BlackFalco
Member-
Content Count
30 -
Joined
-
Last visited
-
Medals
Everything posted by BlackFalco
-
Hey guys! As the title says I'm having problems with Eden Editor and Arma general interface. I DON'T KNOW why this happens randomly, the mods that I use are the same but this problem "manifests" on his own. Basically if I search for an item for example the texts that I'll get as results are all blue and not white as always. I wanted to ask if anyone knows why. Someone told me that it should be "global interface colour" but again, its all set to default, I changed nothing. I'd like to attach a picture but the forum does not allow, idk why , let me know if you see it : https://ibb.co/4jMgBTH Thanks to anyone willing to help..
-
How to use UnitCapture in Arma 3.
BlackFalco replied to thdman1511's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hey man! Don't know if you still need help with this or you found the solution. BUT....this is HOW you can get the airplane / helicopter to drop EVERY thing you recorded previously while playing : BEFORE of replaying the flight or whatever make sure to open vehicle attributes and MAKE THE GUNNER controll the weapons! Just change the icon close to the loadout and SELECT THE GUNNER! Cause if you let the pilot control the weapons it just won't use them as recorded. Hope this helps somehow.. :) -
Camera Script Bug (?)
BlackFalco replied to BlackFalco's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hey man! Thanks for passing by! :) Ehm, " the camera/moving issues as well"? I'm honest I forgot what ur talking bout ahah! I got so many things in my head these days that I forget what I wrote xD Tell me more please so I can remember. -
So guys, I use this simple script for spawning camera on game logic named game_logic : Camera = "Camera" camCreate position camera_logic; Camera cameraEffect ["internal","back"]; showCinemaBorder false; Camera camCommand "inertia on"; Camera camSetFocus [-1,-1]; I want to call camera via script trigger (file is called init.sqf). Problem is that as soon as I press "Play" in the editor and spawn in the game i dont spawn on player but on camera so basically the first thing I see is camera point of view and I cant use my player. Why does that happen? Thanks. EDIT SOLUTION : I renamed the file name from "init" to "camera.sqf" and now it will let me load it via trigger. I think if you name a file "init" it will auto load it as soon as u enter in game.
-
Hii guys, does anyone know if its possible to run keyframe camera via trigger somehow? Thanks!
-
This was general and ALSO includes Polpox mod problem thanks. POLPOX mod issue was a "piece of the cake" and posted that also in another specific section.
-
So guys, There's something strange goin on with my Arma. It's like if it "resets" some random settings and options after every reboot. I was using POLPOX animaton viewer, saved some animations with bookmarks , load the game the next day and bookmarks are gone. So strange. Heppened also with mission, I saved a mission in editor, loaded the game next day, mission was gone.
-
POLPOX MODs and Projects - News and General Discussion
BlackFalco replied to POLPOX's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi guys! When I use POLPOX animaton viewer mod and add a bookmark to save the mod it would randomly delete all of my bookmarks. Why that? Thanks to anyone willing to help. -
POLPOX animation viewer bug
BlackFalco replied to BlackFalco's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
thanks! -
Hi guys! When I use POLPOX animaton viewer mod and add a bookmark to save the mod it would randomly delete all of my bookmarks. Why that?
-
Arma can't detect my gamepad ( Xbox Controller )
BlackFalco posted a topic in ARMA 3 - TROUBLESHOOTING
Hi guys, As the title suggests, I can't get Arma 3 to "see" my gamepad. It would appear under "controllers" time ago but now nothing to do. Any help? Thanks! EDIT SOLUTION : Disable Steam Input, so Arma will see the controller again. :) -
Hey guys, I was wondering : which is the correct command to set face mimics with animations? Are we supposed to use the "setMimic"? Thanks!
-
FACE MIMICS FOR ANIMATIONS
BlackFalco replied to BlackFalco's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi POLPOX, glad to see you again. Thanks, cause I tried it time ago and would not work. May I ask you an off topic question : are you aware of any mod that speed up arsenal loading? -
help how can i make my helicopter shoot with tedho's unitcapture
BlackFalco replied to John Price57's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Yo John! Actually I did find the solution! 😄 The KEY is to make the gunner shoot when you replay the flight not the pilot. The pilot just won't shoot during replay, the gunner will. So just open unit init and assign guns control to copilot/gunner 😄 Obv this works just if there are pilot + gunner. If you want to replay a flight+shooting of a single seat heli or plane there is no need to change anything. And THESE are the codes needed : REC trigger : [helo1, 600, 30, true, 0] spawn BIS_fnc_UnitCapture PLAY trigger : helo1 engineOn true; []execVM "flying1.sqf"; and then place in the mission folder a .sqf file with THESE lines : _helo1movedata = ; _helo1pewdata = ; _helo1dothings = [helo1, _helo1movedata] spawn BIS_fnc_UnitPlay; [helo1, _helo1pewdata] spawn BIS_fnc_UnitPlayFiring; NOTE : Every name (variable) can be changed as one likes, just makes sure that when the script gets executed all the names are correct. THIS is the tutorial I followed : https://www.youtube.com/watch?v=OAx9HvFXXwc&t=261s -
3 animations combined in one script
BlackFalco replied to black_hawk_mw2_87's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi John, I dont know if you are still active in this Forum but I'll try anyway. I was looking about how to stack animations in ARMA and found out this thread. Am I supposed to create a .sqf file and place it in mission folder and then run it with that commands? Thanks!- 4 replies
-
- animations
- combined
-
(and 2 more)
Tagged with:
-
HOW TO CREATE ANIMATIONS SEQUENCES
BlackFalco posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi guys! I'm trying to understand something more about ArmA3 animations and scripting. I just wanted to know if there is any way to create animation sequences. Like I want my soldier for example to run an animation after the other after the other and so on. Thanks if anyone will help. Cheers! BlackFalco. -
Hi folks! I was just wondering... Is there any way to loop an animation withtout it to reset every time? For example, I was creating some cinematics where a large group of soldiers are charging. I applied this code to everyone of 'em : this switchMove "AmovPercMrunSlowWrflDf"; this addEventHandler [ "AnimDone", { params[ "_unit", "_anim" ]; if ( _anim == "AmovPercMrunSlowWrflDf" ) then { _unit switchMove "AmovPercMrunSlowWrflDf"; }; }]; this disableAI "ANIM"; This code lets me loop the animation but the bad thing is that it resets everytime so yes, you see the soldier running but just for 2 seconds ( which more or less is the total duration of that specific animation ) then you see the "reset / stutter " then the animation starts again and so on. I was just wondering if there is anyway to loop an animation without seeing the "interruption / stutter " . Thanks in advance!
-
Custom Cockpit Camera BUG while replaying a flight ( Recorded with UnitCapture )
BlackFalco posted a topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Hi all! As the title says, I'm having problems with a custom cockpit camera after recording a flight using UnitCapture. This is the custom cockpit camera script I'm using : camera = "camera" camcreate [0,0,0]; camera cameraeffect ["internal", "back"]; camera attachTo [helo1, [0, 5.2, 1.33]]; camera setDir 180; camera camPrepareFOV 0.750; camera camCommit 0; Where "helo1" is the name of the airplane. So I record the flight I wanna do with UnitCapture but then when I replay it and apply the script to move the camera inside the cockpit and achieve some cool shots the camera randomly moves away from its original position and the airplane starts stuttering like crazy. I just wanted to ask somebody who's good at this and maybe has had experience with camera scripting any help. Thanks to all and good day! Here's an example of the problem : -
"Zeus taking too long to load on first try" , you've read right. That's the problem I'm facing right now. I've read online that it could be because of 100+ mods loaded but is it normal that it takes so long to load every time? Thanks!
-
Hi all! I've been encountering a problem when it comes to UnitCapture. I've noticed that , for example, if you record multiple vehicles once you replay it they all will start moving at the same time crashing into each other without "respecting" the correct order in which they were recorded before. Is there any way to avoid this issue? Thanks all!
-
Arma UnitCapture (Firing Data) not working with S.O.G. Prairie Fire DLC
BlackFalco posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi all! 🙂 Is it normal that with Praire Fire DLC UnitCapture does not work? Just movement data gets recorded while firing data just won't. If anyone could help me would be awesome! Good day everyone. EDIT : ( I mean, firing data gets recorded but then once you play the record the helicopter for example just won't shoot anything). -
help how can i make my helicopter shoot with tedho's unitcapture
BlackFalco replied to John Price57's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi John, don't know if you're still active on the forum but I wanna THANK YOU for this. I've encountered the problem just with SOG Prairie Fire DLC where both helicopters and airplanes just wont shoot when using unitplayfiring. I think there's something wrong with the coding of some mods/dlcs. I wanted to ask you if in these years you've found any other working way of making firing data actually working. Thank you very much! -
Arma UnitCapture (Firing Data) not working with S.O.G. Prairie Fire DLC
BlackFalco posted a topic in ARMA 3 - TROUBLESHOOTING
Hi all! 🙂 Is it normal that with Praire Fire DLC UnitCapture does not work? Just movement data gets recorded while firing data just won't. If anyone could help me would be awesome! Good day everyone. EDIT : ( I mean, firing data gets recorded but then once you play the record the helicopter for example just won't shoot anything). -
UnitCapture BROKEN with Vietnam Mods and few others?
BlackFalco replied to BlackFalco's topic in ARMA 3 - TROUBLESHOOTING
Hi Jackal and thanks for the answer! I was refering to Unsung Mod and also other mods ( whose name I don't know now ) but that's not the main point. I just noticed that UnitCapture does not work with certain airplanes / helicopters from certain mods, especially UnitCaptureFiring , the plane (or heli) just won't shoot. -
UnitCapture BROKEN with Vietnam Mods and few others?
BlackFalco posted a topic in ARMA 3 - TROUBLESHOOTING
Hey guys, I've just noticed a weird thing when it comes to Vietnam Mods and UnitCapture. Basically it only records the helicopter moves but not firing. While it works like a charm with every other mod. What could be the cause for that? Or UnitCapture just does not work properly with certain mods?