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cruzifer

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Everything posted by cruzifer

  1. hey Drill, nice addon! I would suggest a feature: it would be nice if the rings size is linked to the distance you stand away from each other. If you get closer, the size gets smaller / more accurate. Cheers Cruzifer
  2. what exactly means: "[RTD] VRS camera shaking" ?
  3. cruzifer

    Scripting Discussion (dev branch)

    hi, i allready asked in the Main Dev Branch Dissqussion but with no luck, maybe here i get an answer. i am a scripting Newbie and i tryed to add some ppEffects to the Thermal Imaging but for some reason it does not apply (in Night Vision Mode it works like a charm). Is it meant to be like that or is it a bug? Otherwise i would open a ticket. cheers Cruzifer
  4. is it not possible to add a ppeffect to the thermal imaging or is it broken?
  5. cruzifer

    [HMM] Stance Indicator

    nice addon! But unfortunately i can´t see it at night when using a NV... chréers cruzifer
  6. cruzifer

    [HMM] Stance Indicator

    You need the Community Base Addon to run this! http://www.armaholic.com/page.php?id=18767 And it needs to be loaded befor the stance indicator: -mod=@CBA_A3;@HMM_StanceIndicator Cheers Cruzifer
  7. cruzifer

    Advanced performance investigation (data needed)

    same issue here on my rig (i7 920 @3.4GH, sabertooth 57, gtx 670, 24 gig ram). massive framerate drop with ai. also the pip ist causing alot of slowdown. cheers cruzifer
  8. cruzifer

    Development Blog & Reveals

    thats not an illumination, its just a reflective material on the ground. i guess that the fire will have an light source like it had since ofp, the question is more, whether the shadow cast is propper...all titles until now had not a good shadow cast engine. hope to see some improvement on that :) but it looks very promessing with the new direct x shaders!!
  9. i encountered the same bug which was reported before: transmit over radio button is not working all the time. press Capslock: no peep in the begining, transmit info is showing up -> no transmit over radio press Capslock: peep in the begining, transmit info is showing up -> transmit over radio it seems to be randomly whether it works or not. i updated few minutes ago over SixUpdater and reinstalled teamspeak, capslock is not used by any other action.. Cheers Cruzifer UPDATE: found out that when pressing the radio transmit while talking, it doesnt work. right now i adjusted the threshold in ts3 to a higher level and it works better.
  10. i really would like to see reworked realistic night googles with distance blur. this has been ask for since arma I :rolleyes: cheers cruzifer
  11. nou, i cant wait to see your nvg stuff, i think alot of people waiting for this so long. cheers Cruzifer ps: keep up the awesome work, ace devs!!!
  12. just paste the following link into the "Auto config URL": http://www.kellys-heroes.eu/updater/ArmA2ACEOA-Repository/ArmA2ACEOA-Repo.7z ps: this link is for Combined Operations only
  13. can you tell me how to enable/use the granade radial menu? cant find any documentaion about that.
  14. cruzifer

    1st Infantry Division

    have a look on http://www.flashpoints.info there you get an overview of all current conflicts. on this site all countries at war are flashing: http://www.peace2k.org/ cheers cruzifer
  15. cruzifer

    ArmA Effects

    thats exactly what i think. The rpg impact explosion is too big at the moment - the smoke is fine but the fire ball should be more like from granades. I guess WE ALL LOVE YOUR MOD! cheers cruzifer
  16. cruzifer

    Tank Fire Control Systems

    any news NonWonderDog? cheers rob
  17. cruzifer

    Wind deflection

    would be cool if somebody could change the Rangecard layout from GMJ_SightAdjustment and add a "Wind Drift" List cheers cruzifer
  18. cruzifer

    Bullet hole effect

    i am using our little addon for a while now and i think that it is actually pretty cool exept this little ""Vehicle issue". Unfortunately i am just a beginner in addon scripting and dont know if it is possible to have an little routin infront of your particle effect, which is checking whether the hitted object is an vehicle or not. So that you only get slx_bulletholes on objects...not moving vehicles cheers cruzifer
  19. cruzifer

    Wind deflection

    thanks a bunch mate MP: i had no problems so far...and no feeling, that the others have an advantage... i thing if u wanne have it real for yourself, this mod is a must have! sniping is just so exiting now! cheers cruzifer
  20. cruzifer

    Wind deflection

    hey Q1184, why do i sometimes get dublicated "wind information" in the action menu? for some reason i have sometimes 10 or more displayed...it is really anoying when i have to switch between my weapons quickly! Is there a solution for it? cheers Cruzifer ps: this awsome addon should be part of the upcoming 1.09 patch!!!!!
  21. cruzifer

    Wind deflection

    thx q1184, that fixed the error and it works well with the ballistics, but i still have the problem to get it working with the sightadjustment addon... when the sightadjustment addon is active i don´t have any wind info and influence on the bullets!? any idea? ps: all addons are up to date cheers cruzifer
  22. cruzifer

    Wind deflection

    hi Q1184, thanks for the awesome addon, but  i´d like to use it in combination with NWD_Ballistics and GMJ_SightAdjustment. unfortunately it doesnt work together...i allready tried different mod folder order, but that wont help. is there any possibility to fix that? i also get an error message: '...is call (math_logic getvariable "fired")|#|_this execVM "\q11_wind\Scripts\q11_wind...' Error missing ; hope that helps... cheers cruzifer
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