StankyKneePads
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Everything posted by StankyKneePads
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Being as though we are seeing further integration into Steam, will we see Steam Achievements work their way into the full release campaigns and availability for us to have custom achievements in our missions?
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FSF SERVER : Administrate Multi dedicated servers under Windows Environnement
StankyKneePads replied to GOS ToF's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Nice work. I think all of us hobbyist programmers are trying to make our own server manager for A3, huh? Working on mine in vb.net for local control and eventually port to asp.net for a web interface to access from anywhere. I'll be watching your progress bud. Do you speak fluent English? -
Extracting Stratis - For reference
StankyKneePads posted a topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I am wanting to extract the Stratis map to load into O2 in order to create some reference planes for scaling and am unable to do so. I keep getting and error when attempting to extract the pbo. The Stratis pbo(s) are the only ones I get errors with. I can understand why they would make it a little more difficult to extract these, but is there any way around it? I am working on some rather large structures and really need to be able to open the maps in order to create reference planes for scaling. This is for Damns, High rise highways and bridges and such. Is there any way for me to load the maps or am I just stuck with trial and error for scaling of large structures as these? -
Extracting Stratis - For reference
StankyKneePads replied to StankyKneePads's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Sealife, Thanks for your response. I think I see what you are getting at... Time to break out the construction and surveying crew? -
Steam API / Achievements
StankyKneePads replied to StankyKneePads's topic in ARMA 3 - QUESTIONS & ANSWERS
Glad I was able to spark somewhat of a conversation over this. My reasoning behind this is for more social engagement within the Steam community. I know the majority, from what I have seen across the forums, "loathe" steam for some reason. On a business / marketing stand point the achievement system is a great opportunity. There are many people that use Steam that are quite a bit more engaged in the social aspect of Steam than I and I would guess most of you are. There are people that pay attention to what achievements their "friends" have gotten. Of course I have no inside stats, but I would be willing to bet that many downloads and sales are driven from these achievements being displayed on profiles. A vast enough amount of sales / downloads that wold make or break a company? Not likely, but every download / sale counts, specially when investment on a marketing strategy is low. Putting more fingers out there to massage people into downloading mods, missions and purchasing the full version of Arma 3 certainly wouldn't hurt, what so ever. I know many of you that have been playing and modding the Arma series for a long time cringe at someone talking about "DayZ", but hey not knowing or ever engaging myself with the developers / owners of the Arma series, I am still willing to bet one of my testes that their feelings were not hurt what so ever when DayZ drove more sales of Arma 2. That was a whole other hand out there massaging sales. A few more fingers would be great. To those saying that because Arma is a modifiable game and would lead to people cheating the system, therefore should not implement the Steam achievement system: Why play / mod at all then? I am not talking about a global ranking system, I am talking more along the lines of like what someone else mentioned. Heal so many players, destroyed this, destroyed that, completed "this mission", completed "that mission", "this challenge" completed in "3:45", etc.. All specific to each each mod,, letting modders come up with their own achievements for their missions. -
Extracting Stratis - For reference
StankyKneePads replied to StankyKneePads's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Sealife, you sound like you know what you're talking about, but you lost me. lol -
Tutorial: Installation & Configuration of ArmA3 Dedicated Server
StankyKneePads replied to terox's topic in ARMA 3 - SERVERS & ADMINISTRATION
From the Wiki: "Headless Client Need someone to add information to this section" So far from my experience running two dedicated servers (two physical machines) , "Headless Client" means nothing more than a machine with no monitor, mouse or keyboard. I, as I am sure most everyone else running dedicated servers from home, am using remote desktop to configure and manage my servers. Thank you and nice job on the Wiki by the way. [edit] Previously I have been running my server by just letting the standard steam client download and install everything for me, but decided to try out your method and I am hung up on #7. I create the cmd file as directed and when I run it, the console doesn't do anything but spam the directory path of the cmd file. Arma3_Steam_Updater.cmd Code: @echo off SETLOCAL ENABLEDELAYEDEXPANSION :: DEFINE the following variables where applicable to your install SET STEAMLOGIN=****** ******* SET A3BRANCH=107410 -beta development :: For stable use 107410 -beta :: For Dev use 107410 -beta development :: Note, the missing qotation marks, these need to be wrapped around the entire "+app_data......" SET A3Path=C:\A3 Server\Games\ArmA3\A3Master SET STEAMPATH=C:\A3 Server\Apps\Steam :: _________________________________________________________ echo. echo You are about to update ArmA3 echo Dir: %A3Path% echo Branch: %A3BRANCH% echo. echo Key "ENTER" yo procede pause %STEAMPATH%\steamcmd.exe +login %STEAMLOGIN% +force_install_dir %A3Path% +"app_update %A3BRANCH%" validate +quit echo . echo Your ArmA3 is now up to date echo key "ENTER" to exit pause -
Startup Parameter "-window" alternative "-fullscreen?"
StankyKneePads posted a topic in ARMA 3 - QUESTIONS & ANSWERS
I know the startup parameter "-window" starts Arma into windowed mode automatically, but is there a parameter to start in Fullscreen? If I leave "-winodw" out of the parameters Steam pops the dialog up asking if you want full or windowed. If not, could someone with a good track record on the "bugtracker" put in a request to add something along the lines of: -window=1 (would start in windowed mode) -window=0 (would start in fullscreen) -
Startup Parameter "-window" alternative "-fullscreen?"
StankyKneePads replied to StankyKneePads's topic in ARMA 3 - QUESTIONS & ANSWERS
"I doubt that such a parameter is useful." I am creating an application that will be distributed to my community that will launch players straight to my server without having to open Steam first or having to click anything what so ever before entering my lobby. Currently, using my application I cannot get Steam to stop popping up the dialog that asks to select "Play Arma 3" or "Launch in Windowed". Unless I use "-window" which then of course it will launch Arma 3 in windowed mode. If I do not use this parameter it will pop the dialog up. "If you start it with Steam, the -window parameter is useless." Again, starting it with my application and passing the "-window" argument avoids the dialog I am speaking of. Otherwise, it will pop up. "All startup parameters are here: https://community.bistudio.com/wiki/...tup_Parameters" Thank you, I am aware and this is where I am getting my launch parameters to use. I was just not sure if there were additional parameters that have not been properly documented yet, which is why I am asking here. My current code is useful, but nothing ground breaking. If you are interested in what I am doing I can post my code here. -
Tophe's Arma Dedicated Server Tool (TADST)
StankyKneePads replied to tophe's topic in ARMA 3 - SERVERS & ADMINISTRATION
Trying to use your utility to launch / host Arma 3 on a dedicated machine: I am able to get it to the point where My server will show up in the server list from my client machine / PC I play from but, it always says ping 2500 and is stuck on "creating".. I believe I followed your instructions correctly, just applied the same to Arma 3. My host machine is on Windows Server 2012, with older hardware but seems to meet requirements as a host server. I know it can't be my connection causing problems I have hosted Arma II co-ops numerous times with great pings from my friends. Mind you, I was using the built in multiplayer configurations when I was hosting the Arma II games. Anyone's help would be appreciated. [Edit] Please disregard: Fixed Not sure precisely which one of these things I did that actually fixed it but: Went into my router and modem and opened port 2302 and on the server I went into Windows Firewall and gave arma3sever.exe permission for inbound and outbound traffic. Although before I connect with my client computer it still shows "creating" and the 2500 ping, haven't had anyone join yet to see what their in game pings are. Mine is of course 0 (zero) Host Filter "B13" if anyone would care to join just to test your ping for me and pm me your results. -
Reference for items capacity and thumbnails
StankyKneePads posted a topic in ARMA 3 - QUESTIONS & ANSWERS
I am working on building a UI for scripting and would like to know if there is a reference that shows item capacities. How many slots do the vests / bags have and how many slots do certain items take up? Also, I can of course create my own thumbnails using screen captures but, is there any place I can get the thumbnails for all of the Arma 3 items? -
Arma Toolbox for Blender - Arma 2/3 exporter script
StankyKneePads replied to Alwarren's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Obviously I've never imported any media into Arma 3 so, after exporting to .p3d what needs to be done in order to make a model ready to drop into Arma 3? (Static prop to make it simple) -
Arma Toolbox for Blender - Arma 2/3 exporter script
StankyKneePads replied to Alwarren's topic in ARMA 3 - COMMUNITY MADE UTILITIES
So with does this export to .pbo to to make our models just ready to plop into Arma 3? I don't think I understand exactly what it does..... -
Virtual Ammobox System (VAS)
StankyKneePads replied to tonic-_-'s topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks for the response Tonic. I am setting this up in "D:\Program Files (x86)\Steam\SteamApps\common\Arma 3\Missions" A video would be greatly appreciated. I am one of those "special" kind of people that needs visuals. -
Virtual Ammobox System (VAS)
StankyKneePads replied to tonic-_-'s topic in ARMA 3 - MISSION EDITING & SCRIPTING
Having an Issue: I followed the simple instructions and cannot get it working for me. When I approach the Cargo Crate that I attached this to, it doesn't show the "Virtual Ammobox" text and when I hit space it gives me an error cannot find "open.sqf". I duplicated the folder file structure in the example that came with it and still nothing. I also cannot run the example. FYI: I am using the Arma 3 dev build, is this the issue? -
Creating assets from scratch for Arma 3
StankyKneePads replied to StankyKneePads's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Thanks Emo, That is exactly what happened, after a restart it went away though. Just wanted to be sure something didn't go wrong or I didn't have any other problem. -
Creating assets from scratch for Arma 3
StankyKneePads posted a topic in ARMA 3 - ADDONS & MODS: DISCUSSION
After searching and clicking through pages in the wiki I ended here. > http://community.bistudio.com/wiki/BI_Tools_2.5 Are these the most up to date proper tools needed to create assets for Arma 3? If not, could someone please point me to the right tools needed? Could you also point me in the right direction in getting started? Mind you, I have never done anything with Arma at all. Thank you in advanced to anyone willing to help me out here. -
Creating assets from scratch for Arma 3
StankyKneePads replied to StankyKneePads's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Thank you, again. Something I just noticed after installing the utilities, that's sort of strange to me: I now have a partition containing "Arma2 P3D viewer" and other various files, the strange part to me is that the partition is only visible when viewing "computer" and is not visible when I am in my "disk management". Is this normal or did something go all goofy? -
Creating assets from scratch for Arma 3
StankyKneePads replied to StankyKneePads's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Thank you for all the information, I think I have enough bookmarked to get me going. One last thing, do any of you have any models that could be used for scale references? Something as simple as a cylinder that would represent a soldier would be helpful. -
Everyone's game is hacked, specially MP servers. Here is the primary thread on this. http://forums.bistudio.com/showthread.php?153686-Hacked-by-a-player-with-no-ID
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Creating assets from scratch for Arma 3
StankyKneePads replied to StankyKneePads's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Holy.... Okay, thank you for your response. Could you point me to something as simple as getting a basic prop into Arma 3? Say I just wanted to place an already completed .obj (uv mapped and textured) model into a map (scenario). I am somewhat familiar with Unity as far as the asset importing, could you point me to a tutorial that makes it that simple or am I SOL on it being that simple. -
Write in a file with a script
StankyKneePads replied to super-truite's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I'm not at all familiar with scripting for Arma (just fairly fluent with vb.net) but, wouldn't this be better handled placing the variables into memory? -
Hacked by a player with no ID
StankyKneePads replied to Richie's topic in ARMA 3 - SERVERS & ADMINISTRATION
I understand "It's an Alpha" but, something really needs to be done or at least something publicly and officially addressed to the community. Absolutely no MP servers are usable, I just double checked and there are less than 40 people signed into servers (visible to me) right now and they are most likely just "Watching the show".... To BIS, we understand we are in Alpha but, to not even address this officially and just pop in on ONE thread with ONE post and basically say "meh, we are in Alpha, it happens, nothing anyone can do about it"... doesn't put forward the image one would expect from a "company"(?) that so many of us feel are working on and getting ready to put out an OUTSTANDING GAME! You have the community support behind this game, that is why so many of us have purchased in the Alpha stage. Figure out and tell us what to do in order to get us rolling again. ---------- Post added at 01:13 ---------- Previous post was at 01:10 ---------- If he is any kind of "hacker" he is bouncing off who knows how many proxies so, an IP would do nothing. -
Hacked by a player with no ID
StankyKneePads replied to Richie's topic in ARMA 3 - SERVERS & ADMINISTRATION
Of course.. as with everyone else I have been to some of these servers. So, as just a player, what do we do? Do I need to uninstall then re-install to make sure nothing is hiding out in my system? -
[Tutorial] Basic model export from Maya to Oxygen 2 to Arma 3
StankyKneePads replied to emoglobinsky's topic in ARMA 3 - MODELLING - (O2)
Thank you for the time you took to create this tutorial. I came today looking for just this. This should certainly be stickied someplace or a sticky thread should be created that would contain links to tutorials?