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Everything posted by fingolfin
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DHI Battle Dress Uniforms
fingolfin replied to Delta Hawk's topic in ARMA 3 - ADDONS & MODS: COMPLETE
It's a retexture of the RHSSAF MD-12 vest. This particular texture isn’t released yet, but you can find a version in tan and M81 woodland in my AAF mod.- 333 replies
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DHI Battle Dress Uniforms
fingolfin replied to Delta Hawk's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Or real life stuff like this:- 333 replies
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Marpat G3s are really a thing now, aren’t they? Saw a Navy SARC promotion video some days ago and almost everyone was wearing them. I have some Marpat base textures on my hard drive somewhere. I’ll give it a shot. Edit: Works quite well with the RHS Marpat pattern:
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DHI Battle Dress Uniforms
fingolfin replied to Delta Hawk's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks for adding DBDU with tan boots!- 333 replies
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Arma 3 Photography - Pictures only NO comments! And List your Addons Used!
fingolfin replied to Placebo's topic in ARMA 3 - GENERAL
Somewhere in Syria... Edit: one more... Add-ons: RHS, NIArms HK416s, Military Gear Pack, Project OPFOR, CUP, Aliabad Region, Nikoaton's animations and my CAG add-on (WIP update)- 6858 replies
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Something like this? Edit: Cleaned up the receiver textures a bit. And since there are quite a few pictures of CAG operators in Syria in AOR-II uniforms, I've decided to throw these into the mix: (AOR-I G3s will be included as well.)
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I have considered making an AOR-1 or Multicam camo but decided not to do it. Since there are no matching attachments out there, these would look out of place. Retexturing attachments and scopes sadly is out of the question, because hidden selections don’t work on these. But there will be a small addition to the HK416s in the next update. Since Toadie2k released the source files, I’ve decided to add two new configurations: One normal D10 with a Magpul CTR stock and one with Geissele rails and a CTR stock. Almost nobody on the CAG pictures I’ve seen uses the standard stock, so, I will drop these variants in the next update. (Only for the units, they will still be available in the arsenal.) Also, I will fix the inventory pictures for the new camo versions. My solution is not elegant, but it works.
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Version 1.1 released! Changelog: • HK416s in camo paint • new backpacks (thanks to Jonny's MLODs) • updated loadouts • some new vests with flags/patches • ZEUS support (hopefully for real this time) Google Drive Being uploaded to the workshop right now.
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Today's work:
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I know, but that will yank up the dependencies since the NIArms Minimi pack needs the M60 pack (plus RHS compatibility mods). Meanwhile... some backpack experiments. Jonny really did a great job back in the days...
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I stand corrected: That won‘t be possible for now.
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Unfortunately, the JPC and MMAC heavy gunner variants don’t not offer much space for patches. I'd really like to include a M249 in tan camo paint but since the RHS SAWs have no hidden selections, that won’t be possible.
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Arma 3 Photography - Pictures only NO comments! And List your Addons Used!
fingolfin replied to Placebo's topic in ARMA 3 - GENERAL
Overwatch Add-ons: RHSUSF, Military Gear Pack, NIArms HK416s, Diyala, ASCZ heads, my CAG/Delta Force add-on (WIP update)- 6858 replies
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Some WIP stuff: HK416 camo variants Ballistic shades More patch vest variants
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DHI Battle Dress Uniforms
fingolfin replied to Delta Hawk's topic in ARMA 3 - ADDONS & MODS: COMPLETE
In my view the “personal mods” out there that are “just for me” or “my group” are more hurtful to the community than ONE modder saying: “Please don’t touch my stuff.” It robs people like Delta Hawk of their motivation and shows a very basic lack of appreciation. And while it always starts with somebody doing it for themselves, it ends up in some modpack for the group/clan most of the times. In this particular case: Why even show pictures of the retexture if it is truly just for oneself? As for the reverse engineering thing: Not much to reverse engineer with binarized models and there are plenty of texturing tutorials out there, if you want to learn how to create decent retextures. Heck, there are even source files for complete add-ons. Really no one needs to open Delta Hawks pbos if they want to learn anything about modeling/modding. Also, in this case you could just ask Delta Hawk for help/advise. Well, if the authors allow this, it is fine. If they don’t, it’s not – technically. If you don’t tell anybody, never show any screenshots and never release it, nobody will care because nobody knows. Same thing would be true for Delta Hawks add-ons by the way.- 333 replies
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DHI Battle Dress Uniforms
fingolfin replied to Delta Hawk's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Not to mention unlike GM and other companies he doesn’t earn any money with this mod. So, the comparison is flawed in this (and many other ways). Delta Hawk put many hours of his life into is, allows everyone to use it for free and all he asks in return is that no one violates the EULA by retexturing his stuff without permission.- 333 replies
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Thanks! I didn't edit the model but changed the normal maps/rvmats.
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Arma 3 Photography - Pictures only NO comments! And List your Addons Used!
fingolfin replied to Placebo's topic in ARMA 3 - GENERAL
CAG doing CAG things... Posers. Add-ons: RHS, MGP, NIArms Core & HK416s, CUP, Diyala, nikoaton's Animations and my CAG/Delta Force add-on- 6858 replies
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RHS Escalation (AFRF and USAF)
fingolfin replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
A quick question before I open an (unnecessary) ticket: Is there a reason the 2DP flashlight and the Perst-1IK can be attached to the AKMs but not to the AKMNs? Do they somehow differ apart from the possibility to attach rails?- 16577 replies
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Arma 3 Photography : Questions and Comments
fingolfin replied to Placebo's topic in ARMA 3 - GENERAL
Just to clarify: Since there is a WIP thread for il_padrino’s static animations wouldn’t it be ok for him to post pictures of them? That was said some pages ago. Otherwise no one would be able to post WIP stuff anymore. -
In which pbo-file did you find this model? All I've found are the equip_chestrig.p3d, equip_g_chestrig.p3d and the equip_placehoder.p3d in the characters_f.pbo. None of these are the chest rig you are looking for.
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I don't think the model is even included in the A3 files and neither is the uniform. The texture you posted is the texture for the normal chest rig (of which there is a hidden version without the Camelbak).
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DHI Battle Dress Uniforms
fingolfin replied to Delta Hawk's topic in ARMA 3 - ADDONS & MODS: COMPLETE
By the way, if you would like to add a camo from the Armaverse this is a recreation of the Takistani lizard pattern I did some time ago. Feel free to use it! It is based on the original Takistani uniforms and should tile perfectly.- 333 replies
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DHI Battle Dress Uniforms
fingolfin replied to Delta Hawk's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thank you for these very nice BDUs! The quality is superb (as always) and the new model goes really well with the RHS/SAF vests. I used some of my templates to throw together a small Iraqi Army add-on: Anyway, thanks a lot and keep up the great work!- 333 replies
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[Beta] Altis Armed Forces 2017
fingolfin replied to fingolfin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
The work on the update is progressing slowly but steadily. Today I finished the retexture of the Tigr APC... that was a lot more work than I anticipated: I also improved the uniform textures (left) and started working on the recon units: Finally, a sneak peak of the Russian PMCs: Still there is a lot to do: · retexture the Urals and Zamaks · add the MIM-104 Patriot system · add an AAF version of the BTR-80 · add an AAF version of the MiG-29 · rework the resistance faction · finish the recon units and PMCs · a lot of other small stuff- 163 replies
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