Jump to content

pawelkpl

Member
  • Content Count

    488
  • Joined

  • Last visited

  • Medals

Everything posted by pawelkpl

  1. •Hotfix to prevent AI from firing at camonets. really ? I put empty NATO camonet and CSAT ifrit next to it and they shoot like crazy at it. NOT FIXED ! So Quality over Quantity , huh ?
  2. Thank You very much for your help, I' still learn new things and last week was trying to solve other problems but such a database is a dream for me. I will try it and let you know how I'm doing. best regards , Pawel
  3. Yes , Confirmed, same issue ! Changing sampling option in video settings gives crash too.
  4. last update: 1. worse performance - lost 10 fps, anyone else ?
  5. What I need is save players score in domination xeno mission, nothing more...
  6. It is the Loki demo mission , download link 3 posts above. It works in editor but not on the dedicated server.:(
  7. ahh OK , but why I can't get it to work on dedi server, It works in editor and if test mission is hosted in game. Any help ?
  8. thx loki, but I can't get it to work, I made step by step installation proces but can't see any action menu to save or load data for player. I do have @inidb mod and I can see server is running that mod. I load your test mission but I cant see any action menu, no file is created in db folder. Is cba needed ? I made it working but only when I host mission from game. If I start dedicated server sav/load action menu does not show... ---------- Post added at 05:11 PM ---------- Previous post was at 03:36 PM ---------- +1 , I can't get it , how it can call init.sqf in iniDB if there is no such a file in it ? As post above test mission works in editor and if hosted from a game. If mission starts on dedicated server it does simply not work. Loki can you help us pls...
  9. pawelkpl

    Devs, please explain this performance

    try to overclock your cpu to 3.2ghz.
  10. You have to add steam ports at the beginning of the config file for first and second server, just add: 1st server: steamport=8766; steamqueryport=27016; 2nd server: steamport=8776; steamqueryport=27026;
  11. I wonder if you go to ‪C:\Users\yourname\Documents\Arma 3\Arma3.cfg replace those lines with: forcedAdapterId=-1; detectedAdapterId=0; detectedAdapterVendorId=4318; detectedAdapterDeviceId=4489; detectedAdapterSubSysId=158996846; detectedAdapterRevision=161; detectedAdapterBenchmark=70; will it allow you to use ultra settings ? It is my config for 670gtx 2GB (can change to ultra settings) but I remember with 580gtx 1.5GB I could use ultra settings. And MAKE BACKUP of your original file first ! cheers, pawel
  12. pawelkpl

    Weird Texture bug on the Buzzard

    same, 670gtx , newest drivers.
  13. just go to video, choose preset , choose ultra and than you ready to customize ultra settings.
  14. pawelkpl

    Polish Armed Forces Mod

    yeah, can't wait for that !
  15. I do have dedicated server, I run domination mostly. If needed I can host mission for testing.
  16. I'm in, let me know what to do.
  17. pawelkpl

    Refined Vehicles

    great mod ! , it reminds me TDU, finally I can drift a bit, I wonder if there is any chance to make cars able to burnout tires when starting from 1st gear.
  18. Again Better proformance with todays update, same mission, same scene ! GJ BIS !
  19. pawelkpl

    Brakes on the Pickup, terrible

    +1, also armored pickup gunner view is f...cked up, fov, camera view, etc
  20. I don't know why ppl think server fps has dramatic impact on client fps. I do host domination server (separate box) and can monitor cpu memory usage, server fps, etc. What I've noticed if server runs even 10fps my game runs 40-60fps depending on scene, server runs 50fps same scence 40-60fps. It really has minor impact on clent fps. maybe wasteland mission...
  21. I have just installed steam and arma 3 on server box , for arma 3 server you don't need working steam.
  22. +1 , it is so annoying...
  23. I have better fps with todays update, good direction BIS, anyone else ?
  24. pawelkpl

    Bandwidth settings for a 40 player server

    So it is what I've written last post. 25 players it will be enough.
  25. pawelkpl

    Bandwidth settings for a 40 player server

    how many players, what missions ? I think 20 players is enough for your settings. just remove MaxSizeGuaranteed=512; MaxSizeNonguaranteed=256; minerrortosend=0.0025 (depends what cpu you have)
×