Ranwer135
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Everything posted by Ranwer135
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Setting varriable to selected player
Ranwer135 replied to mr_shadow's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Ok, well some of the ArmA 2 scripts can be compatible. Anyway, ive sent 2 PM's to ya, 1 with a link of possible scripts you might wanna test out, and 1 with a link to a library of scripts. Ranwer -
Setting varriable to selected player
Ranwer135 replied to mr_shadow's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I dug up some of my old files in my computer and I found my extracted version of CCL LIFE. Here is a script you might be looking for: wantedrelease.sqf _deletekopfgeld = _this select 2; _civnumber = _civnumber+1; _civ = format["civ%1", _civnumber]; _civvar = call compile format["%1", _civ]; if (not(_civ call ISSE_UnitExists)) exitWith {role groupChat localize "STRS_player_not_ingame";}; if (_deletekopfgeld == 1) exitWith { format["kopfgeld_%1 = 0; %1_wanted = 0; %1_reason = [];", _civ] call broadcast; player groupChat format [localize "STRS_kopfgeld_entfernt", _civ]; }; if (_reason == "Description of crime") exitWith {player groupChat "You must enter a description of the crime!"}; call compile format ["_civarrestedvar = civ%1_arrest;",_civnumber]; if ((!(alive _civvar)) or (_civarrestedvar == 1)) exitWith {role groupChat format [localize "STRS_kopfgeld_nokopfgeld", _civ];}; format ["%2_wanted = 1; if(!(""%4"" in %2_reason))then{%2_reason = %2_reason + [""%4""]};server globalchat ""%3 is wanted for %4 by %1"";", name player, _civvar, name _civvar, _reason] call broadcast; -
Hello KidB, there is alot of common errors of No Player Selected, but I will check out your mission and I'll see what I can do to fix it. EDIT: There seems to be nothing wrong with it? I did see the error, but it did manage to launch the mission succesfuly
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Setting varriable to selected player
Ranwer135 replied to mr_shadow's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Here :rolleyes: Hope it helps, Ranwer EDIT: now if your a noob, its fine, ill guide you through it. the init at the top of the qoutes: b_GroupSetup = [group this, "3/B", "Tank", "Platoon"]execvm "grouptest.sqf"; the script above, you put it in your unit in the editor, to do so, double click. Now just copy the script on the "init:". After that, you will be needed to save the mission in order for this to work, just save it and call it anything you like. Now, the grouptest.sqf, you will be needed to go into your mission file, to do so go to your Documents/Arma3/profilename/mission name. now create a text file and rename the whole thing to grouptest.sqf . After that copy the below scripts above into the sqf file. Then your done! go back into the editor, click save and then preview (NOTE: YOU MAY HAVE TO COPY THE MISSION FILE TO MPMISSIONS IN YOUR PROFILE SO IT WILL WORK IN MP) -
Best bang for the buck gfx card atm?
Ranwer135 replied to iceman77's topic in ARMA 3 - QUESTIONS & ANSWERS
Well this is my opinion. I have a samsung computer with an I7, RADEON GRAPHICS CARD, WINDOWS 7 and its a laptop. But, it is realy a good laptop, I can even run FSX graphics to the max and it will still be smooth (even with arma 3). However, because you are looking for a graphics card, I would recommend the requirements I have at the top of this reply. Hope it helps, Ranwer -
Hello Moricky, quick question. I'm looking for the script that the makers of the showcases used in the introduction in the mission. Its the Intro before it gives you a birds-eye view of the location. I'm in the process of making a mission for my server so I was wondering how to do this? Ranwer
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MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
Ranwer135 replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Awesome work shay, just love it. Had a real blast and still today, thanks mann. ;) Who knows, sometime later a 3D editor will be created for ArmA 3. (and maybe the mission.sqm files will be the same for the 3D editor) Keep up the good work, Ranwer -
Just turn off the security program thats removing the Cheat Finder, that way it doesnt remove it. ---------- Post added at 22:15 ---------- Previous post was at 22:09 ---------- Oh yeah that reminds me. Since the script is not found in ca.pbo, I just found where it matches:<HAX LINK REMOVED> "DUDE, YOU ARE TOTALLY BUSTED. :cool:"
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Tophe's Arma Dedicated Server Tool (TADST)
Ranwer135 replied to tophe's topic in ARMA 3 - SERVERS & ADMINISTRATION
I've turned the fire wal off now, and I checked my ports and their ok. I'll quickly test it out if it works. ---------- Post added at 17:49 ---------- Previous post was at 17:40 ---------- EDIT: Doesnt work still, I just don't know why? :confused: Also, I can host servers online from in-game but I get a blank lobby screen and when I press OK anyway It says this, "No Player Assigned!" -
Official A3 campaign thread - discussion, wishlists & more
Ranwer135 replied to Polygon's topic in ARMA 3 - OFFICIAL MISSIONS
I Totally agree. -
Arma 3 Engine - What would have been a better option and what can we learn?
Ranwer135 replied to squirrel0311's topic in ARMA 3 - GENERAL
Easy solution: If you dont want to play the game then dont buy it. Also, the burning furniture and that other stuff you mentioned is in Minecraft. But for me, I will stick with the game and its features. And about the engine "PhysX" and "Frostbite": The 2 are completely different engines, if you replace "PhysX" with "Frostbite", you will be seeing alot of Crap coming up on your screen (and If it runs, it wont be pretty). There is also copyright issues with the both of them, BF3 will live on Frostbite while ArmA 3 will live on PhysX. (BTW: I have heard rumors that there is a mod coming soon that will allow players to shoot out of the vehicle, could be "ACE") Anyway, so if your not happy with the game, dont buy it. But in my perspective, it is a great game. Also, give Bohemia Interactive and its game a chance to develope, after all the game has just been released and hopefully these updates will improve it. Ranwer -
Which Optic does fit onto what Weapon?
Ranwer135 replied to Elena's topic in ARMA 3 - QUESTIONS & ANSWERS
Except Sidearms. That reminds me, I know there is a sidearm right now that is attachable on armaholic , but is anyone gonna port in the sidearm that has the attached light from OA? -
Can you read the Compass at the map?
Ranwer135 replied to relain's topic in ARMA 3 - QUESTIONS & ANSWERS
Simple solution: when on map and you see the compass at the bottom, double click on the compass and it will enlarge ;) EDIT: Good tutorial here from RhinoCrunch -
Tophe's Arma Dedicated Server Tool (TADST)
Ranwer135 replied to tophe's topic in ARMA 3 - SERVERS & ADMINISTRATION
I have a problem with the tool. When I host a server online, the whole lobby is blank (no information at all), but when I LAUNCH the tool and run the server, I can only see it on LAN not ONLINE. It would be great if someone could help me with this problem. Ranwer -
Official A3 campaign thread - discussion, wishlists & more
Ranwer135 replied to Polygon's topic in ARMA 3 - OFFICIAL MISSIONS
Maybe their creating a DayZ campaign? Who knows, I noticed one of the practice targets in the editor had a zombie on it. It could be a DayZ campaign?!? Or maybe their making 2 campaigns, we'll just have to find out.:D Ranwer -
Its not the fact at all. Bohemia Interactive has tried their best and STILL finding a way to stop hackers. Also, by the way, I know cheat engine and its not a anti-hack tool. Its a hacking tool! :eek: So I will not help you at all. In factthe "\ca\ui\scripts\dedicatedserverinterface.sqf\", is a cheat script owned by NZLOGAN. So I will report about this to the BI AUTHORITY. I feel really sorry for you. Ranwer EDIT: Also, there is no possible way to script an anti-hack (in what you want), if you want to find out, why dont you contact BattlEye. I'm sure they can help you with the anti-hack script. And, take a look at these links instead (this is all I can help you with) http://www.armaholic.com/page.php?id=15716&highlight=HACK http://www.armaholic.com/page.php?id=17483&highlight=CHEAT
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It could be an engine bug, or it could be another player putting satchets near a helicopter (just curious, thats all). I played a bit of the "TeeTime Warfare" mission on MP and I got in a helicopter, but It didnt explode?!? I tested it on many servers, but I didnt get blown up. So I pretty much dont know whats going on, either its an engine issue, or its a player issue. Rawner
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What is the deal with servers and mods!! >: (
Ranwer135 replied to CombatComm1's topic in ARMA 3 - MULTIPLAYER
Simple Solution: If you want to go on a server and its server requirements are addons, just simply get them from www.armaholic.com Now, the reason why the servers use addons is because they want to improve the game's MP. If not, Some of them just simply add addons to their server just to make it cooler. Also, the 47th Battalion group im in, they have addons in ArmA 2 (but they provided the addons anyway for us to download). So it all depends on the Host, usually alot of servers that have addons are Clans (which are members who have signed up on the server to be part of that Clan). In my shoes, I would have a look at the latest addon that has been created for the community, I would further look in it and see if it would be useful for any missions (No effence, modders) Hope all this information will help your problem.:) Ranwer -
Bottom right screen Icons like in DayZ? Any script to do this?
Ranwer135 replied to Ranwer135's topic in ARMA 3 - QUESTIONS & ANSWERS
I know I can script Init.sqf and description.ext files. I was also wondering maybe you could extract it and give me the link to it. I might be able to understand how they did it that way.:) -
Advanced Cockpit Interaction
Ranwer135 replied to Enricksolt's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
lol, I suppose your right. (didnt realise the ArmA 3 heli models were the Take On Helicopters models). I suppose maybe the DEV team forgot to add the Interaction. (lol, if it was released as an update, ill be just fireing 1 round of bullets at an enemy chopper then:o) Cheers! Ranwer -
Is there any addons that make Ir laser invisible after respawn?
Ranwer135 replied to kgino1045's topic in ARMA 3 - QUESTIONS & ANSWERS
If others cant see your IR, it must be their computer. Maybe they might have addons (probably addons that reskin or refix the IR lazer), so because you cant see theirs or they cant see yours is because maybe some of you have the DEV update. It is possible to get bugs in DEV updates. But, perhaps the bug is an advantage, so if an enemy player has NV and you have an IR lazer. He cant see yours which means you have the advantage to take him out. ;) Ranwer -
Advanced Cockpit Interaction
Ranwer135 replied to Enricksolt's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I dont want to be rude, but have you asked the Take On Helicopters developers permission to do this. If you havent, then you have ilegally copied off their Idea!:eek: Every one of those icons is part of Take On Helicopters. (by the way, I have Take On Helicopters, and when I see those icons, I know its theirs). PHOTO OF TAKE ON HELICOPTERS: AND YOUR INTERACTION ONE LOOKS THE SAME: So if you havn't asked permission, then I feel sorry for you. Ranwer -
Is there any addons that make Ir laser invisible after respawn?
Ranwer135 replied to kgino1045's topic in ARMA 3 - QUESTIONS & ANSWERS
If the IR laser is invisible. Can you see the lazer then? If you can't, it probably removed it after respawning. If not, it could be a common glitch. If its the glitch im talking about, please contact the BI developers about it and they will check it out. (hopefully, they will release a patch with the fix you are looking for too) I will be following this Topic straight through, so if there is anything else about the lazer problem, PM me ;) Ranwer -
Bottom right screen Icons like in DayZ? Any script to do this?
Ranwer135 replied to Ranwer135's topic in ARMA 3 - QUESTIONS & ANSWERS
I cant open it with the tools I use. I know there is PBO manager but is there any other programs to extract it? like PBOtool, PBOX or UNPBO? -
ARMA 3 Addon Request Thread
Ranwer135 replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Stumbled on a page that had what looks to be a futuristic submarine. It would look pretty good as a civilian submarine for ArmA 3 ;) LINK OF SUBMARINE: http://www.ecofriend.com/scubster-a-pedal-powered-submarine-for-international-submarine-race-2011.html Also, we could change the pedal submarine "Scubster" to an electric or motor powered version for ArmA 3. (also add a few lights to the front like the SDV) Ranwer