-
Content Count
235 -
Joined
-
Last visited
-
Medals
Everything posted by kridian
-
I'm glad to see this issue brought up as I noticed the shadow difference immediately when looking at all vehicles placed in-line. If Stencil Shadows are causing more CPU computation then it should be an obvious choice to get rid of them once and for all... unless the engine just can't handle it(?) Is it 2013?
-
Did I just see 10 frames-per-second?:eek:
-
Confirmed. It's quite shocking.
-
Particle Effects/Explosions still a Performance Killer?
kridian posted a topic in ARMA 3 - BETA DISCUSSION
Wow, just when I thought I was running a good rig. I did that chopper mission where you have to use the rockets to take out the vehicles, and then later a mortar position. Witnessed a HUGE dive in FPS. Remains a mystery for this 680GTX OC edition. :confused: Anyone else get that? I had the Particle Effects set to high. -
So... "Keep your pants on" is the main ArmA 3 theme people. :D
-
We're going to need a new Rescue Chad Hudson mission.*
-
My wish: For Bohemia to implement Eric Bruneton's real-time rendering and lighting of forests. Whitepaper Link This could be how Chernarus looks from the air.
-
Other nice tech: Foliage rendering being done by Eric Bruneton & Fabrice Neyret. White papers here.
-
Oh for god's sake YES! Most annoying thing ever! They need to have a melee option so you can use the but of your gun to clear the glass out.
-
Devs time for a 64BIT version???
kridian replied to Hawk Firestorm's topic in ARMA 2 & OA - BETA PATCH TESTING
I remember the days in ArmA 1 when I'd see this constantly with my 8800GTX, then I switched to an ATI/AMD vid card and have not seen it since. I might go back to NVidia... one day. -
blackmamba, you need to eat more vegetables; your synapses are misfiring.
-
Can't wait to see what they do with particle effects.
-
ARMA 2: OA release candidate 1.59 build 79384 (RC6)
kridian replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
It won't work. A box pops up saying that OA is not installed on this machine. How do you trick it for a Steam installation? -
ARMA 2: OA release candidate 1.59 build 79384 (RC6)
kridian replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
Yeah, Steam's not showing yet. I really regret not buying the DVD. Ugh. -
ARMA 2: OA release candidate 1.59 build 78955
kridian replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
Same question. Can't get it to install with the Steam version. Oh well.:rolleyes: -
Maturin, that looks like a slow-ass hard drive problem (defragging would help). Post your specs. What video card do you have? Do you really need the blur on? I would turn Postprocesses to disabled.
-
That sounds like either having heat issues with your hardware or an in-game video memory setting.
-
What if CryEngine was used as Arma 3 future engine?
kridian replied to jonneymendoza's topic in ARMA 2 & OA - SUGGESTIONS
Keeping my eye on Outerra. Nice heli vid: FwtKHbl0pjs -
ARMA 2:OA beta patch 74858
kridian replied to WillaCHilla's topic in ARMA 2 & OA - BETA PATCH TESTING
Vehicles are popping up on the Solnichniy bridge. (beta 75854) -
ArmA2 / OA (low) performance issues
kridian replied to R3fl3x's topic in ARMA 2 & OA - TROUBLESHOOTING
It's definitely a "clunker". I'm really starting to become tired of the performance drain while I see other titles perform circles around the Virtual Reality engine. I posted in another thread about the Avalanche 2.0 engine (used in Just Cause 2), and how fast it is, but I think BIS knows the deal and are in the works at something new. Just wish they'd make an announcement to keep us interested. -
graphics bugs with ATI 4800 series (4850/4870/4890)
kridian replied to fjaekel's topic in ARMA 2 & OA - TROUBLESHOOTING
They could just adopt the Avalanche 2.0 engine and call it a day. :D -
graphics bugs with ATI 4800 series (4850/4870/4890)
kridian replied to fjaekel's topic in ARMA 2 & OA - TROUBLESHOOTING
Yeah, the alpha maps for the smoke sprites cause a frame rate hit for some reason. :confused: -
graphics bugs with ATI 4800 series (4850/4870/4890)
kridian replied to fjaekel's topic in ARMA 2 & OA - TROUBLESHOOTING
Ugh, delete post. -
Ati Catalyst 10.8 out (great news)
kridian replied to Vixente's topic in ARMA 2 & OA - TROUBLESHOOTING
InFireBaptize, I hear you would get a good performance boost just switching out your Core 2 Duo to a four core... like say an Intel Core 2 Quad (q6950). I'll be going to this route myself soon. -
I was using the Acog online once and for whatever reason I saw in I.R. Then I tried it again and it went back to normal so there might be something wrong with the Acog scope.