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Tyl3r99

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Everything posted by Tyl3r99

  1. when will the British voices be in the profile screen though??? it does say British protocol added right????????
  2. my campaign was running at 30fps... when before it ran at average of 70...... what the heck.... and no Vsync is not on!
  3. im still having troubles getting passed the first mission where you get to the wreck and both soldiers get out and just stands there... do I wait? I tried going x4 speed and nothing happened. retry from very beginning? no mods are being used.
  4. will JSRS, Speed of Sound, Blastcore work together?
  5. Tyl3r99

    Invasion 1944 V3.0

    can I ask how big the map will be compared to altis?
  6. Oooo look into greenham common airbase!! Famous for the ww2 as the Americans took off from there on d-day!! I live next to that ;)
  7. dgiuhgdriugrhdigurdhu!!!! now this makes altis look tiny.... well done chap ___________________ it looks like LONDON is on this map... how big is it :)
  8. Tyl3r99

    JSRS2.0 WIP Thread

    someone find a clip of an explosion going off near someone and you will see... but good luck finding one though lol
  9. arma 3's roadmap is pointless at the moment, ive seen roadmaps with progress bars and %'s and loads of information that's regularly updated. that would benefit arma 3 for certain I think... for example take a look at this roadmap!! http://www.thedeadlinger.com/roadmap now compare it to the lovely arma 3 detailed roadmap :( IMHO - its terrible :confused: is there a reason for this?
  10. who knows but if they are not going to use the external one then they may as well remove it? i mean... if you went into a shop and it said Sofas on sale and you ask someone where that item is and they say "oh its not out yet" your going to be pretty annoyed. that's the point im trying to get at ha ha i think its pretty clear now... also the change log one, only lists things that are resolved from the FT not the change log entirely
  11. Tyl3r99

    Enhanced movement and more

    wow wow wow wow!!! never noticed this till now well done buddy keep it up. question... AI wont be able to use any of this climbing will they? i can have a good guess and say no
  12. if thats sarcastic = :P if your being serious = go to feedback tracker page and look on the tabs and you will see roadmap haha
  13. BIS have implemented a 3D space voice which is rather cool!!! however I have noticed when you are in close proximity to soldier in your squad for example, it still sounds like its said over the radio and cannot hear the lovely new feature. so if soldier A was next to soldier B, and A said to B to move over there.. it technically should be said over 3D voice not radio. and if there was a soldier C and he was an X amount of meters away... (lets say far) he would hear the command over radio as he's not in talking distance. you wouldn't use a walkie talkie if you were in talking distance now would you ;) I hope I have explained this properly anyway I think everyone can get the gist of things
  14. what he said!... is there any news of the objects "lamps" popping back in the game anytime soon??
  15. in that case.... remove the roadmap entirely!!
  16. ok, regardless this trigger what activates the next thing should be a bit bigger maybe. i tried getting closer and still got stuck so i will restart the campaign entirely :'(
  17. i think PWS needs to have its content updated more :(
  18. i get stuck on the first mission when SPOILER ALERT BELOW driving the truck to kamino, we see the wreck of a certain person and we disembark and just stand there :/
  19. hi guys, in the campaign, a helicopter lands (not saying what type or when or where) and it lands so quickly and does not land like a normal AI would. it comes in and lands very smoothly!! is this scripted? if so what is the script? cheers all tyler ---------- Post added at 12:52 ---------- Previous post was at 12:47 ---------- that's the answer guys... not to worry
  20. it says that the british voices have been added but I cant find them under profile edit??? :(
  21. whats the script that makes helicopters land very quickly and smoothly? those who played campaign will know what im on about.
  22. ahhh that told me... nice work bud thanks
  23. question..... when the episode is released... how are we going to report bugs? example - mission 3 part.....when you hide behind the ***** and when the task called ****** doesn't work... I don't get how we are going to report issues without spoiling anything?? @mods. can we update the title on the thread "read at your own risk!!!"
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