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GranolaBar

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Everything posted by GranolaBar

  1. Some of the uniforms don't appear in the list. I think the easily solution to add the VAS option is to create an button on the paperdoll menu. If you want, i had my proper interface for VAS : https://drive.google.com/file/d/0B5sanfuQW6MBMmwxNEV2emZsbm8/edit?usp=sharing The only thing is missing in the vas since the begining was the option to show all the (objects, gun, ammo, other) directly with one button. Someone could help me to obtain this ?
  2. GranolaBar

    Development Blog & Reveals

    Thanks, now i can build my WC map^^
  3. GranolaBar

    Development Blog & Reveals

    OOooo :(, no visitor today ? : http://dev.arma3.com/spotrep-00021
  4. GranolaBar

    Zeus Discussion (dev branch)

    Any info of the date of the release ? I tried Zeus, how to get in or get out unit in vehicule ?
  5. GranolaBar

    Development Blog & Reveals

    Nice pictures. Nice new buildings and nice to see all theses news locations. Perfect for little multiplayer party. I wait Zeus to play on theme, (a moderator can delete my previous answer?^^)
  6. GranolaBar

    Development Blog & Reveals

    For Zeus, a time lapse ? I hope it was release before june...
  7. Sorry (and happy) to read that, Arma has no competitor in the same type of game. With my friends, we wait since one year to see more value in the content (bipod, fire when we are seated in vehicule, no problem with light and shader on water surface and more, ...). We can't really play to arma with all the newest mod who was not perfect. It's difficult for teams who develop content to work on functions who are worked by Bohemia : exemple the VTS or the MCC who was cut by ZEUS. Zeus was nice but modders lost their time ... the same for bipobs i think and many more projects with a little work Bohemia could create amazing functions. I don't blame you or the modders but with no competitor on the market, you can explain in detail what we could waiting. Players don't buy DLC if they are disapointed with the Arma 3 content of the base edition. It's not a shame to use a old graphic motor or to had parterships with VBS who can explain why we don't had an function or more. Best Regards. G.B
  8. GranolaBar

    Development Blog & Reveals

    It was already published but not by the DNA on the forum. The link : http://dev.arma3.com/spotrep-00019
  9. GranolaBar

    Development Blog & Reveals

    ??? I lost a countdown, where ? After one year, i'm happy to see the Arma 3 product more solid, ok we lack 3D Editor or more but i think that the studio delivered it a day. Also, i'm very happy to see Zeus. I'm just disapointed with the potential of the sea tactics, so less content and big problem with the shader of the surface of the water.
  10. GranolaBar

    Development Blog & Reveals

    It's just the new mp game mod with the lighting attack but how it was implemented, that is the question : ) 24h to see that. (Ideally, if the lighting attack works, i want to adapt it on the forest and burn it in missions : ) )
  11. There is a new version of the VAS if you want include it in the next version.
  12. Since the latests patchs with the solved problem of the rock or three who has no ground on the moutains, i had seen than when i drive, some barrier in cities or the airport appears and pop near 10 m to my vehicule. It's bad to see that when i must strong forback because i don't see the barrier before^^
  13. GranolaBar

    Arma 3 action menu

    Hi guys, There is fews update about it, particulary in the order of the actions. But if you want a nice menu mod : Show this link : http://forums.bistudio.com/showthread.php?167744-Keys-Enhanced-Interaction-System Also there is my favorite mod which include also a nice action menu ; http://www.tacticalbattlefield.net/forum/viewtopic.php?f=33&t=341
  14. GranolaBar

    Development Blog & Reveals

    Most of players in this thread since few days, wait only the new map... and didn't know all the details of the actually maps of Altis... If a new map was the only content than we wait... i complain the devs about the future of the Arma series. A new map yes, Arma was genius ... (:mad:) but there is most problems on major anothers sides of the game (medical, weapon rest, animation, bugs and more, functional module and more ... We say already than we don't have any map from the studio with cave in Arma 3. The graphical structure of the terrain was not good to implement under-structure in comparaison of the VBS version. Certainly, we could imagine and indian terrain or jungle content than we had never seen in Arma and that's all. Finally, don't lost the future of the community. We had already the tools to create maps, units and more and we don't see on the forum a great participation of the users in comparaison of Arma 2 for the news addons and maps who coming. Good luck to the devs and the modders.
  15. GranolaBar

    Development Blog & Reveals

    I don't wait this new or other terrain. It's not the priority for me. I want more content and FEATURES !!!! than we wait since ten years... in Arma series
  16. Hello, Since many years, i had seen many videos about the dancing from Arma 2. A little exemple : I don't had Arma 2 but if someone could send me the animations or test it on Arma 3 ? I don't know if that could be works but maybe. ActsPercMstpSnonWnonDnon_DancingDuoIvan ActsPercMstpSnonWnonDnon_DancingDuoStefan ActsPercMstpSnonWnonDnon_DancingStefan I think there is also mods with anothers animations. More detail to using it : http://opendayz.net/threads/dancing-script.10042/ Cordially G.B
  17. GranolaBar

    Arma3 Videos

    Nice movie.
  18. GranolaBar

    J.S.R.S. 2.2 Soundmod

    Lets Go to the pleasure :inlove:
  19. GranolaBar

    ArmA 2 C-130J and MV-22 Redux

    Do you think than the get down and get up function could be added ? ( directly to 1m58 in the video) Exemple from the VBS 2.12 in june 2013 : (More content also in the begining of the video)
  20. GranolaBar

    ArminatoR

    There is already a project about Terminator Universe, contact the team for more help :) http://www.terminatorrising.com/ http://forums.bistudio.com/showthread.php?153116-Terminator-Rising-(WIP
  21. GranolaBar

    @A3CM - ArmA 3 Chernarus Mod

    And the Islands from Operation Flashpoint ? :inlove:
  22. I like the medic system but^^ we could drop grenade when we are inconcious ... and boom the death:o:
  23. It's a Dev branch, not the final status, no problem to test all the things you want :) It's the 1000 pages for this thread. Nice. :dancered:
  24. FPDR LOL. A plan to add the reversing system on another models of planes ? or a script to the similar function.
  25. Actually, there is a invisible wall in the chopper, we can't walk in it. I hope new animations from BI for get in/out from the back of the chopper. To get out and get in from the back, actually only players could perform the action, AI get in/out from the right door.
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