Search the Community
Showing results for tags 'colour'.
Found 4 results
Hello! I'd like to change the colour of one of my vehicles in Eden by my code doesn't work when I put it in the vehicle's init box. It says "cannot load texture" Here's the code I used (I wanna change it to black) oh and can anyone explain the color part? What does it mean? this setObjectTexture [0,"#(rgb,0,0,0)color(0,0,0,1)"];
ColorPalette As part of a Eden's tools package I have been slowly putting together and as part of a mission workflow, I had the need for a colour palette. As this is something that works pretty well on its own I thought I would release it as a stand alone display for people to use. It can be used as a display as is, or will work quite happily buried in a ctrlsGroup. You can save up to 12 colours. Will output to RGBA 0-1 RGBA 0-255 RGBA Html RGB Html Procedural Texture Can be called with only a certain format pre defined ( demonstrated via player actions in the demo - cp_out ) Can be setup to return the chosen colour via a call back ( demonstrated via player actions in the demo - cp_out ) Can be given a call back for when the ui is exited ( demonstrated via player actions in the demo - cp_exit ) DOWNLOAD
Hey guys so i've noticed that my gear in my inventory when i look in my inventory looks kinda weird like it's gone dark and stuff. Here's a screenshot so you can see what i mean. I've tried looking in the color options in the game settings and everything is on default. Magazines look super dark when they never used to. Any ideas? Thanks James
Hey guys! I'm having a bit of trouble with some scripting involving intel items that the player is meant to pick up. In the mission, they're like notes that the player will find, detailing the events that transpired years, months or weeks ago. I've got one of them set up to show a picture, a child's drawing but for some reason the colours change when I view it in Arma 3. Instead of a blue sky for example, it goes green, and the yellow sun is cyan. In TexView2 it looks normal, it's only when I view it in-game that it's like that. Not sure what I've done wrong, but any help would be much appreciated. I've done the picture in a PNG and then converted it to PAA using TexView2 if that helps. I've even tried converting it from a TGA to a PAA with the same result. Edit: I've just found the solution to my problem, so I'm all set now. If anyone else looks this up and is having similar troubles, this post should set you on the right path: https://forums.bistudio.com/forums/topic/157041-wrong-color-with-paa-files/