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Dedmen

BI Developer
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Everything posted by Dedmen

  1. 2.10.149824 new PROFILING branch with PERFORMANCE binaries, v1, server and client, windows 32/64-bit, linux server 32/64-bit - Fixed: Potential crash in AI FSM - Fixed: Potential failure to auto detect CPUCount on Linux - Fixed: Thermal Imaging not working if airTemperature is negative If you don't want to use the Steam branch, the files are also available for alternative download here: https://drive.google.com/drive/folders/15p9j7C2nHUt6NoVfChX4YFuqzFXzblJh
  2. 2.10.149818 new PROFILING branch with PERFORMANCE binaries, v0, server and client, windows 32/64-bit, linux server 32/64-bit - Sync with 2.10 main branch update - Previous Profiling branch exclusive improvements are still present If you don't want to use the Steam branch, the files are also available for alternative download here: https://drive.google.com/drive/folders/15p9j7C2nHUt6NoVfChX4YFuqzFXzblJh
  3. 2.08.149743 new PROFILING branch with PERFORMANCE binaries, v23, server and client, windows 32/64-bit, linux server 32/64-bit - Fixed: BuildingChanged EH was firing on building damage - FT-T166632 - Fixed: Floating dead bodies above destroyed Tents - Fixed: setDamage '!showeffect' option didn't work on trees, walls, and tents - Fixed: Linux 32bit binary couldn't find steamclient.so If you don't want to use the Steam branch, the files are also available for alternative download here: https://drive.google.com/drive/folders/15p9j7C2nHUt6NoVfChX4YFuqzFXzblJh
  4. We always did, we need to support the minimum system requirements listed on steam. And I made a change that broke support for the minimum. I broke it, but I also just fixed it 🙂
  5. 2.08.149723 new PROFILING branch with PERFORMANCE binaries, v22, server and client, windows 32/64-bit, linux server 32/64-bit - Fixed: Eden SimpleObject object attribute option was only shown if a object had simulation disabled - Fixed: Crash from v21 If you don't want to use the Steam branch, the files are also available for alternative download here: https://drive.google.com/drive/folders/15p9j7C2nHUt6NoVfChX4YFuqzFXzblJh
  6. 2.08.149712 new PROFILING branch with PERFORMANCE binaries, v21, server and client, windows 32/64-bit, linux server 32/64-bit - Fixed: nearestObjects classname check didn't work on Ammo - FT-T166472 - Fixed: Entity search in 3DEN was broken since last update - FT-T118270 - Fixed: cutRsc would first call onLoad and then onUnload handler if a existing display was replaced (order is now Unload/Load) - Fixed: closeDisplay on a cutRsc effect, would not remove the effect If you don't want to use the Steam branch, the files are also available for alternative download here: https://drive.google.com/drive/folders/15p9j7C2nHUt6NoVfChX4YFuqzFXzblJh
  7. 2.08.149689 new PROFILING branch with PERFORMANCE binaries, v20, server and client, windows 32/64-bit, linux server 32/64-bit - Fixed: Non-English TreeView search was not working as expected - https://feedback.bistudio.com/T118270 - Tweaked: Logging to the Windows dedicated console log is now asynchronous - https://feedback.bistudio.com/T155902 If you don't want to use the Steam branch, the files are also available for alternative download here: https://drive.google.com/drive/folders/15p9j7C2nHUt6NoVfChX4YFuqzFXzblJh
  8. 2.08.149650 new PROFILING branch with PERFORMANCE binaries, v19, server and client, windows 32/64-bit, linux server 32/64-bit - Tweaked: Lights with dayTime and flare now automatically increase their brightness during daytime in order to stay visible - https://feedback.bistudio.com/T161893 - Fixed: Possible crash on savegame loading If you don't want to use the Steam branch, the files are also available for alternative download here: https://drive.google.com/drive/folders/15p9j7C2nHUt6NoVfChX4YFuqzFXzblJh
  9. 2.08.149626 new PROFILING branch with PERFORMANCE binaries, v18, server and client, windows 32/64-bit, linux server 32/64-bit - Fixed: Game was unable to launch on CPUs from 2008 or earlier - Fixed: Clicking on scrollbars in ControlGroups was not working If you don't want to use the Steam branch, the files are also available for alternative download here: https://drive.google.com/drive/folders/15p9j7C2nHUt6NoVfChX4YFuqzFXzblJh
  10. 2.08.149598 new PROFILING branch with PERFORMANCE binaries, v17, server and client, windows 32/64-bit, linux server 32/64-bit - Added: Publishing a scenario to Steam Workshop now adds tags for used DLCs by default - Fixed: Combobox entries were not properly clickable if the list was bigger than its parent control - Fixed: Redundant nulls returned by the 'agents' script command - FT-T75506 - Fixed: Floating ground weapon holders after building collapses - FT-T63050 If you don't want to use the Steam branch, the files are also available for alternative download here: https://drive.google.com/drive/folders/15p9j7C2nHUt6NoVfChX4YFuqzFXzblJh
  11. 2.08.149549 new PROFILING branch with PERFORMANCE binaries, v16, server and client, windows 32/64-bit, linux server 32/64-bit - Fixed: Freeze when calling nearestObject with a position that was close to the edge of the terrain - Tweaked: Voice over Net is now by default handled via the server instead of peer-to-peer (config option exists to switch it back) - Tweaked: Vehicles now change locality to the effective commander if no driver or copilot are available If you don't want to use the Steam branch, the files are also available for alternative download here: https://drive.google.com/drive/folders/15p9j7C2nHUt6NoVfChX4YFuqzFXzblJh
  12. 2.08.149534 new PROFILING branch with PERFORMANCE binaries, v15, server and client, windows 32/64-bit, linux server 32/64-bit - Added: "Unlisted" visibility for Scenario and Composition uploads (translation is missing for now, so it shows up as an empty text field) - FT-T163573 - Tweaked: Improved performance of nearestObject if the desired object is close to the source position - Tweaked: Improved performance of isFlatEmpty if objects blocking the space are close to the center - Tweaked: Improved performance of nearestObjects, nearObjects, nearestTerrainObjects, nearSupplies, nearRoads when scanning a large area - Fixed: Inventory desync issue - FT-T165733 - Fixed: Helicopters 'hopping' when landing due to telling AI to disembark - Fixed: Placing custom compositions in Zeus not working since the previous update - Fixed: Linux server was autodetecting cpuCount as the number of threads instead of the number of cores - Fixed: onUnload was not called when a title effect display was destroyed If you don't want to use the Steam branch, the files are also available for alternative download here: https://drive.google.com/drive/folders/15p9j7C2nHUt6NoVfChX4YFuqzFXzblJh
  13. 2.08.149459 new PROFILING branch with PERFORMANCE binaries, v14, server and client, windows 32/64-bit, linux server 32/64-bit - Added: Ability for mods to distribute Eden Editor Compositions in their data - Added: filePatchingExceptions[] server config option - Tweaked: Unauthorized Headless Client log messages now also includes the IP address - Fixed: Unloading a magazine from a weapon into a container could overfill the container - Fixed: Eden Editor script error when the Undo-action is used - FT-T162775 - Fixed: Shots from remote players would have aiDispersionCoef applied to them, even if the shooter is not AI - FT-T163665 - Fixed: Flag cloth would not animate on vehicles in 1st person view in some cases - FT-T164798 - Fixed: The amount of surface dust generated from ammo impacts ignored surface humidity - Fixed: Possible crash when the refresh button inside the audio options removes a device, the last device was selected, and the cancel button is pressed If you don't want to use the Steam branch, the files are also available for alternative download here: https://drive.google.com/drive/folders/15p9j7C2nHUt6NoVfChX4YFuqzFXzblJh
  14. Dedmen

    New informations or announcement soon?

    https://steamdb.info/app/1874900/
  15. 2.08.149367 new PROFILING branch with PERFORMANCE binaries, v13, server and client, windows 32/64-bit, linux server 32/64-bit - Tweaked: Star visibility in night vision - https://www.reddit.com/r/arma/comments/ue1nho - Fixed: "trim" command not behaving correctly if all except the first character is trimmed off - Fixed: Floating bodies and PhysX objects after a building collapse - FT-T63050 - Fixed: Several game crashes If you don't want to use the Steam branch, the files are also available for alternative download here: https://drive.google.com/drive/folders/15p9j7C2nHUt6NoVfChX4YFuqzFXzblJh
  16. 2.08.149255 new PROFILING branch with PERFORMANCE binaries, v12, server and client, windows 32/64-bit, linux server 32/64-bit - Tweaked: Adjusted helicopter upside down damage handling - Tweaked: Savegame scheduled scripts are now saved as bytecode - Tweaked: Multiple changes in the audio system, potential crash fixes - Fixed: High Command was not working - FT-T163682 - Removed: AvSetMmThreadCharacteristics due to potential Windows Server freezing If you don't want to use the Steam branch, the files are also available for alternative download here: https://drive.google.com/drive/folders/15p9j7C2nHUt6NoVfChX4YFuqzFXzblJh
  17. They compress very well with zip. Just get them to me any way
  18. Its not, its in the Arma RPT folder %localappdata%/Arma 3
  19. 2.08.149187 new PROFILING branch with PERFORMANCE binaries, v11, server and client, windows 32/64-bit, linux server 32/64-bit - Fixed: AI units not following waypoints - Fixed: Uniform/Vest/Backpack containers not listed in dead unit inventories - Fixed: Entity HitPart event would fire for remote projectiles If you don't want to use the Steam branch, the files are also available for alternative download here: https://drive.google.com/drive/folders/15p9j7C2nHUt6NoVfChX4YFuqzFXzblJh
  20. No RPT but maybe a mdmp? Such errors could be CPU compatability, but we changed nothing related to that in v9. Can you try the previous profiling branch versions to tell me where the problem actually appeared? Are you using 32bit or 64bit Arma?
  21. 2.08.149174 new PROFILING branch with PERFORMANCE binaries, v10, server and client, windows 32/64-bit, linux server 32/64-bit - Tweaked: Inventory item lists are now sorted - https://feedback.bistudio.com/T163668 - Fixed: Unable to click the bottom-most item in the inventory if a scrollbar is present - https://feedback.bistudio.com/T163667 - Tweaked: Inventory UI listboxes now have the class names of the items inside lbData (previously only magazines had them) - Fixed: Script compile errors due to missing closing brace were not logged to RPT - Fixed: exitWith potentially exiting the whole script (instead of just one layer) if the script also tried to compile a script file with a missing closing brace in it - Fixed: AI would calculate a path even if "PATH" is disabled via disableAI - https://feedback.bistudio.com/T160446 If you don't want to use the Steam branch, the files are also available for alternative download here: https://drive.google.com/drive/folders/15p9j7C2nHUt6NoVfChX4YFuqzFXzblJh
  22. 2.08.149135 new PROFILING branch with PERFORMANCE binaries, v9, server and client, windows 32/64-bit, linux server 32/64-bit - Tweaked: Disabled helicopters exploding when turned upside down - Tweaked: Several adjustments for vehicle towing - Fixed: Creating a rope from a vehicle and to the same vehicle is enabled again - Fixed: Invalid "setting invalid pitch" log messages - https://feedback.bistudio.com/T163807 - Fixed: Cruise Control was not stopped when using handbrake - https://feedback.bistudio.com/T163813 If you don't want to use the Steam branch, the files are also available for alternative download here: https://drive.google.com/drive/folders/15p9j7C2nHUt6NoVfChX4YFuqzFXzblJh
  23. 2.08.149116 new PROFILING branch with PERFORMANCE binaries, v8, server and client, windows 32/64-bit, linux server 32/64-bit - Tweaked: Multithreading tweaks - Tweaked: Slightly improved nearestTerrainObjects performance when sorting is enabled - Fixed: Some modded AT launchers could not switch their fire mode - Fixed: Cruise control would not disengage when the engine is turned off - FT-T163709 If you don't want to use the Steam branch, the files are also available for alternative download here: https://drive.google.com/drive/folders/15p9j7C2nHUt6NoVfChX4YFuqzFXzblJh
  24. 2.08.149072 new PROFILING branch with PERFORMANCE binaries, v7, server and client, windows 32/64-bit, linux server 32/64-bit - Fixed: Crash when inter-creating ropes between transports - https://feedback.bistudio.com/T163714 - - Fixed: Rare server freezing If you don't want to use the Steam branch, the files are also available for alternative download here: https://drive.google.com/drive/folders/15p9j7C2nHUt6NoVfChX4YFuqzFXzblJh
  25. 2.08.149057 new PROFILING branch with PERFORMANCE binaries, v6, server and client, windows 32/64-bit, linux server 32/64-bit - Fixed: Spurious weapon firing in MP - Fixed: VehicleTransport cargoBayDimensions/Dimensions/Exits positions were XZY format instead of XYZ - Tweaked: Minor script performance improvements If you don't want to use the Steam branch, the files are also available for alternative download here: https://drive.google.com/drive/folders/15p9j7C2nHUt6NoVfChX4YFuqzFXzblJh
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