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Everything posted by ProfTournesol
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Red dot in night vision problem
ProfTournesol replied to damotr's topic in OFP : CONFIGS & SCRIPTING
It may be possible to animate it, i dunno. Never tried this. -
Gotcha, thanks
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Yes, it's hardly possible to use the forum anymore.
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Moaning about things that obviously the engine cannot handle better (AI pathfinding into buildings and bridge crossing) is useless and boring. Better wait for next game installment.
- 5179 replies
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- branch
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Like the FLUSH command ? Never tried it in Arma 3.
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Have you performed some stress tests on your GPU ?
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Overheating ?
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The Unsung Vietnam War Mod 3.0D - Delta Released !!!
ProfTournesol replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I can echo that. -
AI Fleeing Behaviour
ProfTournesol replied to hoizen's topic in ARMA 3 - MISSION EDITING & SCRIPTING
The fleeing behaviour is more visible when AI got waypoints. When they flee they go back to the initial WP. -
Am i the only one being fed up to see those constant spams advertizing about fake passports or escort girls ? That wasn't happening with the former forum engine, and it shouldn't happen with the new one.
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Angels fall first - Early Access
ProfTournesol replied to nettrucker's topic in OFFTOPIC - Games & Gaming
Thanks a lot, that's a start. True that some tutorials would be necessary. -
Agent HandleDamage eventhandlers don't return Source (who shot them)
ProfTournesol replied to johnnyboy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Mmmm..... -
Angels fall first - Early Access
ProfTournesol replied to nettrucker's topic in OFFTOPIC - Games & Gaming
I got it on Halloween sales but i've no real clue at how i can play it. Could you point me at where to start to learn ? -
I'm curious to see how it will evolve, but i must say i'm not really convinced. Unless the next DLC, even community made, is a teaser of what we can expect in Arma4.
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why im tired of arma 4 topics & why im against arma 4
ProfTournesol replied to lato190's topic in OFFTOPIC - Games & Gaming
Nope mate, next game will not use the same engine.- 24 replies
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Burnes Armories Tanks and Deployment Vehicles
ProfTournesol replied to a topic in ARMA 3 - ADDONS & MODS: COMPLETE
They don't speak for me neither. Modding should be a personal hobby, without expecting anything in return. But when you get insults from a bunch of Internet morrons, i perfectly understand the only thing you want is to walk away. -
Well as long as the game isn't player centric and AI is persistent and can live his own life far from player's view, that's ok for me.
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Please no procedural worlds, where AI cannot be persistent. There are Gazillions of MMO/MP only games, pick one of them.
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Is BIS going to still developing Arma 3 after Tanks DLC?
ProfTournesol replied to esfumato's topic in ARMA 3 - QUESTIONS & ANSWERS
I missed it too. -
Merci Julien
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TGIF
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The AI I do prefer by far, how strange that it may seem, is OFP AI. It's very straight forward, i can predict what it's going to do or not to do. For my historical mods, that is perfect, i don't care if they don't try to take cover or whatever. They do retreat when expected to, they do run away and don't get stuck in some 'go, i'll take cover' routines, it's very easy to build some surrender scripts, etc. My point is, AI should have been built on a modular system, which you can choose some more advanced AI blocks is you want to, or not. But i don't know any other game where AI can handle such complex problems or live its own life on such a big scale, without it being player centric.
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Script manual in maintenance
ProfTournesol replied to celludriel's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Rumors.....seriously -
Script manual in maintenance
ProfTournesol replied to celludriel's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Yup, that's a little too long now... -
Never seen such a biased poll . How is ArmA3 a tactical shooter and ArmA 2 a milism ? BTW ArmA is a game, not a simulator.