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Everything posted by neodammerung
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I have thrown almost forty of these : http://en.wikipedia.org/wiki/HG_85 and I agree with Brisse
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Since JSRS won't be updated anymore and the latest updates from BIS broke the mod I went back to vanilla... Oh god I had almost forget how awful it was, back to JSRS even if it's broken as hell and the cycling sound is louder than the shot itself it's still better than vanilla :(
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Oh god it's way better ! I'm using it with trackir and crosshairs disabled, it feels way more immersive, if BIS don't want to make their game more realistic, please make it a full mod
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it's an old bug recently reintroduced http://feedback.arma3.com/view.php?id=19305
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Yes I noticed today, looks like something introduced in a recent dev update
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Or maybe they could be ejected of the static weapon when they're on the floor, it would deal with the problem shown above and prevent a gunner who has been on the floor for 5min popping behind his static weapon without any other movement
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Ruin your copy of Arma and your PC.
neodammerung replied to das attorney's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Overall : 6000 Object : 3000 Shadow : 200 42 fps http://i.imgur.com/hiaBXuw.jpg (488 kB) vs Overall : 20000 Object : 20000 Shadow : 1000 5 fps :p http://i.imgur.com/CrwW8AJ.jpg (498 kB) Also sorry I use @babe_midtex because I can't stand the fugly midrange texture from BIS. -
Ruin your copy of Arma and your PC.
neodammerung replied to das attorney's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Increasing shadow distance from 200 to 1000 (and in between) make me loose 15 fps and get heavy LOD switching comparing to 200 but there is a visual difference, not worth it but it will do the trick to make some awesome screenshots, I haven't tried anything else yet. -
Ruin your copy of Arma and your PC.
neodammerung replied to das attorney's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Your addon contains DynamicLights value = 16 instead of 24, is it some hardcoded limit ? -
yup http://dev.arma3.com/spotrep-00025
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We used to use ASR_Ai with TPWCAS to get the suppression under heavy fire. Btw I realize I never took the time to say it here but thanks a lot Robalo for your mod, it was awesome for Arma2 ans it's awesome for Arma3 even if I regret the rearm option not available because of the way BIS made their "new" game.
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That JPC is just plain awesome !
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It also happens with the moon, sadly nothing new... :(
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J.S.R.S. 2.2 Soundmod
neodammerung replied to LordJarhead's topic in ARMA 3 - ADDONS & MODS: COMPLETE
You can add that the Speedboat Minigun has the same problem as the Armored Vehicle Coax -
J.S.R.S. 2.2 Soundmod
neodammerung replied to LordJarhead's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I had the same problem before the win update, with the latest stable version and now with the latest dev version.The Speedboat Minigun has the exact same problem (but the grenade launcher is working well). -
I'd pay for a DLC called : Proper mid-range textures...
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Thank you so much for bringing Bystrica into Arma3, my all-time favorite BIS map
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@A3MP - ArmA 3 Map Pack - Additional Pack
neodammerung replied to alduric's topic in ARMA 3 - ADDONS & MODS: COMPLETE
This... -
TPW MODS: enhanced realism and immersion for Arma 3 SP.
neodammerung replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Click on Spoiler in the last tpw's post- 5765 replies
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- single player
- realism
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(and 1 more)
Tagged with:
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Wrecks you can spot kilometers away...
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Blastcore: Phoenix 2
neodammerung replied to Opticalsnare's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks for that good laugh ^^ -
Thank you ! I tested it, no disappearing buildings and rocks anymore , a glimmer of hope :D
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Yes it only includes Bystrica and Bukovina (which is a cut-out of Bystrica)Too bad BIS didn't provide the high def textures, I really love Bystrica
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You might want to try a RAM Disk (if you have enough RAM) , it's a stutter free experience for me (well when there's no AI)
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Keys - Enhanced Interaction System
neodammerung replied to sakura_chan's topic in ARMA 3 - ADDONS & MODS: COMPLETE
looks good, does it helps with the aweful mid range texture ?