kuunmies
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Everything posted by kuunmies
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All in Arma Standalone (AiA SA) - A1/A2/OA content in A3
kuunmies replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks .kju! I give it a try. -
All in Arma Standalone (AiA SA) - A1/A2/OA content in A3
kuunmies replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Okay, got this set up in my dedi server and now when I try to load any mission it gives some "You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_misc_config" error. I tried many missions and latest was Escape Chernarus, that has no mods in to it, should be vanilla arma2 what it needs. I'm puzzled here again... :D edit. aahh man I was so excited to get this running that I forgot to install missionselectioncrashinghotfix :) So when using jsrs(1.5?) for arma2 do I also use the correct cba for it plus @cba_a3? -
All in Arma Standalone (AiA SA) - A1/A2/OA content in A3
kuunmies replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Am I supposed to be using JSRS 1.5 with this? When it's activated all the sounds have huge echo... -
Tophe's Arma Dedicated Server Tool (TADST)
kuunmies replied to tophe's topic in ARMA 3 - SERVERS & ADMINISTRATION
Ahh man, I forgot to change the version number in steamapi.txt!!! That was the solution. Now everything works :) Thanks for Tophe for great server tool! -
Tophe's Arma Dedicated Server Tool (TADST)
kuunmies replied to tophe's topic in ARMA 3 - SERVERS & ADMINISTRATION
I have to computers on my home. Other computer has steam client and bought Arma 3 for it. Other computer is meant to be dedicated server. I downloaded steam and made new account for the second comp. Then I downloaded server tools from steam library->tools. Downloaded TDST and placed it in common\arma3. Serverfile is arma3server.exe Gave a name for my server and set passwords. Forwarded the ports 2302, 2303, 2305 and 8766. Then I put two maps in mpmissions. Finally launched the server and console window appears and everything seems to be working as it used to when I was doing it with arma 2. The problem is first computer that has the game itself can't see the server. After I made some adjustments it finally found the server but it gives "you were kicked off the server" immediately after joining? I believe I had problems when trying to get to the server even when I tried it in lan mode! Is the problem somewhere in my portforwarding or is it even possible to use tsdt the way i described? -
Don't know if it's even possible without external soundboard or something similar, but is it possible to add sound effect for background while your using game's own von? Teamspeak and ventrilo might have these sound packs but my friends don't like to use any extra software when we play arma2. Some military style mic clicks and buzzing might be good for atmosphere.
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Now that I have dug in more with this thing happening, I've narrowed the problem down. In our dedi server lan, it's always the same player whose weapon sounds are not playing and seems that I'm not the only one who's not hearing his shots. I guess we have to double check that this specific players addons are properly installed...
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Sorry for not reading through all 688 pages, but is anyone else having this bug or behaviour sometimes when playing. When friendly human player fires weapon next to you the gunshot isn't audible. It's not happening everytime we play. edit. samples are 128 and all the required files downloaded and installed...
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VILAS addons release thread
kuunmies replied to vilas's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Any ideas for this. HulaZone version of Engima's Escape from Chernarus comes with Vilas weapon mods. Most of the guns work except all the G3's? They seem to be valid in armory but you can't shoot. -
Escape Chernarus (Mission Release)
kuunmies replied to engima's topic in ARMA 2 & OA - USER MISSIONS
Don't know if anyones reading this topic anymore, but I tried to edit this mission a bit so that there would not be any enemy armor present. I know pretty much nothing bout editing missions, but I managed to find some file which had some kind of list of possible enemy traffic. I just deleted all the armored units, saved the file and pbo'd the files back to one. At first the mission seems to work like a charm and no armor is spawn. After a little while the mission gets stuck and you can't kill anyone and your soldiers start running still. What should I edit if I wanted to delete armored units or has someone already done that? -
I'm running this awesome mission in my dedi server(A2CO) and having few problems. First even though I disable all the gear and class restrictions all the gear isn't available for all different classes. Eg. sniper can't have mg and etc... I've tried enable/disable but same results. Other problem is that civvies aren't spawning, not a big deal in fact but would be lot for immersion. Also M1911 don't have any clips... Sorry if these were answered earlier in the thread. edit. ok found the answer from earlier posts... have to agree with earlier poster, it's a bit misguiding to give option to enable/disable ranking or gear restrictions if it's still enabled in low-level... :)
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Where did you guys find 073-3 version? What are the biggest differences compared to 073-2?
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Multi-Session Operations v4.5 released
kuunmies replied to highhead's topic in ARMA 2 & OA - USER MISSIONS
Thanks! You made my day! -
Multi-Session Operations v4.5 released
kuunmies replied to highhead's topic in ARMA 2 & OA - USER MISSIONS
How do I reach you guys via Skype? I've been trying to get the PersistentDB working for days but no luck this far. -
I managed to get one of my it-capable buddies to try and help me with this thing. We're working on it at the moment. I'll report results when were done :)
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Saving Warfare BE is possible using PersistentDB I believe? I've been reading this http://www.kellys-heroes.eu/docs/PDBReadMe.html for over and over again god knows how many times, but I still don't understand if I need to write some code or just install mysql-server and extract/copy files to correct folders and use these https://dev-heaven.net/attachments/download/7237/A2_ClipboardToMySQL.zip files somewhere?
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Hi guys! I'd need a little help with using JSRS mod. I think everything is installed as it should but I only keep getting error message: Addon 'Ca_CommunityConfigurationProject_E' requires addon 'Arma2_Ka52' . I have Combined Operations, updated to latest version+ latest beta patch. Shortcut target field looks like this "E:\Pelit\Bohemia Interactive\Expansion\beta\arma2oa.exe" -nosplash -mod=@CBA_CO;@JSRS 1.5;@WarFX_Particles_Beta_1.41 I also have those other mods installed. When I start the game it gives me the forementioned error and lets me press ok. Game starts and I get just blank with some squares. edit. Ok, I got the mods working. Biggest flaw was to follow Armaholic mod install guide. I just placed @folders to arma2 root folder and started the game with latest beta shortcut. In the main menu just click expansions and tick whatever mods you want and restart game. Everythings working 100%.
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Thanks for the reply! I already did some experiments with mysql-stuff but that was bit too confusing for me, Im afraid. I wish there would be a real PDB for dummies-tutorial starting from installing MySql etc. all the steps for getting it running alongside server.
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First sorry for asking this again, as I know this has been asked already by many. I already posted this same question on mission editing page, but I think I could get more answers here. Me and my friends are playing warfare Benny's edition in tunngle network. I'm running dedicated server and playing the game in the same machine. Noob as I am I didn't have too much understanding for server.cfg and other files so I start the server with TA2DST and join my newly created server with admin password to be able to edit parameters. In vanilla versions I couldn't/didn't have knowledge to edit fast travel parameters so we switched to Benny's Edition. Everything else is fine except the save function that was working in vanilla version of the warfare missions. We usually don't play more than couple of hours and would like to continue playing where we left the last time. Now I'd need some advice how to get save working with Benny's edition, or if it's even possible? Persistent warfare isn't maybe the best option because I really have to shutdown my computer once in a while and so run down the server. Only solution that seemed working was for linux server to kill the server process? Is there similar way for win7 server?
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Hi Benny, thanks for the awesome mission! Am I missing something or is it not possible to spawn empty vehicles? Also would be more than grateful if the next version would contain "dedicated server saving for noobs"-option :D
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How to enable saving for multiplayer game
kuunmies posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I tried to search around for a solution but didn't come by any. Me and my friends are playing warfare Benny's edition in tunngle network. I'm running dedicated server and playing the game in the same machine. Noob as I am I didn't have too much understanding for server.cfg and other files so I start the server with TA2DST and join my newly created server with admin password to be able to edit parameters. Everything else is fine except the save function that was working in vanilla version of the warfare missions. We usually don't play more than couple of hours and would like to continue playing where we left the last time. Now I'd need some advice how to get it working with Benny's edition, or if it's even possible? Persistent warfare isn't maybe the best option because I really have to shutdown my computer once in a while and so run down the server. Should this post be moved to multiplayer section? -
How to enable saving for multiplayer game
kuunmies replied to kuunmies's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Ok, so the saving in vanilla missions worked only because i wasn't running ded server but hosting and playing in the "same" game? I would host and play but seems that missions deplete processing power in 1-2 hours and ai starts going nuts. I read in some other post that running ded server and playing even in the same machine helps alot if you're using at least quad core(I have 2500k@4.3ghz). I looked into that mysql stuff but that seemed outta my league :D Seems like it's time to kick my own butt and start learning something new here. -
How to enable saving for multiplayer game
kuunmies replied to kuunmies's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Where should that line go? server.cfg? I'm noob :D Can I insert it somewhere in the TA2DST... I prefer to use it if possible. -
Disable fast Travel in Vanilla Warfare Missions
kuunmies replied to Tonci87's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I tried the above mentioned, but that makes parameters button to go away so I can't change any mission parameters. How to fix that?