Psycho5553
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HAFM - ArmA 2 HMMWVs import
Psycho5553 replied to Αplion's topic in ARMA 3 - ADDONS & MODS: COMPLETE
How do you port Vehicles from Arma II to arma III ? i would love to know -
The title says it all. I really need help with it. i dont find an solution. please say step by step what i should do. im trying to convert an building
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XMedSys - Improved Medical System for A3
Psycho5553 replied to sancron's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Is there an way to get only some people be avaible to use it on the server? I would like todo so only some players can use it trought there Arma 3 UI or something -
Play music when you die?
Psycho5553 replied to Psycho5553's topic in ARMA 3 - MISSION EDITING & SCRIPTING
thank you im gonna check it out -
Hello! I was wondering if there is an way to start playing music when you die? I already have an good .ogg file track that is 23 Secounds.
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When Bluefor (Player) gets into an trigger Civillian moves
Psycho5553 posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi : ) I want to make so when an Bluefor (player) comes with an vehicle into an trigger an civillian starts running to the road. I want it to look like the civillian runs infront of the car to die. -
Hello. im going to start making weapon models in Arma 3. Can anyone please send me tutorials. i dont know where to start!
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Intro for an mission help!
Psycho5553 replied to Psycho5553's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks Alot! :) -
Hello :) Im trying to fix an intro at the start of an mission. but i dont know how to make an camera flying around or make music play at the same time. I want an camera flying around and text on the screen and music at the same time. Is that possible? i saw it on an TDM mission once
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Addaction GTA Style.
Psycho5553 replied to Psycho5553's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks Alot! -
Pull Out action I want to make an action on all cars that says ''Pull out'' And when you do it the guy in the car poofs/jump out (Like in GTA when u steal an car) But i need help with the SQF file. What should i write in it??!
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No AI spawn if no Player
Psycho5553 replied to Psycho5553's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Ok thanks Alot!!! :) -
No AI spawn if no Player
Psycho5553 replied to Psycho5553's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Bump! -
im just doing an simple mission with vehicle respawns and player respawn and stuff. But how do i do so when an slot is controlled by AI they dont spawn! they should only spawn when the slot for them is taken. Like they have in these ''Life'' missions. The character/Unit dont spawn until the player choose its slot. Hope I will get some help.