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Smart Games

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About Smart Games

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    Dresden, Germany

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  1. Could you share a screenshot of the auto completion, please? Are there any information about the command you're using? I can't find a picture in the internet 🙂
  2. if !(isserver) exitWith {}; _markers = [“A1“,“A2“,“An“]; _markerdist = 20; while {count _markers > 0} do { { if (player distance (getmarkerpos _x) <= _markerdist) then { _markers = _markers - [_x]; //!!! ... }; } foreach _markers; };
  3. Smart Games

    Arma 3 East Wind Co-Op!

    you could execute it in the onplayerrespawn.sqf or the init.sqf
  4. Smart Games

    Force AI running formation

    onActivation: _leader = leader marchingGroup; _group = group _leader; _group setBehaviourStrong “AWARE“; [_leader] call you_fnc_march; it's behaviOUr not behaviOr!
  5. Smart Games

    Force AI running formation

    _leader setBehaviour "AWARE";
  6. Smart Games

    How to make random loot .sqf?

    Maybe something like that (made it on my mobile, sry 🙂 ): if (isserver) then { _buildings = nearestTerrainObjects [player, ["House"], 10000]; { _chance = floor (random 100); if (_chance <= 50) then { _pos = [_x] call BIS_fnc_buildingPositions; if (count _pos > 0) then { _box = createVehicle ["<YOURLOOT>",selectrandom _pos , [], 0, "NONE"]; }; }; } foreach _buildings; };
  7. My Pc Mainboard: AsRock Z390 Phantom Gaming 4S Cpu: Intel I3 9350KF @4800mhz\4300mhz\100mhz\1,2798 v Ram: HyperX Predator @2800mhz cl13\15\15\35 Cpu-Cooler: CoolerMaster Hyper H412R (+4 Pc Cooler) I tested it with Intels Stress Test for 1h Max temperature with CPU-Z's stress test: 65 °C
  8. I made some tests, yes it was at 100%. The cpu cache is overclocked too, its running at 4,3ghz.
  9. I got my new cpu, the i3 9350kf. Overclocked it to 4,8ghz, max temperature 70°C (air cooled). Arma is running absolutly smooth, view/object distance always at 3km. Aa x4.
  10. @oldbear, i had a very old laptop some time ago: Old intel i5, no gpu, 8gb ram. This laptop was able to run altis life server with a lot of players and mostly 30+fps. (low settings)
  11. Smart Games

    Error Type Any

    @Larrow, It's always great know that there is someone in this Forum, who wants to help you. I don't like to copy and paste code, thats why i didn't used everything you gave me. But i learned something new and now i know how to use it in the future and i have a working gui ,thank you 😄 Great Work!
  12. Smart Games

    Error Type Any

    Thank you, i think i forgot it
  13. I made a gui to buy vehicles, but if i want to buy it it tells me this: "Error Type Any - Expected String" . the function to make it work: (fnc_vbuy) fnc_gv_add = { _dialog = findDisplay 7777; _ctrl = _dialog displayCtrl 22222; vtype = "ALL"; {_ctrl lbAdd format ["%1",_x];} forEach gvCars; {_ctrl lbAdd format ["%1",_x];} forEach gvAPCs; {_ctrl lbAdd format ["%1",_x];} forEach gvTanks; }; fnc_f1 = { _dialog = findDisplay 7777; _ctrl = _dialog displayCtrl 22222; vType = "ALL"; lbClear _ctrl; {_ctrl lbAdd format ["%1",_x];} forEach gvCars; {_ctrl lbAdd format ["%1",_x];} forEach gvAPCs; {_ctrl lbAdd format ["%1",_x];} forEach gvTanks; }; fnc_f2 = { _dialog = findDisplay 7777; _ctrl = _dialog displayCtrl 22222; vType = "LIGHT"; lbClear _ctrl; {_ctrl lbAdd format ["%1",_x];} forEach gvCars; }; fnc_f3 = { _dialog = findDisplay 7777; _ctrl = _dialog displayCtrl 22222; vType = "APC"; lbClear _ctrl; {_ctrl lbAdd format ["%1",_x];} forEach gvAPCs; }; fnc_f4 = { _dialog = findDisplay 7777; _ctrl = _dialog displayCtrl 22222; vType = "TANK"; lbClear _ctrl; {_ctrl lbAdd format ["%1",_x];} forEach gvTanks; }; fnc_lb_change = { _dialog = findDisplay 7777; _ctrl = _dialog displayCtrl 22223; _lb = _dialog displayCtrl 22222; _ctrl ctrlSetText format ["%1", _lb lbText (lbCurSel _lb) ]; }; fnc_vbuy = { _dialog = findDisplay 7777; _ctrl = _dialog displayCtrl 22222; if (vType == "ALL") then { if ((lbCurSel _ctrl) <= 15) then {_cname = gvCarsNames select (lbCurSel _ctrl)}; if (((lbCurSel _ctrl) <= 20) && (lbCurSel _lb > 15)) then {_cname = gvAPCsNames select (lbCurSel _ctrl)}; if ((lbCurSel _ctrl) > 20) then {_cname = gvTanksNames select (lbCurSel _ctrl)}; }; if (vType == "LIGHT") then { _cname = gvCarsNames select (lbCurSel _ctrl); }; if (vType == "APC") then { _cname = gvAPCsNames select (lbCurSel _ctrl); }; if (vType == "TANK") then { _cname = gvTanksNames select (lbCurSel _ctrl); }; _veh = createVehicle [_cname, position player, [], 0, "none"]; }; _ctrl is a listbox. my defines: gvCars = [ "Kubelwagen", "Kubelwagen (Camo)", "Kubelwagen (Hood)", "Kubelwagen (Hood)(Camo)", "Kubelwagen (Hood)(Sernyt)", "Kubelwagen (MG42)", "Kubelwagen (MG42)(Camo)", "Kubelwagen (MG42)(Sernyt)", "Kubelwagen (Sernyt)", "Opel Blitz (Ambulance)", "Opel Blitz (Ammo)", "Opel Blitz (Fuel)", "Opel Blitz (Open)", "Opel Blitz (Repair)", "Opel Blitz (Tent)" ]; gvAPCs = [ "Sd. Kfz. 251", "Sd. Kfz. 7/1", "Sd. Kfz. 7/1 (Ammo)", "Sd. Kfz. AA", "Sd. Kfz. 251 (2xMG42)", "Sd. Kfz. 222", "Sd. Kfz. 222 (Camo)", "Sd. Kfz. 222 (Gelbbraun)", "Sd. Kfz. 234/1 Autocannon", "Sd. Kfz. 234/2 Puma", "Sd. Kfz. 234/3 Stummel", "Sd. Kfz. 234/4 Parkwagen" ]; gvTanks = [ "FlakPanzer IV (Wirbelwind)", "PzKpfw IV Ausf.H", "PzKpfw IV Ausf.H (Tarn51(C))", "PzKpfw IV Ausf.H (Tarn51(D))", "PzKpfw IV Ausf.A Panther", "PzKpfw IV Ausf.B Kingtiger", "PzKpfw IV Ausf.B Kingtiger", "PzKpfw IV Ausf.B Kingtiger (Tarn51(C))", "PzKpfw IV Ausf.B Kingtiger (Tarn51(D))", "PzKpfw IV Ausf.E", "PzKpfw IV Ausf.E (Green)", "PzKpfw IV Ausf.E (Tarn51(C))", "PzKpfw IV Ausf.E (Tarn51(D))", "PzKpfw IV Ausf.E (Tarn52(C))", "PzKpfw IV Ausf.E (Tarn52(D))", "PzKpfw IV Ausf.E 2", "Sd.Kfz. 124 Wespe", "SPG STuG III Ausf.G" ]; gvCarsNames = [ "LIB_Kfz1", "LIB_Kfz1_camo", "LIB_Kfz1_hood", "LIB_Kfz1_hood_camo", "LIB_Kfz1_hood_seryt", "LIB_Kfz1_mg42", "LIB_Kfz1_mg42_camo", "LIB_Kfz1_mg42_sernyt","LIB_Kfz1_sernyt", "LIB_opelblitz_ambulance", "LIB_opelblitz_ammo", "LIB_opelblitz_fuel", "LIB_opelblitz_open_y_camo", "LIB_opelblitz_parm", "LIB_opelblitz_tent_y_camo" ]; gvAPCsNames = [ "LIB_sdkfz251", "LIB_sdkfz_7", "LIB_sdkfz_7_ammo", "LIB_sdkfz_7_aa", "LIB_sdkfz251_ffv", "lib_sdkfz222", "lib_sdkfz222_camo", "lib_sdkfz222_gelbbraun", "lib_sdkfz234_1", "lib_sdkfz234_2", "lib_sdkfz234_3", "lib_sdkfz234_4" ]; gvTanksNames = [ "lib_flakpanzeriv_wirbelwind", "lib_pzkpfwiv_h", "lib_pzkpfwiv_h_tarn51c", "lib_pzkpfwiv_h_tarn51d", "lib_pzkpfwv", "lib_pzkpfwivi_b", "lib_pzkpfwivi_b_tarn51c", "lib_pzkpfwivi_b_tarn51c", "lib_pzkpfwivi_b_tarn51d", "lib_pzkpfwivi_e", "lib_pzkpfwivi_e_2", "lib_pzkpfwivi_e_tarn51c", "lib_pzkpfwivi_e_tarn51d", "lib_pzkpfwivi_e_tarn52c", "lib_pzkpfwivi_e_tarn52d", "lib_pzkpfwvi_e_1", "lib_sdkfz124", "lib_strug_iii_g" ]; Any Ideas, Thanks!
  14. Smart Games

    Change Text of an edit box

    It didn't work for me, i found an other solution for my problem 🙂
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