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About Bobrus

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    Lance Corporal
  1. Tank and Infantry showcases has "BIS_fnc_establishingShot" error message too. Its probably bigger problem.
  2. Which causes mission failure. When I always approaching point Yukon, Papa Beas says that Zulu didnt make it and we have to retreat, but then Zulu informs about attack near Sofia. Mission still fails. According to the on screen message, this may be a scripting error. https://imgur.com/a/bcLLBmK
  3. Did you hear new engine/wheel sound for Rhino? Its tearing my ears appart! 😄 Really... you can try it for yourself. Funny thing is that if you are inside, sound is ok.
  4. I found out that my APRES mine dispenser is throwing mines only ONE meter away in any throw I tried. It should be 7 or 20 meters. Is there anybody with same problem?
  5. So no conversion... something inside me had died.
  6. Bobrus

    Tank DLC - 3rd Mission Questions

    It's a "Last stand" mission type.
  7. Agreed. It's been more than a year since first announcement of SP port of theApex campaign and there have been no new messages ever since.
  8. I noticed that AI armor has problem with maintaining formation. Vehicles are often much slower than commander, lagging behind and sometimes AI just drive away! :D
  9. Yes, it is. But be careful, Arma 3 in not COD or Battlefield. You will spend many tens of hours before you step into multiplayer.
  10. Yes, my tanks are now often drowning themselfs too, if are they near sea, or at the beach.
  11. The new CSAT helmet and AAF crew suit should by new crew standard. For example old CSAT crew helmet is the same like NATO one and it's free addition anyway.
  12. I am wondering if the new CSAT launcher is firing guided or unguided missiles?
  13. Yeah, I was about 900 meters away, thanks for the explanation. Edit: Played with Terrain set to High. I also noticed a Cheetah attacking the first defensive line which was really funny :D But please, don't remove A-164 Wipeouts! They are greatly demonstrating NATO's aerial superiority. I also like those cutscenes, especially that last one bound to perfect ending - it seems something like "farewell" to me. Anyway, it's a shame we didn't get more AAF missions or story in the past.
  14. Just finished Altis requiem and I must say that you had done an excellent work! All missions are very immersive, but they could be a little more longer. Even a number of details is fascinating - for example a pool of water at the OP of quad bikers in first mission. But there is a few things: * FIA offroad near Ifestiona is spawned at the rocks, so hangs in the air (1st mission) * Commander of the checkpoint has a radio voice (1st mission) * Support vehicles maybe sould be indestructible and they should move into town once is secured (2nd mission) * Offroads and Rhino at the beachhead are no match for my tank - they even didn't noticed me (2nd mission) * Two Slammers on the east are not moving (3rd mission)