unharmed (regardless of munition). This isn't the case on Singleplayer or Local MP. I don't think these are related, but maybe you've come across it?
  14. Nillers

    Release Branch Updates

    Arma Reforger Changelog 0.9.6.56
  15. Nillers

    Community Radars

    Community Radar (COMRAD) #05
  16. Nillers

    Dev Reports

    Full Dev Report #13
  17. The purpose of this thread is to discuss upcoming updates of CSLA Iron Curtain incoming to the Creator DLC RC Branch. Please stay subjective when posting in this thread as CSLA Studio will use this thread to look for feedback about their RC-Branch updates. Please keep in mind that actual reports of issues should still happen via our Feedback Tracker. Thank you.
  18. Arma Reforger 0.9.6.49 Changelog
  19. Arma Reforger 0.9.6.38 Changelog Known Issues
  20. Nillers

    Community Radars

    Community Radar (COMRAD) #03 Community Radar (COMRAD) #04
  21. Nillers

    Dev Reports

    Full Dev Report #12
  22. Nillers

    Dev Reports

    Full Dev Report #11
  23. Nillers

    Release Branch Updates

    August 24, 2022 0.9.5.116 changelog:
  24. Nillers

    NightOps - Modding Project

    This is very cool to see! Thank you for putting these tutorials and documentation together.
  25. Nillers

    Dev Reports

    Full Dev Report #10
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