Jump to content

Marc13Bautista

Member
  • Content Count

    168
  • Joined

  • Last visited

  • Medals

Everything posted by Marc13Bautista

  1. Marc13Bautista

    Extended Effects

    On a quick side note for those getting "Preprocessor failed on file resource.cpp -error 1." upon startup, you need to have Faguss' Aspect Ratio installed. (download) http://ofp-faguss.com/?item=ofp+aspect+ratio & (resolution guide) http://ofp-faguss.com/files/ofp_aspect_ratio.pdf *You just need to have the "Aspect_Ratio" HPP file in the directory.
  2. Marc13Bautista

    Extended Effects

    Thank you very much keno! I've always looked for a way to use (ECP) DSAI as a standalone mod and you figured it out! I'll help in locating any bugs and report them back here. btw is this also usable with the ecp dsai extension? (here's the download for the above ftp://www.ofpr.info/ofpd/unofaddons2/CAM_DSAI_Extension.rar)
  3. Marc13Bautista

    Abandoned Armies – Secrets revealed (Mostly)

    One of the most amazing missions. Ever.
  4. Marc13Bautista

    Operation SHOCK (Full Mod + Campaign)

    Looks like a awesome campaign! I'll be looking forward to trying it out once the final build is released. Very glad that OFP isn't dead.
  5. Marc13Bautista

    OFP Addon request thread

    Not sure about the G36a (it may be located in ECP REDUX's pack if I remember correctly). This may be the weapon replacement pack you're looking for though. Just scroll down to noob1's post. Maybe get an updated copy from ofp.cz.
  6. Marc13Bautista

    WW4 Extended - Unofficial expansion for WW4 2.5

    THANK YOU!!!1! I've been wondering my butt off on how to do this. In the beginning, I was rather confused in how this was an expansion to WW4 2.5 as it only gave the same unit models. Any chance of enabling the extra features for everything other than the mission editor? Or is it just for mission editors to use? :(
  7. Marc13Bautista

    WW4 Extended - Unofficial expansion for WW4 2.5

    Thanks for responding! Is it possible to enable the extra features for all missions and campaigns? I don't use mission editor at all so I have no idea how to enable them. I also meant to say units instead of vehicles. I was wondering how people are able to change their EAST, WEST, and RES unit models to something better than the default woodland and Russian camo. Same goes for weapons, like how do you get those sights? I'm unable to find a proper guide (or I'm just a notepad noob). Am I supposed to replace the models by editing the config.cpp? If so, what parts specifically. :P
  8. Marc13Bautista

    WW4 Extended - Unofficial expansion for WW4 2.5

    Can someone provide me an in-depth guide on how to use this mod? Like how to change the models of vehicles properly?
  9. Marc13Bautista

    WW4 + ECP Config Update

    I highly recommend using WhiteGold's ECP Redux mod. It includes all the above with new enterable buildings, texures, and more.
  10. Marc13Bautista

    Chain of Command Unified Artillery 1.1

    I'll look forward to those fixes! I'd like to use it with CWA.
  11. Marc13Bautista

    Chain of Command Unified Artillery 1.1

    Hey Dinger! Is this mod still compatible with CWA 1.99 and WW4+ECP?
  12. Marc13Bautista

    WW4 Extended - Unofficial expansion for WW4 2.5

    Never mind, I figured it out. PM me if you want to know how. https://www.mediafire.com/?bkqz314mb2b7z3u
  13. Marc13Bautista

    WW4 Extended - Unofficial expansion for WW4 2.5

    Is there any way to use WW4(mod25) models to work with ECP (1.085 w/ patch not REDUX)? I am able to use the animations but the infantry and vehicle models just fail to work. Still stuck at vanilla/stock BIS textures. If anyone could lend me a hand, it would be much appreciated! I'm also running CAM's DSAI extension mod along with Mikero's editor103. I'm not much of a modding expert. The most I can do is extract and edit as a player.
×