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Everything posted by wld427
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Only RHS will be required. PRACS is intended to be compatible with all mods that are compatible with the vanilla game. No other forced dependencies or requirements.
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I highly doubt it.
- 401 replies
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create an explosion effect?
wld427 replied to Tankbuster's topic in ARMA 3 - MISSION EDITING & SCRIPTING
if you want help with particles.... let me know. -
ATC: Reported landing on Antigua Island..... PILOT: This is Chrome Three Zero...... Special delivery inbound.... Snake and Nape. Big Shout Out to @RKSL Rock The majority of the air weapons in Project RACS are provided by the armaments factories at RKSL . Like these sweet new MK-82 Snakeyes. Elements of Recon Company. 4th Armored Division take up positions on Porto.
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M88A1 Hercules
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My apologies. The invite expired. Here is anew link to join the Project RACS discussions on Dischord: https://discord.gg/ZMNrJbx
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My apologies. The invite expired. Here is anew link to join the Project RACS discussions on Dischord: https://discord.gg/ZMNrJbx
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Project RACS Dischord. Join the Discussion https://discord.gg/dxjay3D
- 401 replies
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Project RACS Dischord. Join the Discussion https://discord.gg/dxjay3D
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anyone interested in participating in Project RACS SLA faction with configs, modelling or even being a tester please PM me. We can always use more good people.
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anyone interested in participating in Project RACS with configs, modelling or even being a tester please PM me. We can always use more good people.
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Hate to necro an old thread but has a solution for this been found? My turret and turnout work fantastic.... except the turned in cargo position can still fire his weapon.
- 7 replies
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- FFV
- Turn in/out
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Tagged with:
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Arma 3 Photography - Pictures only NO comments! And List your Addons Used!
wld427 replied to Placebo's topic in ARMA 3 - GENERAL
SLA amphibious vanguard pushes ashore on Antigua island.- 6859 replies
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i re-read this again this morning. i thought i should elaborate a little. My response sounded a bit crass. 1. There are several iterations of both sides of this mod set with testers. so yeah a release is always possible. 2. I only release content when im satisfied with it. I may not have the best textures or models in the world but when i say quality i mean i wont give you a broken addon. 3. I do this for fun. for me this replaces making model airplanes as a kid. Im old and retired. I do this as a hobby. Therefore i might spend 8 hours on it today, or i might spend 15 minutes. I might even go on a Tarkov bender with @Sekra or get lost in the minecraft server with my kids for months at a time. So i dont want to tell you "release next week" and then you dont hear form me for a month. The mod will be released, it wont be tomorrow, but it wont be 2035. In fact the SLA portion is probably 99.5% done. ive just decided to add a cargo plane with the help of Pook so that will roll quickly. 4. im always adding and subtracting stuff. as always Project RACS entire goal is to provide you with complete playable factions with full ORBATS. these take time to complete or get a good set of interacting addons to make them playable. again this is my hobby. So please understand why i never commit to anything hard for release dates.
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I dont do release dates. It will be done when its done.
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not sure what that means?
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Arma 3 Photography - Pictures only NO comments! And List your Addons Used!
wld427 replied to Placebo's topic in ARMA 3 - GENERAL
Semper Paratus Project RACS- 6859 replies
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Arma 3 Photography - Pictures only NO comments! And List your Addons Used!
wld427 replied to Placebo's topic in ARMA 3 - GENERAL
Look too hard into the storm and you might see a Mirage.... Project RACS -
New R530D and R550 courtesy of @rksl-rock
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These will keep those pesky Yankee helicopters away....
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Arma 3 Photography - Pictures only NO comments! And List your Addons Used!
wld427 replied to Placebo's topic in ARMA 3 - GENERAL
YANKEE AIRCRAFT LOCKED!!! FIRE 1!!! Project RACS: SLA Faction -
its been a struggle. Thank you for your help!!!
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Morning iron bomb tests...
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anyone familiar with aircraft HUDs that would let me pick their brain a little bit.... Im working on a MirageIII and all my ordnance falls consistently 150m short of the CCIP indicators. Im unsure as to how the engine actually calculates the "impactpoint" or glide path of the ordnance. I am concerned i may be missing something.... i literally cannot hit the broad side of a barn.
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Arma 3 Photography - Pictures only NO comments! And List your Addons Used!
wld427 replied to Placebo's topic in ARMA 3 - GENERAL
MODs. Project RACS: SLA Faction.- 6859 replies
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