spooky lynx
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Everything posted by spooky lynx
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A.C.E. Advanced Combat Environment Public Release!
spooky lynx replied to sickboy's topic in ARMA - ADDONS & MODS: COMPLETE
scubaman3D Here it is: http://www.globalsecurity.org/militar....#fig1_2 - general info Company organization Platoon organization Rifle squad Weapons squad MGS Platoon ...etc. There you can find TOE of every part of company. -
A.C.E. Advanced Combat Environment Public Release!
spooky lynx replied to sickboy's topic in ARMA - ADDONS & MODS: COMPLETE
There's almost all armor units of Stryker BCT in this mod, so I have a little request: could you make some more groups of SBCT - rifle/weapons/recon squads, platoon HQ, sniper and fire support teams etc? -
Cold War Rearmed Discussion
spooky lynx replied to raedor's topic in ARMA - ADDONS & MODS: DISCUSSION
Hmm... If I'm not mistaken, just the same was said about OFP addons, which should be compartible with ArmA1- 1061 replies
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"Don't worry, don't hurry, take it easy." © Laid Back I've got a little request: considering that Sahrani is some kind of latin-american country, will its air force have such planes as A-37 Dragonfly (almost all South America flies them) and EMB-312?
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I suppose the left one, combined with the trousers of right, would be best.
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No problems were found. I play 1.15 w.ACE ane none of your addons has troubles.
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VBS2 1.22 ADF, NZDF and SDF Screenshots
spooky lynx replied to mr.g-c's topic in BOHEMIA INTERACTIVE - GENERAL
One more question. How much does full VBS2 package with all available to non-military customers modules cost? -
VBS2 1.22 ADF, NZDF and SDF Screenshots
spooky lynx replied to mr.g-c's topic in BOHEMIA INTERACTIVE - GENERAL
There's very nice Su-17M4 on the screenshots. But it has one noticeable bug... Pylons which are only for R-60 anti-air misiles are used for carrying bombs. -
VBS2 1.22 ADF, NZDF and SDF Screenshots
spooky lynx replied to mr.g-c's topic in BOHEMIA INTERACTIVE - GENERAL
Emm... What is SDF and what side utilises BRDM-2 and Su-17 in this version of VBS? -
Very nice T-72AV Edit One small issue: desert T-72s have almost red additional fuel tanks...
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This would be standalone unit or just changeable helmet?
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AK74M with 1P29? What unit uses it? During tests I've put all SLA soldiers in one line - no one had this problem. Edit Again looked over all units - "Special Team Squadleader" has this rifle, but I have no problem with it.
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Hm... It doesn't work. Ship constantly moves forward and chopper falls in the water Btw, OFP frigates by Gnat had ability to fix chopper on the deck. So, I think, the same system should be in this Type 21.
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One question about your frigate: how is it possible to put chopper on its deck in editor? What command should I use - "setpos" or something other?
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Vilas, check your PMs.
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Yeah, now I have MiG-21 in Arma! Thanks a lot, guys! Some mentions after testing MiGs: 1) -21MF with CBU and rocket pods has 6 pylons... so please decrease their number to 4. Btw, 4 full-loaded 57 mm rocket pods and 2 500-kg cluster bombs is rather heavy payload for this MiG. 2) -21 with Kh-25 missiles... only upgraded MiG-21-93 can carry them. Unfortunately, other versions (MF, bis) dont have necessary equipment 3) MiG-27s have only 4 (+1 for droptank) pylons under the fuselage plus 2 small after the wings for bombs only, but not 6 as in your planes 4) I've noticed that you have used Footmunchs's second version of MiGs - they have incorrectly drawn armor plates and many other details in textures. The first version looked much more real.
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One mention about Type 21 ship: engine sound seems like one of boat, but not of frigate. I think you should change it.
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Default PSO optics is quite terrible. But it had right reticles before 1.05 patch (when it was the same as default OFP one).
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You're right, no bugs One small wish: please add bag for PG-7 grenades to RPG operator.
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I have noticed one issue: when troops board vehicle, they look to the opposite side.
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Raagh! One of the best mods of OFP is back! Glad to see our neighbours again.
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Some mentions from me: 1) too weak power of rifle bullets and weak recoil of Uk59 2) too "long-range" underbarrel grenadelauncher
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During Afghan war (1979-1989) MiG-23s were often used for ground attack missions (mostly using free-fall or cluster bombs). And they did this work successfully.
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Hell yeah! One of the best mods is back in Arma. Well done, comrades One little issue: please change DShK to NSV on T-72 turret.
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There should be much larger island rather than Sahrani for using all advantages of Su-24 So again I think that some lighter aircrafts for both sides are needed. Maybe just some jet-trainers equipped with weapons (Hawk, L-39/159, MB-339 etc).