cosmic10r
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Everything posted by cosmic10r
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@kodabar I'm about that age too... and really ... i was buying a lotto ticket the other day and the very nice lady in the mall looked at me and said "you never know" I looked at her and said... I would rather be happy then rich. She seemed kind of flabbergasted by that... I have had a few philosophies in life... and one of them is... When you are making other people happy you generally aren't making yourself happy... With limited exceptions like family and friends.. That 5#it you just gotta put up with.. LOL
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both!
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no worries... i figured it was on purpose and the requirements in the config just needed updating... Im blown away with how natural it looks ... ill try to get some good shots... I want to add it to our ravage escape missions... its just such a great addition to the game :) A sweet Xmas present to play with!
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Hi B@Co Thank you so much for this... it is in a word... outstanding... just had a little play in a bay and got attacked... they are simply fantastic... small error report Again.. simply amazing... I can't wait to add sharks to some missions to make the water scary again :)
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Every... single... day.... try not to get discouraged.. i got the same thing on youtube with the tacops videos i did... i stopped posting them cuz i didn't want people to thnk tac ops sucked its a tough one... sometimes you gotta do stuff cuz you believe in it and let the chips fall where they may... the nature of situation means you just do the best you can with what you have :)
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@BattleChief looks good in game
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i spent most of today on escape Malden... updating the scenario and creating a random spawn and finish so i only have to maintain one version of each map... looks like its working.. it is completely dependent on backpacks for respawn points... you will be given one or more in crates and have to deploy the backpacks as respawn points frequently so you dont have to restart a ways back on the map on the way to the carrier... The USS freedom is now your goal... it will spawn in one of a few random locations... once you get in range the mission will end because you... well... escaped... Thanks to @roy86 for posting the code on getting the Carrier working in MP @bad benson 's map analyzer still going strong... all those dots are places to explore
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Wow... you aren't kidding. You have been asking for that for a long time... I wonder how long it would take to do them all...
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Current changelog added a Katiba and reworked the lower of the mxm... the worn look is growing on me @BattleChief
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Im getting errors right now with that. Let's let Haleks chime in.
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All good... Im trying to come up with a good looking verson of that worn look... its pretty tough I agree that the upper and lower on the mxm look off. I fixed the grip too... it was too gray... But don't act like you didn't want to put some sunken loot offshore in one of your missions... Ravage Underwater Ops
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So needy ... lol
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Went for a worn look look here.. I guess we now have "Worn" weapons with the "Rusty" ones... maybe... still not sold on this yet... looks good in 1st person though when in game.
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Trying to pass elements over to BIS_fnc_ambientAnim__terminate
cosmic10r replied to froggyluv's topic in ARMA 3 - MISSION EDITING & SCRIPTING
You will have to wait for Ego mod... it has a picture of me and Frogs in the backstreets of Kavala... repping for all the Gangstarrs ;) -
Cool stuff!
- 26 replies
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- soviet russia
- tsarvana
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@ROBAXX Ill look into updating this mission with the next version of ravage due out soon. There are some exciting changes coming and ill throw together a no fog version with runners.
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Lol.. just imagine if it got monetized... On one of the wikis i help with some guy gave me shit cuz i asked what wasnt working rather then going thru the whole wiki... and in the meantime i had found the error... So a day later i fix it after he asks and 6 days after that, he makes a BS comment without even checking on the field in question... Some people are just tools... i find with sharing creations you need to constantly remind yourself you are doing it for the nice 90% and not the 10% who seem to s#!t on everything they see ;)
- 40 replies
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- good old times
- arma3
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Seems really odd that a gore mod is spawning units. I use bloodmist and headgore so thats why i havent noticed it. Im off tomorrow and going to look at the Malden and cherno redux escape missions.
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Trying to pass elements over to BIS_fnc_ambientAnim__terminate
cosmic10r replied to froggyluv's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Nobody can hold Frogs down -
I'm much happier with it now... has more depth then the bis texture imo The other side..
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Give us a bit and we will have a look. If it makes you feel better I couldn't get the whole "polymer" thing out of my head so I redid the sting.. ;) I'm a gun owner too, so while I strive for some degree of artistic license... lack of realism annoys me too... lol
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do you have dropbox... if you upload the mission and send us a link im sure one of us will look at it... EO has the snow mod I know... i should grab it... Sounds like your versions are current... i wonder if there is a script doing this ... bizarre...
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Wow... i dont use hordes at all... especially in MP... Something really odd going on... Where do you subscribe to CBA and what ravage version are you on
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What is also weird is that in my missions... i don't have hordes... so why would they be spawning... that seems odd @BattleChief you are getting the horde spawn in my mission on Escape Altis? zip and post the mission on here and we will have a look...
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I just remembered it needs updating... but could be worth a playthrough. Even just to mix it up. If you do a search in workshop... just ravage... 2-3 pages of missions come up :)